.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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#nullable enable
// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using ICSharpCode.Decompiler.TypeSystem;
namespace ICSharpCode.Decompiler.IL
{
public enum VariableKind
{
/// <summary>
/// A local variable.
/// </summary>
Local,
/// <summary>
/// A pinned local variable (not associated with a pinned region)
/// </summary>
PinnedLocal,
/// <summary>
/// A pinned local variable (associated with a pinned region)
/// </summary>
PinnedRegionLocal,
/// <summary>
/// A local variable used as using-resource variable.
/// </summary>
UsingLocal,
/// <summary>
/// A local variable used as foreach variable.
/// </summary>
ForeachLocal,
/// <summary>
/// A local variable used inside an array, collection or
/// object initializer block to denote the object being initialized.
/// </summary>
InitializerTarget,
/// <summary>
/// A parameter.
/// </summary>
Parameter,
/// <summary>
/// Variable created for exception handler.
/// </summary>
ExceptionStackSlot,
/// <summary>
/// Local variable used in a catch block.
/// </summary>
ExceptionLocal,
/// <summary>
/// Variable created from stack slot.
/// </summary>
StackSlot,
/// <summary>
/// Variable in BlockKind.CallWithNamedArgs
/// </summary>
NamedArgument,
/// <summary>
/// Local variable that holds the display class used for lambdas within this function.
/// </summary>
DisplayClassLocal,
/// <summary>
/// Local variable declared within a pattern match.
/// </summary>
PatternLocal,
/// <summary>
/// Temporary variable declared in a deconstruction init section.
/// </summary>
DeconstructionInitTemporary,
}
static class VariableKindExtensions
{
public static bool IsThis(this ILVariable v)
{
return v.Kind == VariableKind.Parameter && v.Index < 0;
}
public static bool IsLocal(this VariableKind kind)
{
switch (kind)
{
case VariableKind.Local:
case VariableKind.ExceptionLocal:
case VariableKind.ForeachLocal:
case VariableKind.UsingLocal:
case VariableKind.PatternLocal:
case VariableKind.PinnedLocal:
case VariableKind.PinnedRegionLocal:
case VariableKind.DisplayClassLocal:
return true;
default:
return false;
}
}
}
[DebuggerDisplay("{Name} : {Type}")]
public class ILVariable
{
VariableKind kind;
public VariableKind Kind {
get {
return kind;
}
internal set {
if (kind == VariableKind.Parameter)
throw new InvalidOperationException("Kind=Parameter cannot be changed!");
if (Index != null && value.IsLocal() && !kind.IsLocal())
{
// For variables, Index has different meaning than for stack slots,
// so we need to reset it to null.
// StackSlot -> ForeachLocal can happen sometimes (e.g. PST.TransformForeachOnArray)
Index = null;
}
kind = value;
}
}
public readonly StackType StackType;
IType type;
public IType Type {
get {
return type;
}
internal set {
if (value.GetStackType() != StackType)
throw new ArgumentException($"Expected stack-type: {StackType} may not be changed. Found: {value.GetStackType()}");
type = value;
}
}
/// <summary>
/// This variable is either a C# 7 'in' parameter or must be declared as 'ref readonly'.
/// </summary>
public bool IsRefReadOnly { get; internal set; }
/// <summary>
/// The index of the local variable or parameter (depending on Kind)
///
/// For VariableKinds with "Local" in the name:
/// * if non-null, the Index refers to the LocalVariableSignature.
/// * index may be null for variables that used to be fields (captured by lambda/async)
/// For Parameters, the Index refers to the method's list of parameters.
/// The special "this" parameter has index -1.
/// For ExceptionStackSlot, the index is the IL offset of the exception handler.
/// For other kinds, the index has no meaning, and is usually null.
/// </summary>
public int? Index { get; private set; }
[Conditional("DEBUG")]
internal void CheckInvariant()
{
switch (kind)
{
case VariableKind.Local:
case VariableKind.ForeachLocal:
case VariableKind.PatternLocal:
case VariableKind.PinnedLocal:
case VariableKind.PinnedRegionLocal:
case VariableKind.UsingLocal:
case VariableKind.ExceptionLocal:
case VariableKind.DisplayClassLocal:
// in range of LocalVariableSignature
Debug.Assert(Index == null || Index >= 0);
break;
case VariableKind.Parameter:
// -1 for the "this" parameter
Debug.Assert(Index >= -1);
Debug.Assert(Function == null || Index < Function.Parameters.Count);
break;
case VariableKind.ExceptionStackSlot:
Debug.Assert(Index >= 0);
break;
}
}
public string? Name { get; set; }
public bool HasGeneratedName { get; set; }
/// <summary>
/// Gets the function in which this variable is declared.
