.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2020 Siegfried Pammer
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#nullable enable
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using ICSharpCode.Decompiler.CSharp.Resolver;
using ICSharpCode.Decompiler.TypeSystem;
using ICSharpCode.Decompiler.Util;
namespace ICSharpCode.Decompiler.IL.Transforms
{
/// <summary>
/// Detects that a run of statements is a lowered deconstruction assignment - rooted in a
/// Deconstruct call or in tuple element reads, including nested designations - and folds
/// it into a single DeconstructInstruction.
/// </summary>
/*
stloc tuple(call MakeIntIntTuple(ldloc this))
----
stloc myInt(call op_Implicit(ldfld Item2(ldloca tuple)))
stloc a(ldfld Item1(ldloca tuple))
stloc b(ldloc myInt)
==>
deconstruct {
init:
<empty>
deconstruct:
match.deconstruct(temp = ldloca tuple) {
match(result0 = deconstruct.result 0(temp)),
match(result1 = deconstruct.result 1(temp))
}
conversions: {
stloc conv2(call op_Implicit(ldloc result1))
}
assignments: {
stloc a(ldloc result0)
stloc b(ldloc conv2)
}
}
A nested designation over Deconstruct calls (var (x, (a, b)) = o;) chains the calls,
with a defensive copy for struct elements:
call Deconstruct(ldloc o, ldloca x', ldloca inner)
call Deconstruct(ldloca inner, ldloca a', ldloca b')
...conversions/assignments over the leaves x', a', b'...
A nested designation over tuples (var (x, (a, b)) = t;) is lowered to one temporary
per nested designation, followed by element reads in depth-first leaf order:
stloc inner(ldobj(ldflda Item2(ldloca t)))
stloc x(ldobj(ldflda Item1(ldloca t)))
stloc a(ldobj(ldflda Item1(ldloca inner)))
stloc b(ldobj(ldflda Item2(ldloca inner)))
* */
class DeconstructionTransform : IStatementTransform
{
StatementTransformContext context = null!;
readonly Dictionary<ILVariable, int> deconstructionResultsLookup = new Dictionary<ILVariable, int>();
ILVariable?[] deconstructionResults = null!;
ILVariable? tupleVariable;
TupleType? tupleType;
void IStatementTransform.Run(Block block, int pos, StatementTransformContext context)
{
if (!context.Settings.Deconstruction)
return;
try
{
this.context = context;
Reset();
if (TransformDeconstruction(block, pos))
return;
if (InlineDeconstructionInitializer(block, pos))
return;
}
finally
{
this.context = null!;
Reset();
}
}
private void Reset()
{
this.deconstructionResultsLookup.Clear();
this.tupleVariable = null;
this.tupleType = null;
this.deconstructionResults = null!;
}
/// <summary>
/// call Deconstruct(target, ldloca out0, ...) [+ nested Deconstruct calls]
/// | stloc temp(ldobj(ldflda ItemN(ldloca tuple))) ... [nested tuple designations]
/// stloc conv0(conv(...)) ...
/// assignments ...
/// =>
/// deconstruct { init: pattern: conversions: assignments: } (see class comment)
/// </summary>
bool TransformDeconstruction(Block block, int pos)
{
int startPos = pos;
// Blocks are processed back to front, so the inner parts of a nested deconstruction
// are visited before the position its matching starts at; matching them on their own
// would consume the pattern piecemeal. Defer to the enclosing attempt where one
// exists (see the guard for the precision guarantees).
