mirror of https://github.com/icsharpcode/ILSpy.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
113 lines
4.0 KiB
113 lines
4.0 KiB
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team |
|
// |
|
// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
|
// software and associated documentation files (the "Software"), to deal in the Software |
|
// without restriction, including without limitation the rights to use, copy, modify, merge, |
|
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
|
// to whom the Software is furnished to do so, subject to the following conditions: |
|
// |
|
// The above copyright notice and this permission notice shall be included in all copies or |
|
// substantial portions of the Software. |
|
// |
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
|
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
|
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
|
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
// DEALINGS IN THE SOFTWARE. |
|
|
|
using System; |
|
using System.Collections.Generic; |
|
using System.Diagnostics; |
|
using System.Threading; |
|
using ICSharpCode.ILSpy.Controls; |
|
using System.Linq; |
|
|
|
namespace ICSharpCode.ILSpy |
|
{ |
|
class ILSpyTraceListener : DefaultTraceListener |
|
{ |
|
[Conditional("DEBUG")] |
|
public static void Install() |
|
{ |
|
Debug.Listeners.Clear(); |
|
Debug.Listeners.Add(new ILSpyTraceListener()); |
|
} |
|
|
|
public ILSpyTraceListener() |
|
{ |
|
base.AssertUiEnabled = false; |
|
} |
|
|
|
HashSet<string> ignoredStacks = new HashSet<string>(); |
|
bool dialogIsOpen; |
|
|
|
public override void Fail(string message) |
|
{ |
|
this.Fail(message, null); |
|
} |
|
|
|
public override void Fail(string message, string detailMessage) |
|
{ |
|
base.Fail(message, detailMessage); // let base class write the assert to the debug console |
|
string topFrame = ""; |
|
string stackTrace = ""; |
|
try { |
|
stackTrace = new StackTrace(true).ToString(); |
|
var frames = stackTrace.Split('\r', '\n') |
|
.Where(f => f.Length > 0) |
|
.SkipWhile(f => f.Contains("ILSpyTraceListener") || f.Contains("System.Diagnostics")) |
|
.ToList(); |
|
topFrame = frames[0]; |
|
stackTrace = string.Join(Environment.NewLine, frames); |
|
} catch { } |
|
lock (ignoredStacks) { |
|
if (ignoredStacks.Contains(topFrame)) |
|
return; |
|
if (dialogIsOpen) |
|
return; |
|
dialogIsOpen = true; |
|
} |
|
// We might be unable to display a dialog here, e.g. because |
|
// we're on the UI thread but dispatcher processing is disabled. |
|
// In any case, we don't want to pump messages while the dialog is displaying, |
|
// so we create a separate UI thread for the dialog: |
|
int result = 0; |
|
var thread = new Thread(() => result = ShowAssertionDialog(message, detailMessage, stackTrace)); |
|
thread.SetApartmentState(ApartmentState.STA); |
|
thread.Start(); |
|
thread.Join(); |
|
if (result == 0) { // throw |
|
throw new AssertionFailedException(message); |
|
} else if (result == 1) { // debug |
|
Debugger.Break(); |
|
} else if (result == 2) { // ignore |
|
} else if (result == 3) { |
|
lock (ignoredStacks) { |
|
ignoredStacks.Add(topFrame); |
|
} |
|
} |
|
} |
|
|
|
int ShowAssertionDialog(string message, string detailMessage, string stackTrace) |
|
{ |
|
message = message + Environment.NewLine + detailMessage + Environment.NewLine + stackTrace; |
|
string[] buttonTexts = { "Throw", "Debug", "Ignore", "Ignore All" }; |
|
CustomDialog inputBox = new CustomDialog("Assertion Failed", message.TakeStartEllipsis(750), -1, 2, buttonTexts); |
|
inputBox.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; |
|
inputBox.ShowInTaskbar = true; // make this window more visible, because it effectively interrupts the decompilation process. |
|
try { |
|
inputBox.ShowDialog(); |
|
return inputBox.Result; |
|
} finally { |
|
dialogIsOpen = false; |
|
inputBox.Dispose(); |
|
} |
|
} |
|
} |
|
|
|
class AssertionFailedException : Exception |
|
{ |
|
public AssertionFailedException(string message) : base(message) { } |
|
} |
|
}
|
|
|