/// </summary>
/// <remarks>
/// This property is set automatically when the variable is added to the <c>ILFunction.Variables</c> collection.
/// </remarks>
public ILFunction? Function { get; internal set; }
/// <summary>
/// Gets the block container in which this variable is captured.
/// For captured variables declared inside the loop, the capture scope is the BlockContainer of the loop.
/// For captured variables declared outside of the loop, the capture scope is the BlockContainer of the parent function.
/// </summary>
/// <remarks>
/// This property returns null for variables that are not captured.
/// </remarks>
public BlockContainer? CaptureScope { get; internal set; }
/// <summary>
/// Gets the index of this variable within the <c>Function.Variables</c> collection.
/// </summary>
/// <remarks>
/// This property is set automatically when the variable is added to the <c>VariableScope.Variables</c> collection.
/// It may change if an item with a lower index is removed from the collection.
/// </remarks>
public int IndexInFunction { get; internal set; }
/// <summary>
/// Number of ldloc instructions referencing this variable.
/// </summary>
/// <remarks>
/// This variable is automatically updated when adding/removing ldloc instructions from the ILAst.
/// </remarks>
public int LoadCount => LoadInstructions.Count;
readonly List<LdLoc> loadInstructions = new List<LdLoc>();
/// <summary>
/// List of ldloc instructions referencing this variable.
/// </summary>
/// <remarks>
/// This list is automatically updated when adding/removing ldloc instructions from the ILAst.
/// </remarks>
public IReadOnlyList<LdLoc> LoadInstructions => loadInstructions;
/// <summary>
/// Number of store instructions referencing this variable,
/// plus 1 if HasInitialValue.
///
/// Stores are:
/// <list type="item">
/// <item>stloc</item>
/// <item>TryCatchHandler (assigning the exception variable)</item>
/// <item>PinnedRegion (assigning the pointer variable)</item>
/// <item>initial values (<see cref="UsesInitialValue"/>)</item>
/// </list>
/// </summary>
/// <remarks>
/// This variable is automatically updated when adding/removing stores instructions from the ILAst.
/// </remarks>
public int StoreCount => (usesInitialValue ? 1 : 0) + StoreInstructions.Count;
readonly List<IStoreInstruction> storeInstructions = new List<IStoreInstruction>();
/// <summary>
/// List of store instructions referencing this variable.
///
/// Stores are:
/// <list type="item">
/// <item>stloc</item>
/// <item>TryCatchHandler (assigning the exception variable)</item>
/// <item>PinnedRegion (assigning the pointer variable)</item>
/// <item>initial values (<see cref="UsesInitialValue"/>) -- however, there is no instruction for
/// the initial value, so it is not contained in the store list.</item>
/// </list>
/// </summary>
/// <remarks>
/// This list is automatically updated when adding/removing stores instructions from the ILAst.
/// </remarks>
public IReadOnlyList<IStoreInstruction> StoreInstructions => storeInstructions;
/// <summary>
/// Number of ldloca instructions referencing this variable.
/// </summary>
/// <remarks>
/// This variable is automatically updated when adding/removing ldloca instructions from the ILAst.
/// </remarks>
public int AddressCount => AddressInstructions.Count;
readonly List<LdLoca> addressInstructions = new List<LdLoca>();
/// <summary>
/// List of ldloca instructions referencing this variable.
/// </summary>
/// <remarks>
/// This list is automatically updated when adding/removing ldloca instructions from the ILAst.
/// </remarks>
public IReadOnlyList<LdLoca> AddressInstructions => addressInstructions;
internal void AddLoadInstruction(LdLoc inst) => inst.IndexInLoadInstructionList = AddInstruction(loadInstructions, inst);
internal void AddStoreInstruction(IStoreInstruction inst) => inst.IndexInStoreInstructionList = AddInstruction(storeInstructions, inst);
internal void AddAddressInstruction(LdLoca inst) => inst.IndexInAddressInstructionList = AddInstruction(addressInstructions, inst);
internal void RemoveLoadInstruction(LdLoc inst) => RemoveInstruction(loadInstructions, inst.IndexInLoadInstructionList, inst);
internal void RemoveStoreInstruction(IStoreInstruction inst) => RemoveInstruction(storeInstructions, inst.IndexInStoreInstructionList, inst);
internal void RemoveAddressInstruction(LdLoca inst) => RemoveInstruction(addressInstructions, inst.IndexInAddressInstructionList, inst);
int AddInstruction<T>(List<T> list, T inst) where T : class, IInstructionWithVariableOperand
{
list.Add(inst);
return list.Count - 1;
}
void RemoveInstruction<T>(List<T> list, int index, T? inst) where T : class, IInstructionWithVariableOperand
{
Debug.Assert(list[index] == inst);
int indexToMove = list.Count - 1;
list[index] = list[indexToMove];
list[index].IndexInVariableInstructionMapping = index;
list.RemoveAt(indexToMove);
}
bool initialValueIsInitialized;
/// <summary>
/// Gets/Sets whether the variable's initial value is initialized.