if (IsConsumableByEnclosingDeconstruction(block, pos))
return false;
if (!MatchDeconstructionSequence(block, startPos, out pos, out var rootCall,
out var rootTestedOperand, out var conversionStLocs, out var delayedActions))
{
return false;
}
context.Step("Deconstruction", block.Instructions[startPos]);
DeconstructInstruction replacement = new DeconstructInstruction();
IMethod? deconstructMethod = rootCall?.Method;
IType deconstructedType;
if (deconstructMethod == null)
{
deconstructedType = this.tupleType!;
rootTestedOperand = new LdLoc(this.tupleVariable!);
}
else
{
if (deconstructMethod.IsStatic)
{
deconstructedType = deconstructMethod.Parameters[0].Type;
}
else
{
deconstructedType = deconstructMethod.DeclaringType;
}
}
var rootTempVariable = context.Function.RegisterVariable(VariableKind.PatternLocal, deconstructedType);
if (rootCall != null)
{
replacement.Pattern = BuildPatternMatch(rootCall, rootTempVariable, rootTestedOperand!);
}
else
{
replacement.Pattern = new MatchInstruction(rootTempVariable, method: null, rootTestedOperand!) {
IsDeconstructTuple = true
};
for (int i = 0; i < deconstructionResults.Length; i++)
{
var result = deconstructionResults[i];
if (result == null)
{
var freshVar = new ILVariable(VariableKind.PatternLocal, this.tupleType!.ElementTypes[i]) { Name = "E_" + i };
context.Function.Variables.Add(freshVar);
result = freshVar;
}
else
{
result.Kind = VariableKind.PatternLocal;
}
replacement.Pattern.SubPatterns.Add(
new MatchInstruction(
result,
new DeconstructResultInstruction(i, result.StackType, new LdLoc(rootTempVariable))
)
);
}
}
replacement.Conversions = new Block(BlockKind.DeconstructionConversions);
foreach (var convInst in conversionStLocs)
{
replacement.Conversions.Instructions.Add(convInst);
}
replacement.Assignments = new Block(BlockKind.DeconstructionAssignments);
delayedActions?.Invoke(replacement);
block.Instructions[startPos] = replacement;
block.Instructions.RemoveRange(startPos + 1, pos - startPos - 1);
context.EndStep(replacement);
return true;
}
/// <summary>
/// Matches the full statement sequence of one deconstruction, starting at startPos:
/// [Deconstruct call + nested calls | nested tuple designation temporaries]
/// [conversions]
/// [assignments]
/// On success, endPos is the position after the last consumed statement.
/// The block is not modified; all rewrites are accumulated in delayedActions.
/// </summary>
bool MatchDeconstructionSequence(Block block, int startPos, out int endPos,
out DeconstructionCall? rootCall, out ILInstruction? rootTestedOperand,
out List<StLoc> conversionStLocs, out Action<DeconstructInstruction>? delayedActions)
{
Reset();
endPos = startPos;
int pos = startPos;
delayedActions = null;
MatchDeconstruction(block, ref pos, out rootCall, out rootTestedOperand);
if (!MatchConversions(block, ref pos, out var conversions, out conversionStLocs, ref delayedActions))
return false;
if (!MatchAssignments(block, ref pos, conversions, conversionStLocs, ref delayedActions,
allowUnrelatedAssignments: rootCall != null, out bool anyAssignments))
{
return false;
}
// Without any assignment the statement is a plain Deconstruct call, unless a nested
// deconstruction was consumed: then all leaves are single-use elements handled by
// the forwarding fixup in MatchAssignments.
if (!anyAssignments && !(rootCall != null && rootCall.NestedCalls.Any(c => c != null)))
return false;
// first tuple element may not be discarded,
// otherwise we would run this transform on a suffix of the actual pattern.
if (deconstructionResults[0] == null)
return false;
endPos = pos;
return true;
}
/// <summary>
/// stloc v(value)
/// expr(..., deconstruct { ... }, ...)
/// =>
/// expr(..., deconstruct { init: stloc v(value) ... }, ...)
/// </summary>
bool InlineDeconstructionInitializer(Block block, int pos)
{
if (!block.Instructions[pos].MatchStLoc(out var v, out var value))
return false;
if (!(v.IsSingleDefinition && v.LoadInstructions is [var loadInst]))
return false;
if (pos + 1 >= block.Instructions.Count)
return false;
var result = ILInlining.FindLoadInNext(block.Instructions[pos + 1], v, value, InliningOptions.FindDeconstruction);
if (result.Type != ILInlining.FindResultType.Deconstruction)
return false;
var deconstruction = (DeconstructInstruction)result.LoadInst;
if (!loadInst.IsDescendantOf(deconstruction.Assignments))
return false;
if (loadInst.SlotInfo == StObj.TargetSlot)
{
if (value.OpCode == OpCode.LdFlda || value.OpCode == OpCode.LdElema)
return false;
}
if (deconstruction.Init.Count > 0)
{
var a = deconstruction.Init[0].Variable.LoadInstructions.Single();
if (!loadInst.IsBefore(a))
return false;
}
context.Step("InlineDeconstructionInitializer", block.Instructions[pos]);
deconstruction.Init.Insert(0, (StLoc)block.Instructions[pos]);
block.Instructions.RemoveAt(pos);
v.Kind = VariableKind.DeconstructionInitTemporary;
return true;
}
/// <summary>
/// Whether the statement at pos belongs to a deconstruction whose matching starts at an
/// earlier position in the block, in either nesting shape:
///
/// call Deconstruct(..., ldloca inner, ...) at enclosingPos
/// ...
