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169 lines
5.5 KiB
169 lines
5.5 KiB
// |
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// CompilationUnit.cs |
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// |
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// Author: |
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// Mike Krüger <mkrueger@novell.com> |
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// |
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// Copyright (c) 2010 Novell, Inc (http://www.novell.com) |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy |
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// of this software and associated documentation files (the "Software"), to deal |
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// in the Software without restriction, including without limitation the rights |
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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// copies of the Software, and to permit persons to whom the Software is |
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// furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in |
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// all copies or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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// THE SOFTWARE. |
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using System; |
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using System.Collections.Generic; |
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using ICSharpCode.NRefactory.CSharp.Resolver; |
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using ICSharpCode.NRefactory.CSharp.TypeSystem; |
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using ICSharpCode.NRefactory.TypeSystem; |
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using System.Threading; |
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using Mono.CSharp; |
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using System.IO; |
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using ICSharpCode.NRefactory.Editor; |
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namespace ICSharpCode.NRefactory.CSharp |
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{ |
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public class CompilationUnit : AstNode |
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{ |
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public static readonly Role<AstNode> MemberRole = new Role<AstNode>("Member", AstNode.Null); |
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public override NodeType NodeType { |
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get { |
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return NodeType.Unknown; |
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} |
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} |
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string fileName; |
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/// <summary> |
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/// Gets/Sets the file name of this compilation unit. |
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/// </summary> |
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public string FileName { |
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get { return fileName; } |
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set { |
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ThrowIfFrozen(); |
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fileName = value; |
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} |
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} |
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public AstNodeCollection<AstNode> Members { |
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get { return GetChildrenByRole(MemberRole); } |
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} |
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List<Error> errors = new List<Error> (); |
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public List<Error> Errors { |
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get { return errors; } |
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} |
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/// <summary> |
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/// Gets the expression that was on top of the parse stack. |
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/// This is the only way to get an expression that isn't part of a statment. |
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/// (eg. when an error follows an expression). |
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/// |
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/// This is used for code completion to 'get the expression before a token - like ., <, ('. |
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/// </summary> |
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public AstNode TopExpression { |
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get; |
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internal set; |
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} |
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public CompilationUnit () |
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{ |
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} |
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public IEnumerable<TypeDeclaration> GetTypes(bool includeInnerTypes = false) |
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{ |
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Stack<AstNode> nodeStack = new Stack<AstNode> (); |
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nodeStack.Push(this); |
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while (nodeStack.Count > 0) { |
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var curNode = nodeStack.Pop(); |
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if (curNode is TypeDeclaration) { |
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yield return (TypeDeclaration)curNode; |
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} |
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foreach (var child in curNode.Children) { |
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if (!(child is Statement || child is Expression) && |
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(child.Role != Roles.TypeMemberRole || (child is TypeDeclaration && includeInnerTypes))) |
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nodeStack.Push (child); |
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} |
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} |
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} |
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protected internal override bool DoMatch(AstNode other, PatternMatching.Match match) |
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{ |
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CompilationUnit o = other as CompilationUnit; |
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return o != null && GetChildrenByRole(MemberRole).DoMatch(o.GetChildrenByRole(MemberRole), match); |
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} |
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public override void AcceptVisitor (IAstVisitor visitor) |
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{ |
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visitor.VisitCompilationUnit (this); |
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} |
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public override T AcceptVisitor<T> (IAstVisitor<T> visitor) |
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{ |
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return visitor.VisitCompilationUnit (this); |
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} |
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public override S AcceptVisitor<T, S> (IAstVisitor<T, S> visitor, T data) |
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{ |
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return visitor.VisitCompilationUnit (this, data); |
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} |
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/// <summary> |
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/// Converts this compilation unit into a parsed file that can be stored in the type system. |
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/// </summary> |
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public CSharpParsedFile ToTypeSystem () |
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{ |
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if (string.IsNullOrEmpty (this.FileName)) |
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throw new InvalidOperationException ("Cannot use ToTypeSystem() on a compilation unit without file name."); |
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var v = new TypeSystemConvertVisitor (this.FileName); |
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v.VisitCompilationUnit (this); |
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return v.ParsedFile; |
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} |
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public static CompilationUnit Parse (string text, string fileName = "", CompilerSettings settings = null, CancellationToken cancellationToken = default (CancellationToken)) |
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{ |
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var parser = new CSharpParser (); |
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if (settings != null) |
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parser.CompilerSettings = settings; |
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return parser.Parse (text, fileName); |
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} |
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public static CompilationUnit Parse (TextReader reader, string fileName = "", CompilerSettings settings = null, CancellationToken cancellationToken = default (CancellationToken)) |
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{ |
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var parser = new CSharpParser (); |
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if (settings != null) |
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parser.CompilerSettings = settings; |
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return parser.Parse (reader, fileName, 0); |
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} |
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public static CompilationUnit Parse (Stream stream, string fileName = "", CompilerSettings settings = null, CancellationToken cancellationToken = default (CancellationToken)) |
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{ |
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var parser = new CSharpParser (); |
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if (settings != null) |
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parser.CompilerSettings = settings; |
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return parser.Parse (stream, fileName, 0); |
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} |
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public static CompilationUnit Parse (ITextSource textSource, string fileName = "", CompilerSettings settings = null, CancellationToken cancellationToken = default (CancellationToken)) |
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{ |
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var parser = new CSharpParser (); |
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if (settings != null) |
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parser.CompilerSettings = settings; |
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return parser.Parse (textSource, fileName, 0); |
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} |
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} |
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}
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