.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#nullable enable
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection.Metadata;
using System.Threading;
using ICSharpCode.Decompiler.TypeSystem;
using ICSharpCode.Decompiler.Util;
namespace ICSharpCode.Decompiler.IL
{
/// <summary>
/// Converts the list of basic blocks from ILReader into a BlockContainer structure.
/// This involves creating nested block containers for exception handlers, and creating
/// branches between the blocks.
/// </summary>
class BlockBuilder
{
readonly MethodBodyBlock body;
readonly Dictionary<ExceptionRegion, ILVariable> variableByExceptionHandler;
readonly ICompilation compilation;
/// <summary>
/// Gets/Sets whether to create extended basic blocks instead of basic blocks.
/// The default is <c>false</c>.
/// </summary>
public bool CreateExtendedBlocks;
internal BlockBuilder(MethodBodyBlock body,
Dictionary<ExceptionRegion, ILVariable> variableByExceptionHandler,
ICompilation compilation)
{
Debug.Assert(body != null);
Debug.Assert(variableByExceptionHandler != null);
Debug.Assert(compilation != null);
this.body = body;
this.variableByExceptionHandler = variableByExceptionHandler;
this.compilation = compilation;
}
List<TryInstruction> tryInstructionList = new List<TryInstruction>();
readonly Dictionary<int, BlockContainer> handlerContainers = new Dictionary<int, BlockContainer>();
void CreateContainerStructure()
{
List<TryCatch> tryCatchList = new List<TryCatch>();
foreach (var eh in body.ExceptionRegions)
{
var tryRange = new Interval(eh.TryOffset, eh.TryOffset + eh.TryLength);
var handlerBlock = new BlockContainer();
handlerBlock.AddILRange(new Interval(eh.HandlerOffset, eh.HandlerOffset + eh.HandlerLength));
handlerContainers.Add(handlerBlock.StartILOffset, handlerBlock);
if (eh.Kind == ExceptionRegionKind.Fault || eh.Kind == ExceptionRegionKind.Finally)
{
var tryBlock = new BlockContainer();
tryBlock.AddILRange(tryRange);
if (eh.Kind == ExceptionRegionKind.Finally)
tryInstructionList.Add(new TryFinally(tryBlock, handlerBlock).WithILRange(tryRange));
else
tryInstructionList.Add(new TryFault(tryBlock, handlerBlock).WithILRange(tryRange));
continue;
}
//
var tryCatch = tryCatchList.FirstOrDefault(tc => tc.TryBlock.ILRanges.SingleOrDefault() == tryRange);
if (tryCatch == null)
{
var tryBlock = new BlockContainer();
tryBlock.AddILRange(tryRange);
tryCatch = new TryCatch(tryBlock);
tryCatch.AddILRange(tryRange);
tryCatchList.Add(tryCatch);
tryInstructionList.Add(tryCatch);
}
ILInstruction filter;
if (eh.Kind == System.Reflection.Metadata.ExceptionRegionKind.Filter)
{
var filterBlock = new BlockContainer(expectedResultType: StackType.I4);
filterBlock.AddILRange(new Interval(eh.FilterOffset, eh.HandlerOffset));
handlerContainers.Add(filterBlock.StartILOffset, filterBlock);
filter = filterBlock;
}
else
{
filter = new LdcI4(1);
}
var handler = new TryCatchHandler(filter, handlerBlock, variableByExceptionHandler[eh]);
handler.AddILRange(filter);
handler.AddILRange(handlerBlock);
tryCatch.Handlers.Add(handler);
tryCatch.AddILRange(handler);
}
if (tryInstructionList.Count > 0)
{
tryInstructionList = tryInstructionList.OrderBy(tc => tc.TryBlock.StartILOffset).ThenByDescending(tc => tc.TryBlock.EndILOffset).ToList();
nextTry = tryInstructionList[0];
}
}
int currentTryIndex;
TryInstruction? nextTry;
BlockContainer? currentContainer;
readonly Stack<BlockContainer> containerStack = new Stack<BlockContainer>();
public void CreateBlocks(BlockContainer mainContainer, IEnumerable<Block> basicBlocks, CancellationToken cancellationToken)
{