/// call Deconstruct(ldloc(a) inner, ...) at pos
///
/// stloc temp(ldobj(ldflda ItemN(ldloc(a) outer))) at enclosingPos
/// ...
/// stloc x([conv](ldobj(ldflda ItemK(ldloc(a) temp)))) at pos
///
/// Both shapes are decided by the same dry run of the enclosing match: only a match that
/// reaches beyond pos absorbs the statement there. A barrier statement between the two
/// positions, an element with uses the nesting cannot consume, or a conversion or
/// assignment the enclosing pattern does not account for makes the dry run stop short,
/// and the deconstruction at pos is then still transformed on its own. What the dry run
/// cannot promise is that the enclosing attempt still matches once the walk reaches it:
/// the positions in between are visited first and may rewrite the block. The back-to-front
/// walk gives this position no second chance, but losing the match there only costs
/// sugar, never correctness.
/// </summary>
bool IsConsumableByEnclosingDeconstruction(Block block, int pos)
{
if (!TryFindEnclosingDeconstructionCall(block, pos, out int enclosingPos))
return false;
// The dry run leaves the matcher state behind, which is safe because it runs before
// the attempt at this position, and both that attempt and Run reset it. It does not
// modify the block: all rewrites are delayed actions.
return MatchDeconstructionSequence(block, enclosingPos, out int endPos, out _, out _, out _, out _)
&& endPos > pos;
}
/// <summary>
/// call Deconstruct(..., ldloca v, ...) at enclosingPos
/// [stloc copy(ldloc v)] defensive copy of a struct element
/// ...
/// call Deconstruct(ldloc(a) v|copy, ...) at pos
/// </summary>
static bool TryFindEnclosingDeconstructionCall(Block block, int pos, out int enclosingPos)
{
enclosingPos = -1;
if (!(block.Instructions[pos] is CallInstruction call))
return false;
if (!MatchInstruction.IsDeconstructMethod(call.Method) || call.Arguments.Count == 0)
return false;
var target = call.Arguments[0];
if (!MatchLdLocOrLdLoca(target, out var v))
return false;
// look through the defensive copy of a struct element
if (v.StoreInstructions is [StLoc copy] && copy.Value.MatchLdLoc(out var copySource))
{
v = copySource;
}
// StoreCount also counts the initial value of parameters, on purpose
if (v.StoreCount != 0)
return false;
if (!(v.AddressInstructions is [{ Parent: CallInstruction enclosingCall } addressLoad]
&& addressLoad.ChildIndex > 0
&& MatchInstruction.IsDeconstructMethod(enclosingCall.Method)))
{
return false;
}
if (enclosingCall.Parent != block)
return false;
enclosingPos = enclosingCall.ChildIndex;
return enclosingPos >= 0 && enclosingPos < pos;
}
/// <summary>
/// A matched Deconstruct call: one node of the (possibly nested) deconstruction pattern.
/// </summary>
sealed class DeconstructionCall
{
public IMethod Method = null!;
/// <summary>Pattern variable of this match node; null for the root (which gets a fresh temp).</summary>
public ILVariable? Receiver;
/// <summary>The out-argument variable per element.</summary>
public ILVariable[] Results = null!;
/// <summary>Nested deconstruction per element; null = leaf element.</summary>
public DeconstructionCall?[] NestedCalls = null!;
}
/// <summary>
/// call Deconstruct(target, ldloca x, ldloca inner) the root call, at pos
/// [nested Deconstruct calls, see MatchNestedDeconstructions]
/// On success, the leaf out-variables carry flat indices in depth-first order: this is
/// the order in which StatementBuilder/ExpressionBuilder pair pattern variables with
/// assignments, so the index checks in MatchConversions/MatchAssignments work unchanged
/// for nested patterns.
