.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2020 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.IO;
using System.Text;
namespace ICSharpCode.Decompiler.Util
{
static class FileUtility
{
/// <summary>
/// Gets the normalized version of fileName.
/// Slashes are replaced with backslashes, backreferences "." and ".." are 'evaluated'.
/// </summary>
public static string NormalizePath(string fileName)
{
if (string.IsNullOrEmpty(fileName))
return fileName;
int i;
bool isWeb = false;
for (i = 0; i < fileName.Length; i++)
{
if (fileName[i] == '/' || fileName[i] == '\\')
break;
if (fileName[i] == ':')
{
if (i > 1)
isWeb = true;
break;
}
}
char outputSeparator = '/';
bool isRelative;
bool isAbsoluteUnixPath = false;
StringBuilder result = new StringBuilder();
if (isWeb == false && IsUNCPath(fileName))
{
// UNC path
i = 2;
outputSeparator = '\\';
result.Append(outputSeparator);
isRelative = false;
}
else
{
i = 0;
isAbsoluteUnixPath = fileName[0] == '/';
isRelative = !isWeb && !isAbsoluteUnixPath && (fileName.Length < 2 || fileName[1] != ':');
if (fileName.Length >= 2 && fileName[1] == ':')
{
outputSeparator = '\\';
}
}
int levelsBack = 0;
int segmentStartPos = i;
for (; i <= fileName.Length; i++)
{
if (i == fileName.Length || fileName[i] == '/' || fileName[i] == '\\')
{
int segmentLength = i - segmentStartPos;
switch (segmentLength)
{
case 0:
// ignore empty segment (if not in web mode)
if (isWeb)
{
result.Append(outputSeparator);
}
break;
case 1:
// ignore /./ segment, but append other one-letter segments
if (fileName[segmentStartPos] != '.')
{
if (result.Length > 0)
result.Append(outputSeparator);
result.Append(fileName[segmentStartPos]);
}
break;
case 2:
if (fileName[segmentStartPos] == '.' && fileName[segmentStartPos + 1] == '.')
{
// remove previous segment
int j;
for (j = result.Length - 1; j >= 0 && result[j] != outputSeparator; j--)
{
}
if (j > 0)
{
result.Length = j;
}
else if (isAbsoluteUnixPath)
{
result.Length = 0;
}
else if (isRelative)
{
if (result.Length == 0)
levelsBack++;
else
result.Length = 0;
}
break;
}
else
{
// append normal segment
goto default;
}
default:
if (result.Length > 0)
result.Append(outputSeparator);
result.Append(fileName, segmentStartPos, segmentLength);
break;
}
segmentStartPos = i + 1; // remember start position for next segment
}
}
if (isWeb == false)
{
if (isRelative)
{
for (int j = 0; j < levelsBack; j++)
{
result.Insert(0, ".." + outputSeparator);
}
}
if (result.Length > 0 && result[result.Length - 1] == outputSeparator)
{
result.Length -= 1;
}
if (isAbsoluteUnixPath)
{
result.Insert(0, '/');
}
if (result.Length == 2 && result[1] == ':')
{
result.Append(outputSeparator);
}
if (result.Length == 0)
return ".";
}
return result.ToString();
}
static bool IsUNCPath(string fileName)
{
return fileName.Length > 2
&& (fileName[0] == '\\' || fileName[0] == '/')
&& (fileName[1] == '\\' || fileName[1] == '/');
}
public static bool IsEqualFileName(string fileName1, string fileName2)
{
return string.Equals(NormalizePath(fileName1),
NormalizePath(fileName2),
StringComparison.OrdinalIgnoreCase);
}
public static bool IsBaseDirectory(string baseDirectory, string testDirectory)
{
if (baseDirectory == null || testDirectory == null)
return false;
baseDirectory = NormalizePath(baseDirectory);
if (baseDirectory == "." || baseDirectory == "")
return !Path.IsPathRooted(testDirectory);
