mirror of https://github.com/icsharpcode/ILSpy.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
90 lines
3.0 KiB
90 lines
3.0 KiB
// Copyright (c) 2014 Daniel Grunwald |
|
// |
|
// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
|
// software and associated documentation files (the "Software"), to deal in the Software |
|
// without restriction, including without limitation the rights to use, copy, modify, merge, |
|
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
|
// to whom the Software is furnished to do so, subject to the following conditions: |
|
// |
|
// The above copyright notice and this permission notice shall be included in all copies or |
|
// substantial portions of the Software. |
|
// |
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
|
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
|
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
|
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
|
// DEALINGS IN THE SOFTWARE. |
|
|
|
using System; |
|
using System.Collections.Generic; |
|
using System.Linq; |
|
|
|
namespace ICSharpCode.Decompiler.IL |
|
{ |
|
public class ILTransformContext |
|
{ |
|
public IDecompilerTypeSystem TypeSystem { get; set; } |
|
} |
|
|
|
public interface IILTransform |
|
{ |
|
void Run(ILFunction function, ILTransformContext context); |
|
} |
|
|
|
public class TransformStackIntoVariables : IILTransform |
|
{ |
|
public void Run(ILFunction function, ILTransformContext context) |
|
{ |
|
var state = new TransformStackIntoVariablesState(); |
|
state.TypeSystem = context.TypeSystem; |
|
function.TransformStackIntoVariables(state); |
|
HashSet<ILVariable> variables = new HashSet<ILVariable>(); |
|
function.TransformChildren(new CollectStackVariablesVisitor(state, variables)); |
|
function.Variables.AddRange(variables); |
|
} |
|
|
|
class CollectStackVariablesVisitor : ILVisitor<ILInstruction> |
|
{ |
|
readonly TransformStackIntoVariablesState state; |
|
|
|
readonly HashSet<ILVariable> variables; |
|
|
|
public CollectStackVariablesVisitor(TransformStackIntoVariablesState state, HashSet<ILVariable> variables) |
|
{ |
|
this.state = state; |
|
this.variables = variables; |
|
} |
|
|
|
protected override ILInstruction Default(ILInstruction inst) |
|
{ |
|
inst.TransformChildren(this); |
|
return inst; |
|
} |
|
|
|
protected internal override ILInstruction VisitLdLoc(LdLoc inst) |
|
{ |
|
if (inst.Variable.Kind == VariableKind.StackSlot) { |
|
var variable = state.UnionFind.Find(inst.Variable); |
|
if (variables.Add(variable)) |
|
variable.Name = "S_" + (variables.Count - 1); |
|
inst = new LdLoc(variable); |
|
} |
|
return base.VisitLdLoc(inst); |
|
} |
|
|
|
protected internal override ILInstruction VisitStLoc(StLoc inst) |
|
{ |
|
if (inst.Variable.Kind == VariableKind.StackSlot) { |
|
var variable = state.UnionFind.Find(inst.Variable); |
|
if (variables.Add(variable)) |
|
variable.Name = "S_" + (variables.Count - 1); |
|
inst = new StLoc(inst.Value, variable); |
|
} |
|
return base.VisitStLoc(inst); |
|
} |
|
} |
|
} |
|
} |
|
|
|
|
|
|