.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2010 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using Mono.Cecil.Cil;
namespace ICSharpCode.Decompiler.FlowAnalysis
{
public enum ControlFlowNodeType
{
Normal,
EntryPoint,
RegularExit,
ExceptionalExit,
CatchHandler,
FinallyOrFaultHandler,
EndFinallyOrFault
}
public sealed class ControlFlowNode
{
public readonly int BlockIndex;
public readonly ControlFlowNodeType NodeType;
public readonly ControlFlowNode EndFinallyOrFaultNode;
/// <summary>
/// Visited flag that's used in various algorithms.
/// </summary>
internal bool Visited;
/// <summary>
/// Signalizes that this node is a copy of another node.
/// </summary>
public ControlFlowNode CopyFrom { get; internal set; }
/// <summary>
/// Gets the immediate dominator.
/// </summary>
public ControlFlowNode ImmediateDominator { get; internal set; }
public readonly List<ControlFlowNode> DominatorTreeChildren = new List<ControlFlowNode>();
public HashSet<ControlFlowNode> DominanceFrontier;
/// <summary>
/// Start of code block represented by this node. Only set for nodetype == Normal.
/// </summary>
public readonly Instruction Start;
/// <summary>
/// End of the code block represented by this node. Only set for nodetype == Normal.
/// </summary>
public readonly Instruction End;
/// <summary>
/// Gets the exception handler associated with this node. Only set for nodetype == ExceptionHandler.
/// </summary>
public readonly ExceptionHandler ExceptionHandler;
public readonly List<ControlFlowEdge> Incoming = new List<ControlFlowEdge>();
public readonly List<ControlFlowEdge> Outgoing = new List<ControlFlowEdge>();
internal ControlFlowNode(int blockIndex, ControlFlowNodeType nodeType)
{
this.BlockIndex = blockIndex;
this.NodeType = nodeType;
}
internal ControlFlowNode(int blockIndex, Instruction start, Instruction end)
{
if (start == null)
throw new ArgumentNullException("start");
if (end == null)
throw new ArgumentNullException("end");
this.BlockIndex = blockIndex;
this.NodeType = ControlFlowNodeType.Normal;
this.Start = start;
this.End = end;
}
internal ControlFlowNode(int blockIndex, ExceptionHandler exceptionHandler, ControlFlowNode endFinallyOrFaultNode)
{
this.BlockIndex = blockIndex;
this.NodeType = endFinallyOrFaultNode != null ? ControlFlowNodeType.FinallyOrFaultHandler : ControlFlowNodeType.CatchHandler;
this.ExceptionHandler = exceptionHandler;
this.EndFinallyOrFaultNode = endFinallyOrFaultNode;
Debug.Assert((exceptionHandler.HandlerType == ExceptionHandlerType.Finally || exceptionHandler.HandlerType == ExceptionHandlerType.Fault) == (endFinallyOrFaultNode != null));
}
public IEnumerable<ControlFlowNode> Predecessors {
get {
return Incoming.Select(e => e.Source);
}
}
public IEnumerable<ControlFlowNode> Successors {
get {
return Outgoing.Select(e => e.Target);
}
}
public IEnumerable<Instruction> Instructions {
get {
Instruction inst = Start;
if (inst != null) {
yield return inst;
while (inst != End) {
inst = inst.Next;
yield return inst;
}
}
}
}
public void TraversePreOrder(Func<ControlFlowNode, IEnumerable<ControlFlowNode>> children, Action<ControlFlowNode> visitAction)
{
if (Visited)
return;
Visited = true;
visitAction(this);
foreach (ControlFlowNode t in children(this))
t.TraversePreOrder(children, visitAction);
}
public void TraversePostOrder(Func<ControlFlowNode, IEnumerable<ControlFlowNode>> children, Action<ControlFlowNode> visitAction)
{
if (Visited)
return;
Visited = true;
foreach (ControlFlowNode t in children(this))
t.TraversePostOrder(children, visitAction);
visitAction(this);
}
public override string ToString()
{
StringWriter writer = new StringWriter();
switch (NodeType) {
case ControlFlowNodeType.Normal:
int endOffset = End.Next != null ? End.Next.Offset : End.Offset + End.GetSize();
writer.Write("Block #{0}: IL_{1:x4} to IL_{2:x4}", BlockIndex, Start.Offset, endOffset);
break;
case ControlFlowNodeType.CatchHandler:
case ControlFlowNodeType.FinallyOrFaultHandler:
writer.Write("Block #{0}: {1}: ", BlockIndex, NodeType);
ExceptionHandler.WriteTo(writer);
break;
default:
writer.Write("Block #{0}: {1}", BlockIndex, NodeType);
break;
}
// if (ImmediateDominator != null) {
// writer.WriteLine();
// writer.Write("ImmediateDominator: #{0}", ImmediateDominator.BlockIndex);
// }
foreach (Instruction inst in this.Instructions) {
writer.WriteLine();
inst.WriteTo(writer);
}
return writer.ToString();
}
}
}