/// This is always <c>true</c> for parameters (incl. <c>this</c>).
///
/// Normal variables have an initial value if the function uses ".locals init".
/// </summary>
public bool InitialValueIsInitialized {
get { return initialValueIsInitialized; }
set {
if (Kind == VariableKind.Parameter && !value)
throw new InvalidOperationException("Cannot remove InitialValueIsInitialized from parameters");
initialValueIsInitialized = value;
}
}
bool usesInitialValue;
/// <summary>
/// Gets/Sets whether the initial value of the variable is used.
/// This is always <c>true</c> for parameters (incl. <c>this</c>).
///
/// Normal variables use the initial value, if no explicit initialization is done.
/// </summary>
/// <remarks>
/// The following table shows the relationship between <see cref="InitialValueIsInitialized"/>
/// and <see cref="UsesInitialValue"/>.
/// <list type="table">
/// <listheader>
/// <term><see cref="InitialValueIsInitialized"/></term>
/// <term><see cref="UsesInitialValue"/></term>
/// <term>Meaning</term>
/// </listheader>
/// <item>
/// <term><see langword="true" /></term>
/// <term><see langword="true" /></term>
/// <term>This variable's initial value is zero-initialized (<c>.locals init</c>) and the initial value is used.
/// From C#'s point of view a the value <c>default(T)</c> is assigned at the site of declaration.</term>
/// </item>
/// <item>
/// <term><see langword="true" /></term>
/// <term><see langword="false" /></term>
/// <term>This variable's initial value is zero-initialized (<c>.locals init</c>) and the initial value is not used.
/// From C#'s point of view no implicit initialization occurs, because the code assigns a value
/// explicitly, before the variable is first read.</term>
/// </item>
/// <item>
/// <term><see langword="false" /></term>
/// <term><see langword="true" /></term>
/// <term>This variable's initial value is uninitialized (<c>.locals</c> without <c>init</c>) and the
/// initial value is used.
/// From C#'s point of view a call to <code>System.Runtime.CompilerServices.Unsafe.SkipInit(out T)</code>
/// is generated after the declaration.</term>
/// </item>
/// <item>
/// <term><see langword="false" /></term>
/// <term><see langword="false" /></term>
/// <term>This variable's initial value is uninitialized (<c>.locals</c> without <c>init</c>) and the
/// initial value is not used.
/// From C#'s point of view no implicit initialization occurs, because the code assigns a value
/// explicitly, before the variable is first read.</term>
/// </item>
/// </list>
/// </remarks>
public bool UsesInitialValue {
get { return usesInitialValue; }
set {
if (Kind == VariableKind.Parameter && !value)
throw new InvalidOperationException("Cannot remove UsesInitialValue from parameters");
usesInitialValue = value;
}
}
[Obsolete("Use 'UsesInitialValue' instead.")]
public bool HasInitialValue {
get => UsesInitialValue;
set => UsesInitialValue = value;
}
/// <summary>
/// Gets whether the variable is in SSA form:
/// There is exactly 1 store, and every load sees the value from that store.
/// </summary>
/// <remarks>
/// Note: the single store is not necessary a store instruction, it might also
/// be the use of the implicit initial value.
/// For example: for parameters, IsSingleDefinition will only return true if
/// the parameter is never assigned to within the function.
/// </remarks>
public bool IsSingleDefinition {
get {
return StoreCount == 1 && AddressCount == 0;
}
}
/// <summary>
/// Gets whether the variable is dead - unused.
/// </summary>
public bool IsDead {
get {
return StoreInstructions.Count == 0
&& LoadCount == 0
&& AddressCount == 0;
}
}
/// <summary>
/// The field which was converted to a local variable.
/// Set when the variable is from a 'yield return' or 'async' state machine.
/// </summary>
public IField? StateMachineField;
/// <summary>
/// If enabled, remove dead stores to this variable as if the "Remove dead code" option is enabled.
