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249 lines
6.9 KiB
249 lines
6.9 KiB
//----------------------------------------------------------------------------- |
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// |
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// Copyright (c) Microsoft. All rights reserved. |
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// This code is licensed under the Microsoft Public License. |
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// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF |
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// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY |
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// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR |
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// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. |
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// |
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//----------------------------------------------------------------------------- |
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using System; |
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using System.IO; |
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using System.Text; |
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namespace Microsoft.Cci.Pdb { |
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internal class BitAccess { |
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internal BitAccess(int capacity) { |
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this.buffer = new byte[capacity]; |
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} |
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internal byte[] Buffer { |
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get { return buffer; } |
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} |
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private byte[] buffer; |
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internal void FillBuffer(Stream stream, int capacity) { |
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MinCapacity(capacity); |
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stream.Read(buffer, 0, capacity); |
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offset = 0; |
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} |
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internal void Append(Stream stream, int count) { |
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int newCapacity = offset + count; |
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if (buffer.Length < newCapacity) { |
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byte[] newBuffer = new byte[newCapacity]; |
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Array.Copy(buffer, newBuffer, buffer.Length); |
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buffer = newBuffer; |
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} |
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stream.Read(buffer, offset, count); |
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offset += count; |
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} |
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internal int Position { |
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get { return offset; } |
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set { offset = value; } |
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} |
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private int offset; |
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//internal void WriteBuffer(Stream stream, int count) { |
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// stream.Write(buffer, 0, count); |
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//} |
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internal void MinCapacity(int capacity) { |
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if (buffer.Length < capacity) { |
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buffer = new byte[capacity]; |
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} |
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offset = 0; |
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} |
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internal void Align(int alignment) { |
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while ((offset % alignment) != 0) { |
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offset++; |
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} |
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} |
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//internal void WriteInt32(int value) { |
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// buffer[offset + 0] = (byte)value; |
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// buffer[offset + 1] = (byte)(value >> 8); |
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// buffer[offset + 2] = (byte)(value >> 16); |
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// buffer[offset + 3] = (byte)(value >> 24); |
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// offset += 4; |
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//} |
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//internal void WriteInt32(int[] values) { |
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// for (int i = 0; i < values.Length; i++) { |
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// WriteInt32(values[i]); |
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// } |
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//} |
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//internal void WriteBytes(byte[] bytes) { |
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// for (int i = 0; i < bytes.Length; i++) { |
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// buffer[offset++] = bytes[i]; |
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// } |
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//} |
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internal void ReadInt16(out short value) { |
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value = (short)((buffer[offset + 0] & 0xFF) | |
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(buffer[offset + 1] << 8)); |
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offset += 2; |
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} |
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internal void ReadInt8(out sbyte value) { |
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value = (sbyte)buffer[offset]; |
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offset += 1; |
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} |
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internal void ReadInt32(out int value) { |
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value = (int)((buffer[offset + 0] & 0xFF) | |
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(buffer[offset + 1] << 8) | |
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(buffer[offset + 2] << 16) | |
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(buffer[offset + 3] << 24)); |
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offset += 4; |
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} |
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internal void ReadInt64(out long value) { |
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value = (long)(((ulong)buffer[offset + 0] & 0xFF) | |
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((ulong)buffer[offset + 1] << 8) | |
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((ulong)buffer[offset + 2] << 16) | |
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((ulong)buffer[offset + 3] << 24) | |
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((ulong)buffer[offset + 4] << 32) | |
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((ulong)buffer[offset + 5] << 40) | |
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((ulong)buffer[offset + 6] << 48) | |
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((ulong)buffer[offset + 7] << 56)); |
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offset += 8; |
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} |
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internal void ReadUInt16(out ushort value) { |
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value = (ushort)((buffer[offset + 0] & 0xFF) | |
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(buffer[offset + 1] << 8)); |
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offset += 2; |
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} |
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internal void ReadUInt8(out byte value) { |
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value = (byte)((buffer[offset + 0] & 0xFF)); |
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offset += 1; |
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} |
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internal void ReadUInt32(out uint value) { |
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value = (uint)((buffer[offset + 0] & 0xFF) | |
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(buffer[offset + 1] << 8) | |
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(buffer[offset + 2] << 16) | |
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(buffer[offset + 3] << 24)); |
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offset += 4; |
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} |
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internal void ReadUInt64(out ulong value) { |
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value = (ulong)(((ulong)buffer[offset + 0] & 0xFF) | |
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((ulong)buffer[offset + 1] << 8) | |
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((ulong)buffer[offset + 2] << 16) | |
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((ulong)buffer[offset + 3] << 24) | |
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((ulong)buffer[offset + 4] << 32) | |
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((ulong)buffer[offset + 5] << 40) | |
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((ulong)buffer[offset + 6] << 48) | |
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((ulong)buffer[offset + 7] << 56)); |
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offset += 8; |
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} |
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internal void ReadInt32(int[] values) { |
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for (int i = 0; i < values.Length; i++) { |
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ReadInt32(out values[i]); |
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} |
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} |
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internal void ReadUInt32(uint[] values) { |
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for (int i = 0; i < values.Length; i++) { |
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ReadUInt32(out values[i]); |
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} |
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} |
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internal void ReadBytes(byte[] bytes) { |
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for (int i = 0; i < bytes.Length; i++) { |
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bytes[i] = buffer[offset++]; |
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} |
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} |
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internal float ReadFloat() { |
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float result = BitConverter.ToSingle(buffer, offset); |
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offset += 4; |
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return result; |
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} |
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internal double ReadDouble() { |
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double result = BitConverter.ToDouble(buffer, offset); |
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offset += 8; |
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return result; |
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} |
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internal decimal ReadDecimal() { |
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int[] bits = new int[4]; |
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this.ReadInt32(bits); |
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return new decimal(bits[2], bits[3], bits[1], bits[0] < 0, (byte)((bits[0] & 0x00FF0000) >> 16)); |
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} |
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internal void ReadBString(out string value) { |
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ushort len; |
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this.ReadUInt16(out len); |
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value = Encoding.UTF8.GetString(buffer, offset, len); |
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offset += len; |
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} |
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internal void ReadCString(out string value) { |
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int len = 0; |
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while (offset + len < buffer.Length && buffer[offset + len] != 0) { |
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len++; |
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} |
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value = Encoding.UTF8.GetString(buffer, offset, len); |
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offset += len + 1; |
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} |
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internal void SkipCString(out string value) { |
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int len = 0; |
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while (offset + len < buffer.Length && buffer[offset + len] != 0) { |
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len++; |
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} |
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offset += len + 1; |
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value= null; |
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} |
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internal void ReadGuid(out Guid guid) { |
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uint a; |
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ushort b; |
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ushort c; |
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byte d; |
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byte e; |
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byte f; |
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byte g; |
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byte h; |
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byte i; |
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byte j; |
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byte k; |
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ReadUInt32(out a); |
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ReadUInt16(out b); |
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ReadUInt16(out c); |
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ReadUInt8(out d); |
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ReadUInt8(out e); |
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ReadUInt8(out f); |
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ReadUInt8(out g); |
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ReadUInt8(out h); |
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ReadUInt8(out i); |
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ReadUInt8(out j); |
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ReadUInt8(out k); |
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guid = new Guid(a, b, c, d, e, f, g, h, i, j, k); |
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} |
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internal string ReadString() { |
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int len = 0; |
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while (offset + len < buffer.Length && buffer[offset + len] != 0) { |
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len+=2; |
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} |
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string result = Encoding.Unicode.GetString(buffer, offset, len); |
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offset += len + 2; |
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return result; |
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} |
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} |
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}
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