/// </summary>
void MatchDeconstruction(Block block, ref int pos, out DeconstructionCall? rootCall,
out ILInstruction? testedOperand)
{
rootCall = MatchDeconstructionCall(block.Instructions[pos], out testedOperand);
if (rootCall == null)
return;
pos++;
MatchNestedDeconstructions(block, ref pos, rootCall);
// Assign flat indices to the leaves in depth-first order: this is the order in which
// StatementBuilder/ExpressionBuilder pair pattern variables with assignments, so the
// index checks in MatchConversions/MatchAssignments work unchanged for nested patterns.
var leaves = new List<ILVariable>();
CollectLeaves(rootCall, leaves);
deconstructionResults = leaves.ToArray();
for (int i = 0; i < deconstructionResults.Length; i++)
{
deconstructionResultsLookup.Add(deconstructionResults[i]!, i);
}
static void CollectLeaves(DeconstructionCall call, List<ILVariable> leaves)
{
for (int i = 0; i < call.Results.Length; i++)
{
if (call.NestedCalls[i] is DeconstructionCall nested)
CollectLeaves(nested, leaves);
else
leaves.Add(call.Results[i]);
}
}
}
/// <summary>
/// call(virt) Deconstruct(target, ldloca out0, ldloca out1, ...)
/// where every out-argument is a single-use temporary.
/// </summary>
DeconstructionCall? MatchDeconstructionCall(ILInstruction inst, out ILInstruction? testedOperand)
{
testedOperand = null;
if (!(inst is CallInstruction call))
return null;
if (!MatchInstruction.IsDeconstructMethod(call.Method))
return null;
if (call.Method.IsStatic || call.Method.DeclaringType.IsReferenceType == false)
{
if (!(call is Call))
return null;
}
else
{
if (!(call is CallVirt))
return null;
}
if (call.Arguments.Count < 3)
return null;
var results = new ILVariable[call.Arguments.Count - 1];
for (int i = 0; i < results.Length; i++)
{
if (!call.Arguments[i + 1].MatchLdLoca(out var v))
return null;
// TODO v.LoadCount may be 2 if the deconstruction is assigned to a tuple variable
// or 0? because of discards
if (!(v.StoreCount == 0 && v.AddressCount == 1 && v.LoadCount <= 1))
return null;
results[i] = v;
}
testedOperand = call.Arguments[0];
return new DeconstructionCall {
Method = call.Method,
Results = results,
NestedCalls = new DeconstructionCall[results.Length]
};
}
/// <summary>
/// Per element of the parent call, in order:
/// [stloc copy(ldloc result)] defensive copy for a struct element
/// call Deconstruct(ldloc(a) result|copy, ldloca ...) recursing into its elements
/// C# evaluates nested Deconstruct calls left-to-right, directly after the parent call,
/// before any conversions or assignments: the elements are visited depth-first, and the
/// stack of pending elements takes the place of recursing into a matched nested call.
/// </summary>
void MatchNestedDeconstructions(Block block, ref int pos, DeconstructionCall rootCall)
{
var pendingElements = new Stack<(DeconstructionCall Call, int ElementIndex)>();
pendingElements.Push((rootCall, 0));
while (pendingElements.Count > 0)
{
var (parent, i) = pendingElements.Pop();
if (i + 1 < parent.Results.Length)
pendingElements.Push((parent, i + 1));
ILVariable result = parent.Results[i];
int savedPos = pos;
ILVariable receiver = result;
var inst = block.Instructions.ElementAtOrDefault(pos);
if (inst != null && inst.MatchStLoc(out var copy, out var copiedValue)
&& copiedValue.MatchLdLoc(result)
&& copy.StoreCount == 1
&& copy.LoadCount + copy.AddressCount == 1)
{
receiver = copy;
pos++;
inst = block.Instructions.ElementAtOrDefault(pos);
}
var nested = inst == null ? null : MatchDeconstructionCall(inst, out _);
if (nested == null || !IsReceiverReference(((CallInstruction)inst!).Arguments[0], receiver))
{
pos = savedPos;
continue;
}
if (receiver != result && result.LoadCount != 1)
{
// the copy must be the element's only use
pos = savedPos;
continue;
}
if (!BindsOnElementType(nested.Method, result.Type))
{
// A nested designation rebinds Deconstruct on the element's static type
// when recompiled; if that picks a different method (member hiding), the
// call must stay explicit, where a cast can preserve the binding.