CreateContainerStructure();
mainContainer.SetILRange(new Interval(0, body.GetCodeSize()));
currentContainer = mainContainer;
foreach (var block in basicBlocks.OrderBy(b => b.StartILOffset))
{
cancellationToken.ThrowIfCancellationRequested();
int start = block.StartILOffset;
// Leave nested containers if necessary
while (start >= currentContainer.EndILOffset && containerStack.Count > 0)
{
currentContainer = containerStack.Pop();
}
// Enter a handler if necessary
if (handlerContainers.TryGetValue(start, out BlockContainer? handlerContainer))
{
containerStack.Push(currentContainer);
currentContainer = handlerContainer;
}
// Enter a try block if necessary
while (nextTry != null && start == nextTry.TryBlock.StartILOffset)
{
var blockForTry = new Block();
blockForTry.SetILRange(nextTry);
blockForTry.Instructions.Add(nextTry);
currentContainer.Blocks.Add(blockForTry);
containerStack.Push(currentContainer);
currentContainer = (BlockContainer)nextTry.TryBlock;
nextTry = tryInstructionList.ElementAtOrDefault(++currentTryIndex);
}
currentContainer.Blocks.Add(block);
}
Debug.Assert(currentTryIndex == tryInstructionList.Count && nextTry == null);
ConnectBranches(mainContainer, cancellationToken);
CreateOnErrorDispatchers();
}
void ConnectBranches(ILInstruction inst, CancellationToken cancellationToken)
{
switch (inst)
{
case Branch branch:
cancellationToken.ThrowIfCancellationRequested();
Debug.Assert(branch.TargetBlock == null);
var targetBlock = FindBranchTarget(branch.TargetILOffset);
if (targetBlock == null)
{
branch.ReplaceWith(new InvalidBranch("Could not find block for branch target "
+ Disassembler.DisassemblerHelpers.OffsetToString(branch.TargetILOffset)).WithILRange(branch));
}
else
{
branch.TargetBlock = targetBlock;
}
break;
case Leave leave:
// ret (in void method) = leave(mainContainer)
// endfinally = leave(null)
if (leave.TargetContainer == null)
{
// assign the finally/filter container
leave.TargetContainer = containerStack.Peek();
leave.Value = ILReader.Cast(leave.Value, leave.TargetContainer.ExpectedResultType, null, leave.StartILOffset);
}
break;
case BlockContainer container:
containerStack.Push(container);
// Note: FindBranchTarget()/CreateBranchTargetForOnErrorJump() may append to container.Blocks while we are iterating.
// Don't process those artificial blocks here.
int blockCount = container.Blocks.Count;
for (int i = 0; i < blockCount; i++)
{
cancellationToken.ThrowIfCancellationRequested();
var block = container.Blocks[i];
ConnectBranches(block, cancellationToken);
if (block.Instructions.Count == 0 || !block.Instructions.Last().HasFlag(InstructionFlags.EndPointUnreachable))
{
block.Instructions.Add(new InvalidBranch("Unexpected end of block"));
}
}
containerStack.Pop();
break;
default:
foreach (var child in inst.Children)
ConnectBranches(child, cancellationToken);
break;
}
}
Block? FindBranchTarget(int targetILOffset)
{
foreach (var container in containerStack)
{
foreach (var block in container.Blocks)
{
if (block.StartILOffset == targetILOffset && !block.ILRangeIsEmpty)
return block;
}
if (container.SlotInfo == TryCatchHandler.BodySlot)
{
// catch handler is allowed to branch back into try block (VB On Error)
TryCatch tryCatch = (TryCatch)container.Parent!.Parent!;
if (tryCatch.TryBlock.StartILOffset < targetILOffset && targetILOffset < tryCatch.TryBlock.EndILOffset)
{
return CreateBranchTargetForOnErrorJump(tryCatch, targetILOffset);
}
}
}
return null;
}
readonly Dictionary<TryCatch, OnErrorDispatch> onErrorDispatchers = new Dictionary<TryCatch, OnErrorDispatch>();
class OnErrorDispatch
{
