.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ICSharpCode.Decompiler.IL
{
/// <summary>
/// A container of IL blocks.
/// Each block is an extended basic block (branches may only jump to the beginning of blocks, not into the middle),
/// and only branches within this container may reference the blocks in this container.
/// That means that viewed from the outside, the block container has a single entry point (but possibly multiple exit points),
/// and the same holds for every block within the container.
/// </summary>
partial class BlockContainer : ILInstruction
{
public readonly InstructionCollection<Block> Blocks;
public Block EntryPoint {
get {
return Blocks[0];
}
}
public BlockContainer() : base(OpCode.BlockContainer)
{
this.Blocks = new InstructionCollection<Block>(this);
}
public override void WriteTo(ITextOutput output)
{
output.WriteLine("BlockContainer {");
output.Indent();
foreach (var inst in Blocks) {
inst.WriteTo(output);
output.WriteLine();
}
output.Unindent();
output.WriteLine("}");
}
public override IEnumerable<ILInstruction> Children {
get { return Blocks; }
}
public override void TransformChildren(ILVisitor<ILInstruction> visitor)
{
foreach (var block in Blocks) {
// Recurse into the blocks, but don't allow replacing the block
if (block.AcceptVisitor(visitor) != block)
throw new InvalidOperationException("Cannot replace blocks in BlockContainer");
}
}
protected override InstructionFlags ComputeFlags()
{
var flags = InstructionFlags.None;
foreach (var block in Blocks) {
flags |= block.Flags;
}
return flags;
}
internal override ILInstruction Inline(InstructionFlags flagsBefore, Stack<ILInstruction> instructionStack, out bool finished)
{
finished = false;
return this;
}
}
}