pos = savedPos;
continue;
}
pos++;
nested.Receiver = receiver;
parent.NestedCalls[i] = nested;
// its elements are evaluated before the parent's remaining ones
pendingElements.Push((nested, 0));
}
static bool IsReceiverReference(ILInstruction target, ILVariable receiver)
{
return MatchLdLocOrLdLoca(target, out var v) && v == receiver;
}
static bool BindsOnElementType(IMethod method, IType elementType)
{
int outParamCount = method.Parameters.Count - (method.IsStatic ? 1 : 0);
IType type = elementType;
while (type != null)
{
if (!method.IsStatic && NormalizeTypeVisitor.TypeErasure.EquivalentTypes(type, method.DeclaringType))
return true;
if (type.GetMethods(m => m.Name == "Deconstruct", GetMemberOptions.IgnoreInheritedMembers)
.Any(m => !m.IsStatic && m.Parameters.Count == outParamCount))
{
// An instance Deconstruct of the same arity is declared on a type more
// derived than the called method's declaring type: it hides the called
// method (and wins over a called extension method).
return false;
}
type = type.DirectBaseTypes.FirstOrDefault(t => t.Kind == TypeKind.Class)!;
}
// The chain ended without seeing the declaring type, so an instance method's
// binding cannot be verified. An extension method is reached by its receiver
// type, and one declared on a more derived type wins over it; which extensions
// are in scope where the output is compiled is not known here, so the binding
// is only certain when the element type is the receiver type itself.
return method.IsStatic
&& NormalizeTypeVisitor.TypeErasure.EquivalentTypes(elementType, method.Parameters[0].Type);
}
}
struct ConversionInfo
{
public IType? inputType;
public Conv? conv;
}
/// <summary>
/// stloc conv0(conv(FindIndex-resolvable value))
/// stloc conv1(conv(...))
/// ...
/// The run of single-use conversion temporaries following the deconstruction, in flat
/// leaf index order.
/// </summary>
bool MatchConversions(Block block, ref int pos,
out Dictionary<ILVariable, ConversionInfo> conversions,
out List<StLoc> conversionStLocs,
ref Action<DeconstructInstruction>? delayedActions)
{
conversions = new Dictionary<ILVariable, ConversionInfo>();
conversionStLocs = new List<StLoc>();
int previousIndex = -1;
while (MatchConversion(
block.Instructions.ElementAtOrDefault(pos), out var inputInstruction,
out var outputVariable, out var info))
{
int index = FindIndex(inputInstruction, out var tupleAccessAdjustment);
if (index <= previousIndex)
return false;
if (!(outputVariable.IsSingleDefinition && outputVariable.LoadCount == 1))
return false;
delayedActions += tupleAccessAdjustment;
deconstructionResultsLookup.Add(outputVariable, index);
conversions.Add(outputVariable, info);
conversionStLocs.Add((StLoc)block.Instructions[pos]);
pos++;
previousIndex = index;
}
return true;
}
/// <summary>
/// stloc output(conv(input))
/// </summary>
bool MatchConversion(ILInstruction? inst, [NotNullWhen(true)] out ILInstruction? inputInstruction,
[NotNullWhen(true)] out ILVariable? outputVariable, out ConversionInfo info)
{
info = default;
inputInstruction = null;
outputVariable = null;
if (inst == null)
return false;
if (!inst.MatchStLoc(out outputVariable, out var value))
return false;
if (!(value is Conv conv))
return false;
info = new ConversionInfo {
inputType = conv.Argument.InferType(context.TypeSystem),
conv = conv
};
inputInstruction = conv.Argument;
return true;
}
/// <summary>
/// assignment(FindIndex-resolvable value) see MatchAssignment
/// ...
