.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2017 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using ICSharpCode.Decompiler.CSharp.Syntax;
using ICSharpCode.Decompiler.IL;
using ICSharpCode.Decompiler.Util;
namespace ICSharpCode.Decompiler.CSharp
{
/// <summary>
/// Given a SyntaxTree that was output from the decompiler, constructs the list of sequence points.
/// </summary>
class SequencePointBuilder : DepthFirstAstVisitor
{
struct StatePerSequencePoint
{
/// <summary>
/// Main AST node associated with this sequence point.
/// </summary>
internal readonly AstNode PrimaryNode;
/// <summary>
/// List of IL intervals that are associated with this sequence point.
/// </summary>
internal readonly List<Interval> Intervals;
/// <summary>
/// The function containing this sequence point.
/// </summary>
internal ILFunction Function;
public StatePerSequencePoint(AstNode primaryNode)
{
this.PrimaryNode = primaryNode;
this.Intervals = new List<Interval>();
this.Function = null;
}
}
readonly List<(ILFunction, SequencePoint)> sequencePoints = new List<(ILFunction, SequencePoint)>();
readonly HashSet<ILInstruction> mappedInstructions = new HashSet<ILInstruction>();
// Stack holding information for outer statements.
readonly Stack<StatePerSequencePoint> outerStates = new Stack<StatePerSequencePoint>();
// Collects information for the current sequence point.
StatePerSequencePoint current;
void VisitAsSequencePoint(AstNode node)
{
StartSequencePoint(node);
node.AcceptVisitor(this);
EndSequencePoint(node.StartLocation, node.EndLocation);
}
protected override void VisitChildren(AstNode node)
{
base.VisitChildren(node);
AddToSequencePoint(node);
}
public override void VisitBlockStatement(BlockStatement blockStatement)
{
foreach (var stmt in blockStatement.Statements) {
VisitAsSequencePoint(stmt);
}
}
public override void VisitForStatement(ForStatement forStatement)
{
// Every element of a for-statement is it's own sequence point.
foreach (var init in forStatement.Initializers) {
VisitAsSequencePoint(init);
}
VisitAsSequencePoint(forStatement.Condition);
foreach (var inc in forStatement.Iterators) {
VisitAsSequencePoint(inc);
}
VisitAsSequencePoint(forStatement.EmbeddedStatement);
}
public override void VisitSwitchStatement(SwitchStatement switchStatement)
{
StartSequencePoint(switchStatement);
switchStatement.Expression.AcceptVisitor(this);
foreach (var section in switchStatement.SwitchSections) {
// note: sections will not contribute to the current sequence point
section.AcceptVisitor(this);
}
// add switch statement itself to sequence point
// (call only after the sections are visited)
AddToSequencePoint(switchStatement);
EndSequencePoint(switchStatement.StartLocation, switchStatement.RParToken.EndLocation);
}
public override void VisitSwitchSection(Syntax.SwitchSection switchSection)
{
// every statement in the switch section is its own sequence point
foreach (var stmt in switchSection.Statements) {
VisitAsSequencePoint(stmt);
}
}
public override void VisitLambdaExpression(LambdaExpression lambdaExpression)
{
AddToSequencePoint(lambdaExpression);
VisitAsSequencePoint(lambdaExpression.Body);
}
/// <summary>
/// Start a new C# statement = new sequence point.
/// </summary>
void StartSequencePoint(AstNode primaryNode)
{
outerStates.Push(current);
current = new StatePerSequencePoint(primaryNode);
}
void EndSequencePoint(TextLocation startLocation, TextLocation endLocation)
{
if (current.Intervals.Count > 0 && current.Function != null) {
// use LongSet to deduplicate and merge the intervals
var longSet = new LongSet(current.Intervals.Select(i => new LongInterval(i.Start, i.End)));
Debug.Assert(!longSet.IsEmpty);
sequencePoints.Add((current.Function, new SequencePoint {
Offset = (int)longSet.Intervals[0].Start,
EndOffset = (int)longSet.Intervals[0].End,
StartLine = startLocation.Line,
StartColumn = startLocation.Column,
EndLine = endLocation.Line,
EndColumn = endLocation.Column
}));
}
current = outerStates.Pop();
}
/// <summary>
/// Add the ILAst instruction associated with the AstNode to the sequence point.
/// Also add all its ILAst sub-instructions (unless they were already added to another sequence point).
/// </summary>
void AddToSequencePoint(AstNode node)
{
foreach (var inst in node.Annotations.OfType<ILInstruction>()) {
AddToSequencePoint(inst);
}
}
void AddToSequencePoint(ILInstruction inst)
{
if (!mappedInstructions.Add(inst) || inst is ILFunction) {
// inst was already used by a nested sequence point within this sequence point
return;
}
// Add the IL range associated with this instruction to the current sequence point.
if (!inst.ILRange.IsEmpty && current.Intervals != null) {
current.Intervals.Add(inst.ILRange);
current.Function = inst.Ancestors.OfType<ILFunction>().FirstOrDefault();
}
// Also add the child IL instructions, unless they were already processed by
// another C# expression.
foreach (var child in inst.Children) {
AddToSequencePoint(child);
}
}
/// <summary>
/// Called after the visitor is done to return the results.
/// </summary>
internal Dictionary<ILFunction, List<SequencePoint>> GetSequencePoints()
{
var dict = new Dictionary<ILFunction, List<SequencePoint>>();
foreach (var (function, sequencePoint) in this.sequencePoints) {
if (!dict.TryGetValue(function, out var list)) {
dict.Add(function, list = new List<SequencePoint>());
}
list.Add(sequencePoint);
}
foreach (var (function, list) in dict.ToList()) {
// For each function, sort sequence points and fix overlaps+gaps
var newList = new List<SequencePoint>();
int pos = 0;
foreach (var sequencePoint in list.OrderBy(sp => sp.Offset).ThenBy(sp => sp.EndOffset)) {
if (sequencePoint.Offset < pos) {
// overlapping sequence point?
// delete previous sequence points that are after sequencePoint.Offset
while (newList.Count > 0 && newList.Last().EndOffset > pos) {
var last = newList.Last();
if (last.Offset >= sequencePoint.Offset) {
newList.RemoveAt(newList.Count - 1);
} else {
last.EndOffset = sequencePoint.Offset;
newList[newList.Count - 1] = last;
}
}
} else if (sequencePoint.Offset > pos) {
// insert hidden sequence point in the gap.
var hidden = new SequencePoint();
hidden.Offset = pos;
hidden.EndOffset = sequencePoint.Offset;
hidden.SetHidden();
newList.Add(hidden);
}
newList.Add(sequencePoint);
pos = sequencePoint.EndOffset;
}
dict[function] = newList;
}
return dict;
}
}
}