.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection.Metadata;
using ICSharpCode.Decompiler.Metadata;
using ICSharpCode.Decompiler.Util;
namespace ICSharpCode.Decompiler.Disassembler
{
/// <summary>
/// Specifies the type of an IL structure.
/// </summary>
public enum ILStructureType
{
/// <summary>
/// The root block of the method
/// </summary>
Root,
/// <summary>
/// A nested control structure representing a loop.
/// </summary>
Loop,
/// <summary>
/// A nested control structure representing a try block.
/// </summary>
Try,
/// <summary>
/// A nested control structure representing a catch, finally, or fault block.
/// </summary>
Handler,
/// <summary>
/// A nested control structure representing an exception filter block.
/// </summary>
Filter
}
/// <summary>
/// An IL structure.
/// </summary>
public class ILStructure
{
public readonly Metadata.MethodDefinition Method;
public readonly ILStructureType Type;
/// <summary>
/// Start position of the structure.
/// </summary>
public readonly int StartOffset;
/// <summary>
/// End position of the structure. (exclusive)
/// </summary>
public readonly int EndOffset;
/// <summary>
/// The exception handler associated with the Try, Filter or Handler block.
/// </summary>
public readonly ExceptionRegion ExceptionHandler;
/// <summary>
/// The loop's entry point.
/// </summary>
public readonly int LoopEntryPointOffset;
/// <summary>
/// The list of child structures.
/// </summary>
public readonly List<ILStructure> Children = new List<ILStructure>();
public ILStructure(Metadata.MethodDefinition method, MethodBodyBlock body)
: this(method, ILStructureType.Root, 0, body.GetILReader().Length)
{
// Build the tree of exception structures:
for (int i = 0; i < body.ExceptionRegions.Length; i++) {
ExceptionRegion eh = body.ExceptionRegions[i];
if (!body.ExceptionRegions.Take(i).Any(oldEh => oldEh.TryOffset == eh.TryOffset && oldEh.TryLength == eh.TryLength))
AddNestedStructure(new ILStructure(method, ILStructureType.Try, eh.TryOffset, eh.TryOffset + eh.TryLength, eh));
if (eh.Kind == ExceptionRegionKind.Filter)
AddNestedStructure(new ILStructure(method, ILStructureType.Filter, eh.FilterOffset, eh.HandlerOffset, eh));
AddNestedStructure(new ILStructure(method, ILStructureType.Handler, eh.HandlerOffset, eh.HandlerOffset + eh.HandlerLength, eh));
}
// Very simple loop detection: look for backward branches
(var allBranches, var isAfterConditionalBranch) = FindAllBranches(body.GetILReader());
// We go through the branches in reverse so that we find the biggest possible loop boundary first (think loops with "continue;")
for (int i = allBranches.Count - 1; i >= 0; i--) {
int loopEnd = allBranches[i].Source.End;
int loopStart = allBranches[i].Target;
if (loopStart < loopEnd) {
// We found a backward branch. This is a potential loop.