/// The run of assignments following the conversions, in flat leaf index order.
/// Single-use elements without an assignment are forwarded through a fresh variable
/// assigned inside the deconstruction.
/// </summary>
bool MatchAssignments(Block block, ref int pos,
Dictionary<ILVariable, ConversionInfo> conversions,
List<StLoc> conversionStLocs,
ref Action<DeconstructInstruction>? delayedActions,
bool allowUnrelatedAssignments,
out bool anyAssignments)
{
anyAssignments = false;
int previousIndex = -1;
int conversionStLocIndex = 0;
int startPos = pos;
while (MatchAssignment(block.Instructions.ElementAtOrDefault(pos), out var targetType, out var valueInst, out var addAssignment))
{
int index = FindIndex(valueInst, out var tupleAccessAdjustment);
if (index < 0 && allowUnrelatedAssignments)
{
// For a Deconstruct call the element list is fixed by the call's
// out-arguments, so an assignment whose value is unrelated to the
// deconstruction just ends the pattern and stays after the deconstruct
// instruction. (For tuples the elements are discovered from the
// assignments, so ending early would misread a suffix as the pattern:
// keep rejecting there.)
break;
}
if (index <= previousIndex)
return false;
AddMissingAssignmentsForConversions(index, ref delayedActions);
if (!(valueInst.MatchLdLoc(out var resultVariable)
&& conversions.TryGetValue(resultVariable, out var conversionInfo)))
{
conversionInfo = new ConversionInfo {
inputType = valueInst.InferType(context.TypeSystem)
};
}
if (block.Instructions[pos].MatchStLoc(out var assignmentTarget, out _)
&& assignmentTarget.Kind == VariableKind.StackSlot
&& assignmentTarget.IsSingleDefinition
&& conversionInfo.conv == null)
{
delayedActions += _ => {
assignmentTarget.Type = conversionInfo.inputType!;
};
}
else
{
if (!IsCompatibleImplicitConversion(targetType, conversionInfo))
return false;
}
delayedActions += addAssignment;
delayedActions += tupleAccessAdjustment;
pos++;
previousIndex = index;
}
AddMissingAssignmentsForConversions(int.MaxValue, ref delayedActions);
if (deconstructionResults != null)
{
foreach (var v in deconstructionResults)
{
// In optimized code a deconstruction element is not stored to a temporary,
// if it is used directly (and only once!) after the deconstruction. This
// happens for trailing elements, but also for leading elements, e.g., when
// a nested deconstruction copies the inner element to a temporary before
// the elements preceding it are used. Forward such elements through a fresh
// variable assigned inside the deconstruction, so that every pattern
// variable's load is a descendant of the deconstruct instruction.
// The assignment is inserted in pattern order, because StatementBuilder and
// ExpressionBuilder pair pattern variables with assignments positionally.
// LoadCount must be read eagerly, at match time: for a tuple deconstruction
// the elements are the fresh "E_i" variables created in FindIndex, whose
// loads only materialize when the delayed ReplaceWith actions run, so
// LoadCount is still 0 here and forwarding never fires on that path. That
// is load-bearing, not incidental: the fresh variables are never registered
// in deconstructionResultsLookup, so GetAssignmentIndex could not position
// a forwarding assignment among a tuple's assignments.
if (v?.LoadCount != 1)
continue;
delayedActions += (DeconstructInstruction deconstructInst) => {
var load = v.LoadInstructions[0];
if (load.IsDescendantOf(deconstructInst))
return;
// MatchDeconstruction registered every deconstruction result in the
// lookup, and the tuple path never gets here (see above); a miss would
// leave the load outside the deconstruct instruction, i.e. a malformed
// pattern, because the transform is already committed at this point.