public readonly ILVariable Variable;
public readonly HashSet<int> TargetILOffsets = new HashSet<int>();
public readonly List<Branch> Branches = new List<Branch>();
public OnErrorDispatch(ILVariable variable)
{
Debug.Assert(variable != null);
this.Variable = variable;
}
}
/// Create a new block that sets a helper variable and then branches to the start of the try-catch
Block CreateBranchTargetForOnErrorJump(TryCatch tryCatch, int targetILOffset)
{
if (!onErrorDispatchers.TryGetValue(tryCatch, out var dispatch))
{
var int32 = compilation.FindType(KnownTypeCode.Int32);
var newDispatchVar = new ILVariable(VariableKind.Local, int32, StackType.I4);
newDispatchVar.Name = $"try{tryCatch.StartILOffset:x4}_dispatch";
dispatch = new OnErrorDispatch(newDispatchVar);
onErrorDispatchers.Add(tryCatch, dispatch);
}
dispatch.TargetILOffsets.Add(targetILOffset);
Block block = new Block();
block.Instructions.Add(new StLoc(dispatch.Variable, new LdcI4(targetILOffset)));
var branch = new Branch(tryCatch.TryBlock.StartILOffset);
block.Instructions.Add(branch);
dispatch.Branches.Add(branch);
containerStack.Peek().Blocks.Add(block);
return block;
}
/// New variables introduced for the "on error" dispatchers
public IEnumerable<ILVariable> OnErrorDispatcherVariables => onErrorDispatchers.Values.Select(d => d.Variable);
void CreateOnErrorDispatchers()
{
foreach (var (tryCatch, dispatch) in onErrorDispatchers)
{
Block block = (Block)tryCatch.Parent!;
// Before the regular entry point of the try-catch, insert an. instruction that resets the dispatcher variable
block.Instructions.Insert(tryCatch.ChildIndex, new StLoc(dispatch.Variable, new LdcI4(-1)));
// Split the block, so that we can introduce branches that jump directly into the try block
int splitAt = tryCatch.ChildIndex;
Block newBlock = new Block();
newBlock.AddILRange(tryCatch);
newBlock.Instructions.AddRange(block.Instructions.Skip(splitAt));
block.Instructions.RemoveRange(splitAt, block.Instructions.Count - splitAt);
block.Instructions.Add(new Branch(newBlock));
((BlockContainer)block.Parent!).Blocks.Add(newBlock);
// Update the branches that jump directly into the try block
foreach (var b in dispatch.Branches)
{
b.TargetBlock = newBlock;
}
// Inside the try-catch, create the dispatch switch
BlockContainer tryBody = (BlockContainer)tryCatch.TryBlock;
Block dispatchBlock = new Block();
dispatchBlock.AddILRange(new Interval(tryCatch.StartILOffset, tryCatch.StartILOffset + 1));
var switchInst = new SwitchInstruction(new LdLoc(dispatch.Variable));
switchInst.AddILRange(new Interval(tryCatch.StartILOffset, tryCatch.StartILOffset + 1));
foreach (int offset in dispatch.TargetILOffsets)
{
var targetBlock = tryBody.Blocks.FirstOrDefault(b => b.StartILOffset == offset && !b.ILRangeIsEmpty);
ILInstruction branchInst;
if (targetBlock == null)
{
branchInst = new InvalidBranch("Could not find block for branch target "
+ Disassembler.DisassemblerHelpers.OffsetToString(offset));
}
else
{
branchInst = new Branch(targetBlock);
}
switchInst.Sections.Add(new SwitchSection { Labels = new LongSet(offset), Body = branchInst });
}
var usedLabels = new LongSet(dispatch.TargetILOffsets.Select(offset => LongInterval.Inclusive(offset, offset)));
switchInst.Sections.Add(new SwitchSection { Labels = usedLabels.Invert(), Body = new Branch(tryBody.EntryPoint) });
dispatchBlock.Instructions.Add(new InvalidExpression("ILSpy has introduced the following switch to emulate a goto from catch-block to try-block") { Severity = "Note" });
dispatchBlock.Instructions.Add(switchInst);
tryBody.Blocks.Insert(0, dispatchBlock);
}
}
}
}