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334 lines
13 KiB
334 lines
13 KiB
// Copyright (c) 2014 Daniel Grunwald |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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#nullable enable |
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using System; |
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using System.Collections.Generic; |
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using System.Diagnostics; |
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using System.Linq; |
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using System.Reflection.Metadata; |
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using System.Threading; |
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using ICSharpCode.Decompiler.TypeSystem; |
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using ICSharpCode.Decompiler.Util; |
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namespace ICSharpCode.Decompiler.IL |
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{ |
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/// <summary> |
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/// Converts the list of basic blocks from ILReader into a BlockContainer structure. |
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/// This involves creating nested block containers for exception handlers, and creating |
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/// branches between the blocks. |
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/// </summary> |
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class BlockBuilder |
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{ |
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readonly MethodBodyBlock body; |
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readonly Dictionary<ExceptionRegion, ILVariable> variableByExceptionHandler; |
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readonly ICompilation compilation; |
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/// <summary> |
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/// Gets/Sets whether to create extended basic blocks instead of basic blocks. |
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/// The default is <c>false</c>. |
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/// </summary> |
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public bool CreateExtendedBlocks; |
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internal BlockBuilder(MethodBodyBlock body, |
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Dictionary<ExceptionRegion, ILVariable> variableByExceptionHandler, |
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ICompilation compilation) |
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{ |
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Debug.Assert(body != null); |
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Debug.Assert(variableByExceptionHandler != null); |
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Debug.Assert(compilation != null); |
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this.body = body; |
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this.variableByExceptionHandler = variableByExceptionHandler; |
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this.compilation = compilation; |
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} |
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List<TryInstruction> tryInstructionList = new List<TryInstruction>(); |
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readonly Dictionary<int, BlockContainer> handlerContainers = new Dictionary<int, BlockContainer>(); |
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void CreateContainerStructure() |
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{ |
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List<TryCatch> tryCatchList = new List<TryCatch>(); |
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foreach (var eh in body.ExceptionRegions) |
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{ |
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var tryRange = new Interval(eh.TryOffset, eh.TryOffset + eh.TryLength); |
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var handlerBlock = new BlockContainer(); |
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handlerBlock.AddILRange(new Interval(eh.HandlerOffset, eh.HandlerOffset + eh.HandlerLength)); |
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handlerContainers.Add(handlerBlock.StartILOffset, handlerBlock); |
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if (eh.Kind == ExceptionRegionKind.Fault || eh.Kind == ExceptionRegionKind.Finally) |
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{ |
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var tryBlock = new BlockContainer(); |
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tryBlock.AddILRange(tryRange); |
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if (eh.Kind == ExceptionRegionKind.Finally) |
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tryInstructionList.Add(new TryFinally(tryBlock, handlerBlock).WithILRange(tryRange)); |
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else |
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tryInstructionList.Add(new TryFault(tryBlock, handlerBlock).WithILRange(tryRange)); |
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continue; |
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} |
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// |
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var tryCatch = tryCatchList.FirstOrDefault(tc => tc.TryBlock.ILRanges.SingleOrDefault() == tryRange); |
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if (tryCatch == null) |
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{ |
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var tryBlock = new BlockContainer(); |
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tryBlock.AddILRange(tryRange); |
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tryCatch = new TryCatch(tryBlock); |
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tryCatch.AddILRange(tryRange); |
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tryCatchList.Add(tryCatch); |
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tryInstructionList.Add(tryCatch); |
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} |
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ILInstruction filter; |
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if (eh.Kind == System.Reflection.Metadata.ExceptionRegionKind.Filter) |
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{ |
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var filterBlock = new BlockContainer(expectedResultType: StackType.I4); |
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filterBlock.AddILRange(new Interval(eh.FilterOffset, eh.HandlerOffset)); |
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handlerContainers.Add(filterBlock.StartILOffset, filterBlock); |
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filter = filterBlock; |
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} |
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else |
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{ |
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filter = new LdcI4(1); |
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} |
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var handler = new TryCatchHandler(filter, handlerBlock, variableByExceptionHandler[eh]); |
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handler.AddILRange(filter); |