baseDirectory = AddTrailingSeparator(baseDirectory);
testDirectory = AddTrailingSeparator(NormalizePath(testDirectory));
return testDirectory.StartsWith(baseDirectory, StringComparison.OrdinalIgnoreCase);
}
static string AddTrailingSeparator(string input)
{
if (string.IsNullOrEmpty(input))
return input;
if (input[input.Length - 1] == Path.DirectorySeparatorChar || input[input.Length - 1] == Path.AltDirectorySeparatorChar)
return input;
else
return input + GetSeparatorForPath(input).ToString();
}
static char GetSeparatorForPath(string input)
{
if (input.Length > 2 && input[1] == ':' || IsUNCPath(input))
return '\\';
return '/';
}
readonly static char[] separators = { Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar };
/// <summary>
/// Converts a given absolute path and a given base path to a path that leads
/// from the base path to the absoulte path. (as a relative path)
/// </summary>
public static string GetRelativePath(string baseDirectoryPath, string absPath)
{
if (string.IsNullOrEmpty(baseDirectoryPath))
{
return absPath;
}
baseDirectoryPath = NormalizePath(baseDirectoryPath);
absPath = NormalizePath(absPath);
string[] bPath = baseDirectoryPath != "." ? baseDirectoryPath.TrimEnd(separators).Split(separators) : new string[0];
string[] aPath = absPath != "." ? absPath.TrimEnd(separators).Split(separators) : new string[0];
int indx = 0;
for (; indx < Math.Min(bPath.Length, aPath.Length); ++indx)
{
if (!bPath[indx].Equals(aPath[indx], StringComparison.OrdinalIgnoreCase))
break;
}
if (indx == 0 && (Path.IsPathRooted(baseDirectoryPath) || Path.IsPathRooted(absPath)))
{
return absPath;
}
if (indx == bPath.Length && indx == aPath.Length)
{
return ".";
}
StringBuilder erg = new StringBuilder();
for (int i = indx; i < bPath.Length; ++i)
{
erg.Append("..");
erg.Append(Path.DirectorySeparatorChar);
}
erg.Append(String.Join(Path.DirectorySeparatorChar.ToString(), aPath, indx, aPath.Length - indx));
if (erg[erg.Length - 1] == Path.DirectorySeparatorChar)
erg.Length -= 1;
return erg.ToString();
}
public static string TrimPath(string path, int max_chars)
{
const char ellipsis = '\u2026'; // HORIZONTAL ELLIPSIS
const int ellipsisLength = 2;
if (path == null || path.Length <= max_chars)
return path;
char sep = Path.DirectorySeparatorChar;
if (path.IndexOf(Path.AltDirectorySeparatorChar) >= 0 && path.IndexOf(Path.DirectorySeparatorChar) < 0)
{
sep = Path.AltDirectorySeparatorChar;
}
string[] parts = path.Split(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
int len = ellipsisLength; // For initial ellipsis
int index = parts.Length;
// From the end of the path, fit as many parts as possible:
while (index > 1 && len + parts[index - 1].Length < max_chars)
{
len += parts[index - 1].Length + 1;
index--;
}
StringBuilder result = new StringBuilder();
result.Append(ellipsis);
// If there's 5 chars left, partially fit another part:
if (index > 1 && len + 5 <= max_chars)
{
if (index == 2 && parts[0].Length <= ellipsisLength)
{
// If the partial part is part #1,
// and part #0 is as short as the ellipsis
// (e.g. just a drive letter), use part #0
// instead of the ellipsis.
result.Clear();
result.Append(parts[0]);
}
result.Append(sep);
result.Append(parts[index - 1], 0, max_chars - len - 3);
result.Append(ellipsis);
}
while (index < parts.Length)
{
result.Append(sep);
result.Append(parts[index]);
index++;
}
return result.ToString();
}
}
}