bool isDeconstructionResult = deconstructionResultsLookup.TryGetValue(v, out int index);
Debug.Assert(isDeconstructionResult);
var freshVar = context.Function.RegisterVariable(VariableKind.StackSlot, v.Type);
var instructions = deconstructInst.Assignments.Instructions;
int insertPos = 0;
while (insertPos < instructions.Count && GetAssignmentIndex(instructions[insertPos]) < index)
insertPos++;
instructions.Insert(insertPos, new StLoc(freshVar, new LdLoc(v)));
load.Variable = freshVar;
};
}
}
anyAssignments = startPos != pos;
return true;
int GetAssignmentIndex(ILInstruction inst)
{
if (DeconstructInstruction.IsAssignment(inst, context.TypeSystem, out _, out var value)
&& value.MatchLdLoc(out var inputVariable))
{
if (deconstructionResultsLookup.TryGetValue(inputVariable, out int index))
return index;
// Forwarding assignments produced for conversions load a fresh variable;
// their pattern index is that of the conversion output they store to.
if (inst is StLoc stLoc && deconstructionResultsLookup.TryGetValue(stLoc.Variable, out index))
return index;
}
return int.MaxValue;
}
void AddMissingAssignmentsForConversions(int index, ref Action<DeconstructInstruction>? delayedActions)
{
while (conversionStLocIndex < conversionStLocs.Count)
{
var stLoc = conversionStLocs[conversionStLocIndex];
int conversionResultIndex = deconstructionResultsLookup[stLoc.Variable];
if (conversionResultIndex >= index)
break;
if (conversionResultIndex > previousIndex)
{
delayedActions += (DeconstructInstruction deconstructInst) => {
var freshVar = context.Function.RegisterVariable(VariableKind.StackSlot, stLoc.Variable.Type);
deconstructInst.Assignments.Instructions.Add(new StLoc(stLoc.Variable, new LdLoc(freshVar)));
stLoc.Variable = freshVar;
};
}
previousIndex = conversionResultIndex;
conversionStLocIndex++;
}
}
}
/// <summary>
/// stloc v(value) | stobj(target, value) | call set_Property(target, value)
/// or the result-used form
/// stloc s(Block CallInlineAssign { call set_Property(target, stloc tmp(value)); final: ldloc tmp })
/// where the setter call is moved into the assignments block.
/// </summary>
bool MatchAssignment(ILInstruction? inst, [NotNullWhen(true)] out IType? targetType, [NotNullWhen(true)] out ILInstruction? valueInst, [NotNullWhen(true)] out Action<DeconstructInstruction>? addAssignment)
{
targetType = null;
valueInst = null;
addAssignment = null;
if (inst == null)
return false;
if (inst.MatchStLoc(out var v, out var value)
&& value is Block block && block.MatchInlineAssignBlock(out var call, out valueInst))
{
if (!DeconstructInstruction.IsAssignment(call, context.TypeSystem, out targetType, out _))
return false;
if (!(v.IsSingleDefinition && v.LoadCount == 0))
return false;
var valueInstCopy = valueInst;
addAssignment = (DeconstructInstruction deconstructInst) => {
call.Arguments[call.Arguments.Count - 1] = valueInstCopy;
deconstructInst.Assignments.Instructions.Add(call);
};
return true;
}
else if (DeconstructInstruction.IsAssignment(inst, context.TypeSystem, out targetType, out valueInst))
{
// OK - use the assignment as is
addAssignment = (DeconstructInstruction deconstructInst) => {
deconstructInst.Assignments.Instructions.Add(inst);
};
return true;
}
else
{
return false;
}
}
/// <summary>
/// ldloc result a registered result or conversion output
/// ldobj(ldflda ItemN(ldloc(a) v)) an element read of the tuple
/// Resolves the value of a conversion or assignment to its element index.
/// Returns -1 on failure.
/// </summary>
int FindIndex(ILInstruction inst, out Action<DeconstructInstruction>? delayedActions)
{
delayedActions = null;
if (inst.MatchLdLoc(out var v))
{
if (!deconstructionResultsLookup.TryGetValue(v, out int index))
return -1;
return index;
}
if (!MatchTupleElementRead(inst, out var container, out var containerType, out int elementIndex))
return -1;
var normalizedType = TupleType.FromUnderlyingType(context.TypeSystem, containerType);
if (this.tupleVariable == null)
{
this.tupleVariable = container;
this.tupleType = (TupleType)normalizedType;
this.deconstructionResults = new ILVariable[this.tupleType.Cardinality];
}
if (this.tupleType!.Cardinality < 2)
return -1;
if (container != tupleVariable || !this.tupleType.Equals(normalizedType))
return -1;
if (this.deconstructionResults[elementIndex] == null)
{
var freshVar = new ILVariable(VariableKind.StackSlot, this.tupleType.ElementTypes[elementIndex]) { Name = "E_" + elementIndex };
delayedActions += _ => context.Function.Variables.Add(freshVar);
this.deconstructionResults[elementIndex] = freshVar;
}
delayedActions += _ => {
inst.ReplaceWith(new LdLoc(this.deconstructionResults[elementIndex]!));
};
return elementIndex;
}
/// <summary>
/// Gets whether the matched conv instruction (or its absence) is the lowering of the
/// implicit conversion from the input type to the assignment's target type.