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handler.AddILRange(handlerBlock); |
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tryCatch.Handlers.Add(handler); |
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tryCatch.AddILRange(handler); |
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} |
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if (tryInstructionList.Count > 0) |
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{ |
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tryInstructionList = tryInstructionList.OrderBy(tc => tc.TryBlock.StartILOffset).ThenByDescending(tc => tc.TryBlock.EndILOffset).ToList(); |
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nextTry = tryInstructionList[0]; |
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} |
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} |
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int currentTryIndex; |
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TryInstruction? nextTry; |
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BlockContainer? currentContainer; |
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readonly Stack<BlockContainer> containerStack = new Stack<BlockContainer>(); |
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public void CreateBlocks(BlockContainer mainContainer, IEnumerable<Block> basicBlocks, CancellationToken cancellationToken) |
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{ |
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CreateContainerStructure(); |
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mainContainer.SetILRange(new Interval(0, body.GetCodeSize())); |
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currentContainer = mainContainer; |
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foreach (var block in basicBlocks.OrderBy(b => b.StartILOffset)) |
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{ |
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cancellationToken.ThrowIfCancellationRequested(); |
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int start = block.StartILOffset; |
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// Leave nested containers if necessary |
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while (start >= currentContainer.EndILOffset && containerStack.Count > 0) |
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{ |
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currentContainer = containerStack.Pop(); |
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} |
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// Enter a handler if necessary |
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if (handlerContainers.TryGetValue(start, out BlockContainer? handlerContainer)) |
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{ |
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containerStack.Push(currentContainer); |
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currentContainer = handlerContainer; |
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} |
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// Enter a try block if necessary |
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while (nextTry != null && start == nextTry.TryBlock.StartILOffset) |
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{ |
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var blockForTry = new Block(); |
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blockForTry.SetILRange(nextTry); |
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blockForTry.Instructions.Add(nextTry); |
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currentContainer.Blocks.Add(blockForTry); |
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containerStack.Push(currentContainer); |
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currentContainer = (BlockContainer)nextTry.TryBlock; |
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nextTry = tryInstructionList.ElementAtOrDefault(++currentTryIndex); |
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} |
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currentContainer.Blocks.Add(block); |
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} |
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Debug.Assert(currentTryIndex == tryInstructionList.Count && nextTry == null); |
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ConnectBranches(mainContainer, cancellationToken); |
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CreateOnErrorDispatchers(); |
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} |
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void ConnectBranches(ILInstruction inst, CancellationToken cancellationToken) |
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{ |
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switch (inst) |
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{ |
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case Branch branch: |
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cancellationToken.ThrowIfCancellationRequested(); |
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Debug.Assert(branch.TargetBlock == null); |
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var targetBlock = FindBranchTarget(branch.TargetILOffset); |
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if (targetBlock == null) |
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{ |
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branch.ReplaceWith(new InvalidBranch("Could not find block for branch target " |
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+ Disassembler.DisassemblerHelpers.OffsetToString(branch.TargetILOffset)).WithILRange(branch)); |
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} |
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else |
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{ |
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branch.TargetBlock = targetBlock; |
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} |
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break; |
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case Leave leave: |
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// ret (in void method) = leave(mainContainer) |
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// endfinally = leave(null) |
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if (leave.TargetContainer == null) |
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{ |
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// assign the finally/filter container |
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leave.TargetContainer = containerStack.Peek(); |
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leave.Value = ILReader.Cast(leave.Value, leave.TargetContainer.ExpectedResultType, null, leave.StartILOffset); |
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} |
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break; |
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case BlockContainer container: |
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containerStack.Push(container); |
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// Note: FindBranchTarget()/CreateBranchTargetForOnErrorJump() may append to container.Blocks while we are iterating. |
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// Don't process those artificial blocks here. |
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int blockCount = container.Blocks.Count; |
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for (int i = 0; i < blockCount; i++) |
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{ |
