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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
using System;
using System.Windows.Media;
namespace ICSharpCode.AvalonEdit.Rendering
{
/// <summary>
/// Background renderers draw in the background of a known layer.
/// You can use background renderers to draw non-interactive elements on the TextView
/// without introducing new UIElements.
/// </summary>
/// <remarks>Background renderer will draw only if their associated known
/// layer chooses to draw them. For example, background renderers in the caret
/// layer will be invisible when the caret is hidden.</remarks>
public interface IBackgroundRenderer
{
/// <summary>
/// Gets the layer on which this background renderer should draw.
/// </summary>
KnownLayer Layer { get; }
/// <summary>
/// Causes the background renderer to draw.
/// </summary>
void Draw(TextView textView, DrawingContext drawingContext);
}
}