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226 lines
4.7 KiB
226 lines
4.7 KiB
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty |
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{ |
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public static class Switch |
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{ |
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public static string SparseIntegerSwitch(int i) |
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{ |
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Console.WriteLine("SparseIntegerSwitch: " + i); |
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switch (i) { |
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case -10000000: { |
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return "-10 mln"; |
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} |
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case -100: { |
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return "-hundred"; |
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} |
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case -1: { |
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return "-1"; |
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} |
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case 0: { |
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return "0"; |
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} |
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case 1: { |
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return "1"; |
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} |
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case 2: { |
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return "2"; |
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} |
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case 4: { |
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return "4"; |
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} |
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case 100: { |
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return "hundred"; |
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} |
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case 10000: { |
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return "ten thousand"; |
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} |
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case 10001: { |
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return "ten thousand and one"; |
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} |
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case 2147483647: { |
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return "int.MaxValue"; |
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} |
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default: { |
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return "something else"; |
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} |
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} |
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} |
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public static string ShortSwitchOverString(string text) |
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{ |
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Console.WriteLine("ShortSwitchOverString: " + text); |
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switch (text) { |
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case "First case": { |
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return "Text1"; |
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} |
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case "Second case": { |
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return "Text2"; |
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} |
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case "Third case": { |
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return "Text3"; |
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} |
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default: { |
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return "Default"; |
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} |
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} |
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} |
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public static string SwitchOverString1(string text) |
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{ |
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Console.WriteLine("SwitchOverString1: " + text); |
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switch (text) { |
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case "First case": { |
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return "Text1"; |
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} |
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case "Second case": |
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case "2nd case": { |
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return "Text2"; |
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} |
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case "Third case": { |
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return "Text3"; |
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} |
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case "Fourth case": { |
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return "Text4"; |
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} |
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case "Fifth case": { |
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return "Text5"; |
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} |
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case "Sixth case": { |
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return "Text6"; |
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} |
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case (string)null: { |
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return (string)null; |
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} |
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default: { |
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return "Default"; |
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} |
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} |
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} |
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public static string SwitchOverString2() |
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{ |
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Console.WriteLine("SwitchOverString2:"); |
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switch (Environment.UserName) { |
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case "First case": { |
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return "Text1"; |
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} |
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case "Second case": { |
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return "Text2"; |
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} |
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case "Third case": { |
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return "Text3"; |
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} |
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case "Fourth case": { |
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return "Text4"; |
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} |
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case "Fifth case": { |
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return "Text5"; |
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} |
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case "Sixth case": { |
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return "Text6"; |
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} |
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case "Seventh case": { |
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return "Text7"; |
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} |
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case "Eighth case": { |
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return "Text8"; |
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} |
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case "Ninth case": { |
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return "Text9"; |
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} |
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case "Tenth case": { |
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return "Text10"; |
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} |
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case "Eleventh case": { |
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return "Text11"; |
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} |
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default: { |
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return "Default"; |
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} |
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} |
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} |
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public static string SwitchOverBool(bool b) |
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{ |
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Console.WriteLine("SwitchOverBool: " + b.ToString()); |
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switch (b) { |
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case true: { |
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return bool.TrueString; |
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} |
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case false: { |
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return bool.FalseString; |
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} |
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default: { |
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return null; |
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} |
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} |
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} |
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public static void SwitchInLoop(int i) |
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{ |
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Console.WriteLine("SwitchInLoop: " + i); |
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while (true) { |
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switch (i) { |
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case 1: |
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Console.WriteLine("one"); |
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break; |
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case 2: |
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Console.WriteLine("two"); |
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break; |
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case 3: |
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Console.WriteLine("three"); |
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continue; |
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case 4: |
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Console.WriteLine("four"); |
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return; |
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default: |
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Console.WriteLine("default"); |
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Console.WriteLine("more code"); |
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return; |
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} |
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i++; |
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} |
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} |
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public static void SwitchWithGoto(int i) |
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{ |
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Console.WriteLine("SwitchWithGoto: " + i); |
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switch (i) { |
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case 1: |
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Console.WriteLine("one"); |
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goto default; |
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case 2: |
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Console.WriteLine("two"); |
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goto case 3; |
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case 3: |
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Console.WriteLine("three"); |
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break; |
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case 4: |
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Console.WriteLine("four"); |
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return; |
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default: |
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Console.WriteLine("default"); |
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break; |
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} |
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} |
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} |
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} |