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106 lines
5.3 KiB
106 lines
5.3 KiB
// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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using System.Collections.Generic; |
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using System.Threading; |
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using ICSharpCode.Decompiler; |
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namespace ICSharpCode.ILSpy |
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{ |
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/// <summary> |
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/// Options passed to <see cref="Languages.Language"/>'s Decompile* methods. Just enough |
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/// to drive a single decompilation into a text view — project-export and view-state |
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/// restoration aren't wired up yet. |
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/// </summary> |
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public sealed class DecompilationOptions |
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{ |
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public DecompilerSettings DecompilerSettings { get; } |
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public CancellationToken CancellationToken { get; set; } |
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/// <summary>Decompile the whole module rather than just the selected member.</summary> |
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public bool FullDecompilation { get; set; } |
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/// <summary>Target directory for project export. Always null today since no save |
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/// dialog is wired up; kept on the signature for future use.</summary> |
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public string? SaveAsProjectDirectory { get; set; } |
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/// <summary>Escape invalid C# identifiers so the output compiles.</summary> |
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public bool EscapeInvalidIdentifiers { get; set; } |
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/// <summary> |
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/// Path to a strong-name key (<c>.snk</c>) for the exported project. When set, the project |
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/// export copies the key next to the project file and emits an |
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/// <c><AssemblyOriginatorKeyFile></c>. Honoured only on the project-export path |
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/// (<see cref="SaveAsProjectDirectory"/> set); ignored otherwise. The key file itself |
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/// lives on <see cref="ICSharpCode.Decompiler.CSharp.ProjectDecompiler.WholeProjectDecompiler.StrongNameKeyFile"/>. |
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/// </summary> |
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public string? StrongNameKeyFile { get; set; } |
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/// <summary> |
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/// Stop the decompiler pipeline after this many steps. <see cref="int.MaxValue"/> means "run |
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/// everything". The Debug Steps pane sets this to the index of a chosen step so it can show the |
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/// partial state at that point. Honoured by the C# language, whose steps span the IL transforms, |
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/// the ILAst-to-C# conversion and the C# AST transforms; ignored by every other language. |
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/// A limit landing in the IL phase yields an ILAst dump rather than C#, because the halted |
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/// member never reaches the C# builders. |
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/// </summary> |
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public int StepLimit { get; set; } = int.MaxValue; |
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/// <summary> |
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/// Step whose changed node should be highlighted after a debug-stepper re-decompile. |
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/// This can differ from <see cref="StepLimit"/> when showing the state after a step, |
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/// because the next recorded step is where the pipeline stops. |
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/// </summary> |
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public int? HighlightStep { get; set; } |
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/// <summary> |
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/// When true, the pipeline breaks into an attached debugger on reaching <see cref="StepLimit"/> |
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/// and then carries on, instead of halting there. Only meaningful in combination with |
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/// <see cref="StepLimit"/> — the Debug Steps pane sets it on the "Debug this step" |
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/// context-menu action. |
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/// </summary> |
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public bool IsDebug { get; set; } |
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/// <summary> |
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/// Optional sink for whole-project decompilation progress. Wired onto |
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/// <see cref="ICSharpCode.Decompiler.CSharp.ProjectDecompiler.WholeProjectDecompiler.ProgressIndicator"/> |
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/// on the project-export path so the export tab can show a determinate progress bar and the |
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/// file currently being written; ignored on single-member decompiles. |
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/// </summary> |
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public IProgress<DecompilationProgress>? ProgressIndicator { get; set; } |
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/// <summary> |
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/// Filled by the project-export path with the members, files and resources the decompiler |
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/// could not handle. The export writes the error text into the affected sources and runs to |
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/// completion instead of failing, so the caller's result report is where the user learns |
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/// that anything went wrong at all - the ITextOutput of an export is discarded. |
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/// </summary> |
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public IList<DecompilerException> DecompilationErrors { get; } = new List<DecompilerException>(); |
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// Deliberately no parameterless constructor: every decompilation must make an explicit |
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// choice of settings. Callers inside the app want the user's current settings (see |
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// SettingsService.CreateEffectiveDecompilerSettings), and a silent new DecompilerSettings() |
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// default has repeatedly masked exactly that bug. |
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public DecompilationOptions(DecompilerSettings settings) |
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{ |
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DecompilerSettings = settings; |
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} |
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} |
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}
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