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							73 lines
						
					
					
						
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							73 lines
						
					
					
						
							2.7 KiB
						
					
					
				// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team | 
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//  | 
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this | 
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// software and associated documentation files (the "Software"), to deal in the Software | 
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// without restriction, including without limitation the rights to use, copy, modify, merge, | 
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons | 
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// to whom the Software is furnished to do so, subject to the following conditions: | 
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//  | 
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// The above copyright notice and this permission notice shall be included in all copies or | 
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// substantial portions of the Software. | 
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//  | 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | 
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | 
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | 
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | 
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 
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// DEALINGS IN THE SOFTWARE. | 
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 | 
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using System; | 
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using System.Collections.Generic; | 
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 | 
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namespace ICSharpCode.Decompiler.Util | 
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{ | 
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	/// <summary> | 
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	/// This class is used to prevent stack overflows by representing a 'busy' flag | 
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	/// that prevents reentrance when another call is running. | 
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	/// However, using a simple 'bool busy' is not thread-safe, so we use a | 
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	/// thread-static BusyManager. | 
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	/// </summary> | 
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	public static class BusyManager | 
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	{ | 
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		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1815:OverrideEqualsAndOperatorEqualsOnValueTypes")] | 
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		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1034:NestedTypesShouldNotBeVisible", | 
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		                                                 Justification = "Should always be used with 'var'")] | 
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		public struct BusyLock : IDisposable | 
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		{ | 
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			public static readonly BusyLock Failed = new BusyLock(null); | 
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			 | 
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			readonly List<object> objectList; | 
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			 | 
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			internal BusyLock(List<object> objectList) | 
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			{ | 
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				this.objectList = objectList; | 
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			} | 
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			 | 
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			public bool Success { | 
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				get { return objectList != null; } | 
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			} | 
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			 | 
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			public void Dispose() | 
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			{ | 
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				if (objectList != null) { | 
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					objectList.RemoveAt(objectList.Count - 1); | 
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				} | 
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			} | 
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		} | 
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		 | 
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		[ThreadStatic] static List<object> _activeObjects; | 
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		 | 
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		public static BusyLock Enter(object obj) | 
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		{ | 
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			List<object> activeObjects = _activeObjects; | 
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			if (activeObjects == null) | 
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				activeObjects = _activeObjects = new List<object>(); | 
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			for (int i = 0; i < activeObjects.Count; i++) { | 
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				if (activeObjects[i] == obj) | 
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					return BusyLock.Failed; | 
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			} | 
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			activeObjects.Add(obj); | 
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			return new BusyLock(activeObjects); | 
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		} | 
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	} | 
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}
 | 
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