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78 lines
2.9 KiB
78 lines
2.9 KiB
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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namespace ICSharpCode.AvalonEdit.Rendering |
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{ |
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/// <summary> |
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/// Abstract base class for generators that produce new visual line elements. |
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/// </summary> |
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public abstract class VisualLineElementGenerator |
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{ |
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/// <summary> |
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/// Gets the text run construction context. |
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/// </summary> |
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protected ITextRunConstructionContext CurrentContext { get; private set; } |
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/// <summary> |
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/// Initializes the generator for the <see cref="ITextRunConstructionContext"/> |
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/// </summary> |
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public virtual void StartGeneration(ITextRunConstructionContext context) |
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{ |
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if (context == null) |
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throw new ArgumentNullException("context"); |
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this.CurrentContext = context; |
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} |
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/// <summary> |
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/// De-initializes the generator. |
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/// </summary> |
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public virtual void FinishGeneration() |
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{ |
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this.CurrentContext = null; |
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} |
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/// <summary> |
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/// Should only be used by VisualLine.ConstructVisualElements. |
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/// </summary> |
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internal int cachedInterest; |
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/// <summary> |
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/// Gets the first offset >= startOffset where the generator wants to construct an element. |
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/// Return -1 to signal no interest. |
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/// </summary> |
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public abstract int GetFirstInterestedOffset(int startOffset); |
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/// <summary> |
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/// Constructs an element at the specified offset. |
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/// May return null if no element should be constructed. |
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/// </summary> |
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/// <remarks> |
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/// Avoid signalling interest and then building no element by returning null - doing so |
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/// causes the generated <see cref="VisualLineText"/> elements to be unnecessarily split |
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/// at the position where you signalled interest. |
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/// </remarks> |
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public abstract VisualLineElement ConstructElement(int offset); |
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} |
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internal interface IBuiltinElementGenerator |
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{ |
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void FetchOptions(TextEditorOptions options); |
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} |
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}
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