.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#pragma warning disable 1998
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty
{
public class Async
{
private int memberField;
public async void SimpleVoidMethod()
{
Console.WriteLine("Before");
await Task.Delay(TimeSpan.FromSeconds(1.0));
Console.WriteLine("After");
}
public async void VoidMethodWithoutAwait()
{
Console.WriteLine("No Await");
}
public async void EmptyVoidMethod()
{
}
public async void AwaitYield()
{
await Task.Yield();
}
public async void AwaitDefaultYieldAwaitable()
{
await default(YieldAwaitable);
}
public async void AwaitDefaultHopToThreadPool()
{
// unlike YieldAwaitable which implements ICriticalNotifyCompletion,
// the HopToThreadPoolAwaitable struct only implements
// INotifyCompletion, so this results in different codegen
await default(HopToThreadPoolAwaitable);
}
public async Task SimpleVoidTaskMethod()
{
Console.WriteLine("Before");
await Task.Delay(TimeSpan.FromSeconds(1.0));
Console.WriteLine("After");
}
public async Task TaskMethodWithoutAwait()
{
Console.WriteLine("No Await");
}
public async Task CapturingThis()
{
await Task.Delay(memberField);
}
public async Task CapturingThisWithoutAwait()
{
Console.WriteLine(memberField);
}
public async Task<bool> SimpleBoolTaskMethod()
{
Console.WriteLine("Before");
await Task.Delay(TimeSpan.FromSeconds(1.0));
Console.WriteLine("After");
return true;
}
public async void TwoAwaitsWithDifferentAwaiterTypes()
{
Console.WriteLine("Before");
if (await SimpleBoolTaskMethod()) {
await Task.Delay(TimeSpan.FromSeconds(1.0));
}
Console.WriteLine("After");
}
public async void AwaitInLoopCondition()
{
while (await SimpleBoolTaskMethod()) {
Console.WriteLine("Body");
}
}
#if CS60
public async Task AwaitInCatch(bool b, Task<int> task1, Task<int> task2)
{
try {
Console.WriteLine("Start try");
await task1;
Console.WriteLine("End try");
} catch (Exception) {
if (!b) {
await task2;
} else {
Console.WriteLine("No await");
}
}
}
public async Task AwaitInFinally(bool b, Task<int> task1, Task<int> task2)
{
try {
Console.WriteLine("Start try");
await task1;
Console.WriteLine("End try");
} finally {
if (!b) {
await task2;
} else {
Console.WriteLine("No await");
}
}
}
#endif
public static async Task<int> GetIntegerSumAsync(IEnumerable<int> items)
{
await Task.Delay(100);
int num = 0;
foreach (int item in items) {
num += item;
}
return num;
}
public static Func<Task<int>> AsyncLambda()
{
return async () => await GetIntegerSumAsync(new int[3] {
1,
2,
3
});
}
public static Func<Task<int>> AsyncDelegate()
{
return async delegate {
await Task.Delay(10);
return 2;
};
}
public static async Task AlwaysThrow()
{
throw null;
}
public static async Task InfiniteLoop()
{
while (true) {
}
}
public static async Task InfiniteLoopWithAwait()
{
while (true) {
await Task.Delay(10);
}
}
public async Task AsyncWithLocalVar()
{
object a = new object();
#if CS70
(object, string) tuple = (new object(), "abc");
#endif
await UseObj(a);
await UseObj(a);
#if CS70
await UseObj(tuple);
#endif
}
public static async Task UseObj(object a)
{
}
#if CS70
public static async Task<int> AsyncLocalFunctions()
{
return await Nested(1) + await Nested(2);
#if CS80
static async Task<int> Nested(int i)
#else
async Task<int> Nested(int i)
#endif
{
await Task.Delay(i);
return i;
}
}
#endif
}
public struct AsyncInStruct
{
private int i;
public async Task<int> Test(AsyncInStruct xx)
{
xx.i++;
i++;
await Task.Yield();
return i + xx.i;
}
}
public struct HopToThreadPoolAwaitable : INotifyCompletion
{
public bool IsCompleted {
get;
set;
}
public HopToThreadPoolAwaitable GetAwaiter()
{
return this;
}
public void OnCompleted(Action continuation)
{
Task.Run(continuation);
}
public void GetResult()
{
}
}
}