/// </summary>
bool IsCompatibleImplicitConversion(IType targetType, ConversionInfo conversionInfo)
{
var c = CSharpConversions.Get(context.TypeSystem)
.ImplicitConversion(conversionInfo.inputType, targetType);
if (!c.IsValid)
return false;
var inputType = conversionInfo.inputType;
var conv = conversionInfo.conv;
if (c.IsIdentityConversion || c.IsReferenceConversion)
{
return conv == null || conv.Kind == ConversionKind.Nop;
}
if (c.IsNumericConversion && conv != null)
{
switch (conv.Kind)
{
case ConversionKind.IntToFloat:
return inputType.GetSign() == conv.InputSign;
case ConversionKind.FloatPrecisionChange:
return true;
case ConversionKind.SignExtend:
return inputType.GetSign() == Sign.Signed;
case ConversionKind.ZeroExtend:
return inputType.GetSign() == Sign.Unsigned;
default:
return false;
}
}
return false;
}
/// <summary>
/// Builds, recursing into nested calls:
/// match.deconstruct[Method] (matchVariable = testedOperand) {
/// match(result_i = deconstruct.result i(ldloc matchVariable)),
/// match.deconstruct[...] (receiver_j = deconstruct.result j(ldloc matchVariable)) { ... }
/// }
/// </summary>
MatchInstruction BuildPatternMatch(DeconstructionCall call, ILVariable matchVariable, ILInstruction testedOperand)
{
matchVariable.Kind = VariableKind.PatternLocal;
var match = new MatchInstruction(matchVariable, call.Method, testedOperand) {
IsDeconstructCall = true
};
for (int i = 0; i < call.Results.Length; i++)
{
var nested = call.NestedCalls[i];
if (nested != null)
{
var receiver = nested.Receiver!;
match.SubPatterns.Add(BuildPatternMatch(nested, receiver,
new DeconstructResultInstruction(i, receiver.StackType, new LdLoc(matchVariable))));
}
else
{
var result = call.Results[i];
result.Kind = VariableKind.PatternLocal;
match.SubPatterns.Add(
new MatchInstruction(
result,
new DeconstructResultInstruction(i, result.StackType, new LdLoc(matchVariable))
)
);
}
}
return match;
}
/// <summary>
/// ldobj(ldflda ItemN(ldloc(a) container))
/// The returned index is zero-based; Rest chains of long tuples are flattened.
/// Non-escaping element reads may have been rewritten from ldloca to ldloc,
/// so both load kinds are accepted.
/// </summary>
static bool MatchTupleElementRead(ILInstruction inst, [NotNullWhen(true)] out ILVariable? container, [NotNullWhen(true)] out IType? containerType, out int index)
{
container = null;
containerType = null;
index = -1;
if (!(inst is LdObj ldobj && ldobj.Target is LdFlda ldflda))
return false;
if (ldobj.UnalignedPrefix != 0 || ldobj.IsVolatile)
return false;
if (!TupleTransform.MatchTupleFieldAccess(ldflda, out containerType, out var target, out int position))
return false;
// Item fields are one-based, we use zero-based indexing.
index = position - 1;
return MatchLdLocOrLdLoca(target, out container);
}
/// <summary>
/// ldloc variable | ldloca variable
/// </summary>
static bool MatchLdLocOrLdLoca(ILInstruction inst, [NotNullWhen(true)] out ILVariable? variable)
{
return inst.MatchLdLoc(out variable) || inst.MatchLdLoca(out variable);
}
}
}