// Check that is has only one entry point:
int entryPoint = -1;
// entry point is first instruction in loop if prev inst isn't an unconditional branch
if (!isAfterConditionalBranch[loopStart])
entryPoint = allBranches[i].Target;
bool multipleEntryPoints = false;
foreach (var branch in allBranches) {
if (branch.Source.Start < loopStart || branch.Source.Start >= loopEnd) {
if (loopStart <= branch.Target && branch.Target < loopEnd) {
// jump from outside the loop into the loop
if (entryPoint < 0)
entryPoint = branch.Target;
else if (branch.Target != entryPoint)
multipleEntryPoints = true;
}
}
}
if (!multipleEntryPoints) {
AddNestedStructure(new ILStructure(method, ILStructureType.Loop, loopStart, loopEnd, entryPoint));
}
}
}
SortChildren();
}
public ILStructure(Metadata.MethodDefinition method, ILStructureType type, int startOffset, int endOffset, ExceptionRegion handler = default(ExceptionRegion))
{
Debug.Assert(startOffset < endOffset);
this.Method = method;
this.Type = type;
this.StartOffset = startOffset;
this.EndOffset = endOffset;
this.ExceptionHandler = handler;
}
public ILStructure(Metadata.MethodDefinition method, ILStructureType type, int startOffset, int endOffset, int loopEntryPoint)
{
Debug.Assert(startOffset < endOffset);
this.Method = method;
this.Type = type;
this.StartOffset = startOffset;
this.EndOffset = endOffset;
this.LoopEntryPointOffset = loopEntryPoint;
}
bool AddNestedStructure(ILStructure newStructure)
{
// special case: don't consider the loop-like structure of "continue;" statements to be nested loops
if (this.Type == ILStructureType.Loop && newStructure.Type == ILStructureType.Loop && newStructure.StartOffset == this.StartOffset)
return false;
// use <= for end-offset comparisons because both end and EndOffset are exclusive
Debug.Assert(StartOffset <= newStructure.StartOffset && newStructure.EndOffset <= EndOffset);
foreach (ILStructure child in this.Children) {
if (child.StartOffset <= newStructure.StartOffset && newStructure.EndOffset <= child.EndOffset) {
return child.AddNestedStructure(newStructure);
} else if (!(child.EndOffset <= newStructure.StartOffset || newStructure.EndOffset <= child.StartOffset)) {
// child and newStructure overlap
if (!(newStructure.StartOffset <= child.StartOffset && child.EndOffset <= newStructure.EndOffset)) {
// Invalid nesting, can't build a tree. -> Don't add the new structure.
return false;
}
}
}
// Move existing structures into the new structure:
for (int i = 0; i < this.Children.Count; i++) {
ILStructure child = this.Children[i];
if (newStructure.StartOffset <= child.StartOffset && child.EndOffset <= newStructure.EndOffset) {
this.Children.RemoveAt(i--);
newStructure.Children.Add(child);
}
}
// Add the structure here:
this.Children.Add(newStructure);
return true;
}
struct Branch
{
public Interval Source;
public int Target;
public Branch(int start, int end, int target)
{
this.Source = new Interval(start, end);
this.Target = target;
}
public override string ToString()
{
return $"[Branch Source={Source}, Target={Target}]";
}
}
/// <summary>
/// Finds all branches. Returns list of source offset->target offset mapping.
/// Multiple entries for the same source offset are possible (switch statements).
/// The result is sorted by source offset.
/// </summary>
(List<Branch> Branches, BitSet IsAfterUnconditionalBranch) FindAllBranches(BlobReader body)
{
var result = new List<Branch>();
var bitset = new BitSet(body.Length);
body.Reset();
int target;
while (body.RemainingBytes > 0) {
var offset = body.Offset;
int endOffset;
var thisOpCode = ILParser.DecodeOpCode(ref body);
switch (thisOpCode.GetOperandType()) {
case OperandType.BrTarget:
case OperandType.ShortBrTarget:
target = ILParser.DecodeBranchTarget(ref body, thisOpCode);
endOffset = body.Offset;
result.Add(new Branch(offset, endOffset, target));
bitset[endOffset] = IsUnconditionalBranch(thisOpCode);
break;
case OperandType.Switch:
var targets = ILParser.DecodeSwitchTargets(ref body);
foreach (int t in targets)
result.Add(new Branch(offset, body.Offset, t));
break;
default:
ILParser.SkipOperand(ref body, thisOpCode);
break;
}
}
return (result, bitset);
}
static bool IsUnconditionalBranch(ILOpCode opCode)
{
switch (opCode) {
case ILOpCode.Br:
case ILOpCode.Br_s:
case ILOpCode.Ret:
case ILOpCode.Endfilter:
case ILOpCode.Endfinally:
case ILOpCode.Throw:
case ILOpCode.Rethrow:
return true;
default:
return false;
}
}
void SortChildren()
{
Children.Sort((a, b) => a.StartOffset.CompareTo(b.StartOffset));
foreach (ILStructure child in Children)
child.SortChildren();
}
/// <summary>
/// Gets the innermost structure containing the specified offset.
/// </summary>
public ILStructure GetInnermost(int offset)
{
Debug.Assert(StartOffset <= offset && offset < EndOffset);
foreach (ILStructure child in this.Children) {
if (child.StartOffset <= offset && offset < child.EndOffset)
return child.GetInnermost(offset);
}
return this;
}
}
}