/// </summary>
internal bool RemoveIfRedundant;
public ILVariable(VariableKind kind, IType type, int? index = null)
{
if (type == null)
throw new ArgumentNullException(nameof(type));
this.Kind = kind;
this.type = type;
this.StackType = type.GetStackType();
this.Index = index;
if (kind == VariableKind.Parameter)
{
this.InitialValueIsInitialized = true;
this.UsesInitialValue = true;
}
CheckInvariant();
}
public ILVariable(VariableKind kind, IType type, StackType stackType, int? index = null)
{
if (type == null)
throw new ArgumentNullException(nameof(type));
this.Kind = kind;
this.type = type;
this.StackType = stackType;
this.Index = index;
if (kind == VariableKind.Parameter)
{
this.InitialValueIsInitialized = true;
this.UsesInitialValue = true;
}
CheckInvariant();
}
public override string? ToString()
{
return Name;
}
internal void WriteDefinitionTo(ITextOutput output)
{
if (IsRefReadOnly)
{
output.Write("readonly ");
}
switch (Kind)
{
case VariableKind.Local:
output.Write("local ");
break;
case VariableKind.PinnedLocal:
output.Write("pinned local ");
break;
case VariableKind.PinnedRegionLocal:
output.Write("PinnedRegion local ");
break;
case VariableKind.Parameter:
output.Write("param ");
break;
case VariableKind.ExceptionLocal:
output.Write("exception local ");
break;
case VariableKind.ExceptionStackSlot:
output.Write("exception stack ");
break;
case VariableKind.StackSlot:
output.Write("stack ");
break;
case VariableKind.InitializerTarget:
output.Write("initializer ");
break;
case VariableKind.ForeachLocal:
output.Write("foreach ");
break;
case VariableKind.UsingLocal:
output.Write("using ");
break;
case VariableKind.NamedArgument:
output.Write("named_arg ");
break;
case VariableKind.DisplayClassLocal:
output.Write("display_class local ");
break;
case VariableKind.PatternLocal:
output.Write("pattern local ");
break;
case VariableKind.DeconstructionInitTemporary:
output.Write("deconstruction init temporary ");
break;
default:
throw new ArgumentOutOfRangeException();
}
output.WriteLocalReference(this.Name, this, isDefinition: true);
output.Write(" : ");
Type.WriteTo(output);
output.Write('(');
if (Kind == VariableKind.Parameter || Kind == VariableKind.Local || Kind == VariableKind.PinnedLocal || Kind == VariableKind.PinnedRegionLocal)
{
output.Write("Index={0}, ", Index);
}
output.Write("LoadCount={0}, AddressCount={1}, StoreCount={2})", LoadCount, AddressCount, StoreCount);
if (Kind != VariableKind.Parameter)
{
if (initialValueIsInitialized)
{
output.Write(" init");
}
else
{
output.Write(" uninit");
}
if (usesInitialValue)
{
output.Write(" used");
}
else
{
output.Write(" unused");
}
}
if (CaptureScope != null)
{
output.Write(" captured in ");
output.WriteLocalReference(CaptureScope.EntryPoint?.Label, CaptureScope);
}
if (StateMachineField != null)
{
output.Write(" from state-machine");
}
}
internal void WriteTo(ITextOutput output)
{
output.WriteLocalReference(this.Name, this);
}
/// <summary>
/// Gets whether this variable occurs within the specified instruction.
/// </summary>
internal bool IsUsedWithin(ILInstruction inst)
{
if (inst is IInstructionWithVariableOperand iwvo && iwvo.Variable == this)
{
return true;
}
foreach (var child in inst.Children)
{
if (IsUsedWithin(child))
return true;
}
return false;
}
}
public interface IInstructionWithVariableOperand
{
ILVariable Variable { get; set; }
int IndexInVariableInstructionMapping { get; set; }
}
public interface IStoreInstruction : IInstructionWithVariableOperand
{
int IndexInStoreInstructionList { get; set; }
}
interface ILoadInstruction : IInstructionWithVariableOperand
{
int IndexInLoadInstructionList { get; set; }
}
interface IAddressInstruction : IInstructionWithVariableOperand
{
int IndexInAddressInstructionList { get; set; }
}
public class ILVariableEqualityComparer : IEqualityComparer<ILVariable>
{
public static readonly ILVariableEqualityComparer Instance = new ILVariableEqualityComparer();
public bool Equals(ILVariable? x, ILVariable? y)
{
if (x == y)
return true;
if (x == null || y == null)
return false;
if (x.Kind == VariableKind.StackSlot || y.Kind == VariableKind.StackSlot)
return false;
if (x.Kind == VariableKind.PatternLocal || y.Kind == VariableKind.PatternLocal)
return false;
if (!(x.Function == y.Function && x.Kind == y.Kind))
return false;
if (x.Index != null)
return x.Index == y.Index;
else if (x.StateMachineField != null)
return x.StateMachineField.Equals(y.StateMachineField);
else
return false;
}
public int GetHashCode(ILVariable obj)
{
if (obj.Kind is VariableKind.StackSlot or VariableKind.PatternLocal)
return obj.GetHashCode();
if (obj.Index != null)
return (obj.Function, obj.Kind, obj.Index).GetHashCode();
if (obj.StateMachineField != null)
return (obj.Function, obj.Kind, obj.StateMachineField).GetHashCode();
return obj.GetHashCode();
}
}
}