.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Diagnostics;
using System.Linq;
using ICSharpCode.Decompiler.Util;
namespace ICSharpCode.Decompiler.IL
{
/// <summary>
/// Generalization of IL switch-case: like a VB switch over integers, this instruction
/// supports integer value ranges as labels.
///
/// The section labels are using 'long' as integer type.
/// If the Value instruction produces StackType.I4 or I, the value is implicitly sign-extended to I8.
/// </summary>
partial class SwitchInstruction
{
public static readonly SlotInfo ValueSlot = new SlotInfo("Value", canInlineInto: true);
public static readonly SlotInfo DefaultBodySlot = new SlotInfo("DefaultBody");
public static readonly SlotInfo SectionSlot = new SlotInfo("Section", isCollection: true);
public SwitchInstruction(ILInstruction value)
: base(OpCode.SwitchInstruction)
{
this.Value = value;
this.DefaultBody = new Nop();
this.Sections = new InstructionCollection<SwitchSection>(this, 2);
}
ILInstruction value;
public ILInstruction Value {
get { return this.value; }
set {
ValidateChild(value);
SetChildInstruction(ref this.value, value, 0);
}
}
ILInstruction defaultBody;
public ILInstruction DefaultBody {
get { return this.defaultBody; }
set {
ValidateChild(value);
SetChildInstruction(ref this.defaultBody, value, 1);
}
}
public readonly InstructionCollection<SwitchSection> Sections;
protected override InstructionFlags ComputeFlags()
{
var sectionFlags = defaultBody.Flags;
foreach (var section in Sections) {
sectionFlags = SemanticHelper.CombineBranches(sectionFlags, section.Flags);
}
return value.Flags | InstructionFlags.ControlFlow | sectionFlags;
}
public override InstructionFlags DirectFlags {
get {
return InstructionFlags.ControlFlow;
}
}
public override void WriteTo(ITextOutput output, ILAstWritingOptions options)
{
output.Write("switch (");
value.WriteTo(output, options);
output.Write(") ");
output.MarkFoldStart("{...}");
output.WriteLine("{");
output.Indent();
output.Write("default: ");
defaultBody.WriteTo(output, options);
output.WriteLine();
foreach (var section in this.Sections) {
section.WriteTo(output, options);
output.WriteLine();
}
output.Unindent();
output.Write('}');
output.MarkFoldEnd();
}
protected override int GetChildCount()
{
return 2 + Sections.Count;
}
protected override ILInstruction GetChild(int index)
{
if (index == 0)
return value;
else if (index == 1)
return defaultBody;
return Sections[index - 2];
}
protected override void SetChild(int index, ILInstruction value)
{
if (index == 0)
Value = value;
else if (index == 1)
DefaultBody = value;
else
Sections[index - 2] = (SwitchSection)value;
}
protected override SlotInfo GetChildSlot(int index)
{
if (index == 0)
return ValueSlot;
else if (index == 1)
return DefaultBodySlot;
return SectionSlot;
}
public override ILInstruction Clone()
{
var clone = new SwitchInstruction(value.Clone());
clone.ILRange = this.ILRange;
clone.Value = value.Clone();
this.DefaultBody = defaultBody.Clone();
clone.Sections.AddRange(this.Sections.Select(h => (SwitchSection)h.Clone()));
return clone;
}
internal override void CheckInvariant(ILPhase phase)
{
base.CheckInvariant(phase);
LongSet sets = LongSet.Empty;
foreach (var section in Sections) {
Debug.Assert(!section.Labels.IsEmpty);
Debug.Assert(!section.Labels.Overlaps(sets));
sets = sets.UnionWith(section.Labels);
}
}
}
partial class SwitchSection
{
public SwitchSection()
: base(OpCode.SwitchSection)
{
this.Labels = LongSet.Empty;
}
public LongSet Labels { get; set; }
protected override InstructionFlags ComputeFlags()
{
return body.Flags;
}
public override InstructionFlags DirectFlags {
get {
return InstructionFlags.None;
}
}
public override void WriteTo(ITextOutput output, ILAstWritingOptions options)
{
output.Write("case ");
output.Write(Labels.ToString());
output.Write(": ");
body.WriteTo(output, options);
}
}
}