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cancellationToken.ThrowIfCancellationRequested(); |
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var block = container.Blocks[i]; |
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ConnectBranches(block, cancellationToken); |
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if (block.Instructions.Count == 0 || !block.Instructions.Last().HasFlag(InstructionFlags.EndPointUnreachable)) |
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{ |
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block.Instructions.Add(new InvalidBranch("Unexpected end of block")); |
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} |
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} |
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containerStack.Pop(); |
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break; |
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default: |
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foreach (var child in inst.Children) |
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ConnectBranches(child, cancellationToken); |
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break; |
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} |
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} |
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Block? FindBranchTarget(int targetILOffset) |
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{ |
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foreach (var container in containerStack) |
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{ |
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foreach (var block in container.Blocks) |
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{ |
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if (block.StartILOffset == targetILOffset && !block.ILRangeIsEmpty) |
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return block; |
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} |
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if (container.SlotInfo == TryCatchHandler.BodySlot) |
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{ |
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// catch handler is allowed to branch back into try block (VB On Error) |
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TryCatch tryCatch = (TryCatch)container.Parent!.Parent!; |
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if (tryCatch.TryBlock.StartILOffset < targetILOffset && targetILOffset < tryCatch.TryBlock.EndILOffset) |
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{ |
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return CreateBranchTargetForOnErrorJump(tryCatch, targetILOffset); |
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} |
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} |
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} |
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return null; |
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} |
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readonly Dictionary<TryCatch, OnErrorDispatch> onErrorDispatchers = new Dictionary<TryCatch, OnErrorDispatch>(); |
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class OnErrorDispatch |
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{ |
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public readonly ILVariable Variable; |
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public readonly HashSet<int> TargetILOffsets = new HashSet<int>(); |
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public readonly List<Branch> Branches = new List<Branch>(); |
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public OnErrorDispatch(ILVariable variable) |
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{ |
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Debug.Assert(variable != null); |
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this.Variable = variable; |
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} |
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} |
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/// Create a new block that sets a helper variable and then branches to the start of the try-catch |
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Block CreateBranchTargetForOnErrorJump(TryCatch tryCatch, int targetILOffset) |
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{ |
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if (!onErrorDispatchers.TryGetValue(tryCatch, out var dispatch)) |
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{ |
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var int32 = compilation.FindType(KnownTypeCode.Int32); |
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var newDispatchVar = new ILVariable(VariableKind.Local, int32, StackType.I4); |
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newDispatchVar.Name = $"try{tryCatch.StartILOffset:x4}_dispatch"; |
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dispatch = new OnErrorDispatch(newDispatchVar); |
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onErrorDispatchers.Add(tryCatch, dispatch); |
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} |
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dispatch.TargetILOffsets.Add(targetILOffset); |
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Block block = new Block(); |
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block.Instructions.Add(new StLoc(dispatch.Variable, new LdcI4(targetILOffset))); |
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var branch = new Branch(tryCatch.TryBlock.StartILOffset); |
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block.Instructions.Add(branch); |
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dispatch.Branches.Add(branch); |
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containerStack.Peek().Blocks.Add(block); |
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return block; |
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} |
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/// New variables introduced for the "on error" dispatchers |
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public IEnumerable<ILVariable> OnErrorDispatcherVariables => onErrorDispatchers.Values.Select(d => d.Variable); |
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void CreateOnErrorDispatchers() |
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{ |
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foreach (var (tryCatch, dispatch) in onErrorDispatchers) |
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{ |
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Block block = (Block)tryCatch.Parent!; |
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// Before the regular entry point of the try-catch, insert an. instruction that resets the dispatcher variable |
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block.Instructions.Insert(tryCatch.ChildIndex, new StLoc(dispatch.Variable, new LdcI4(-1))); |
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// Split the block, so that we can introduce branches that jump directly into the try block |
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int splitAt = tryCatch.ChildIndex; |
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Block newBlock = new Block(); |
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newBlock.AddILRange(tryCatch); |
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newBlock.Instructions.AddRange(block.Instructions.Skip(splitAt)); |
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block.Instructions.RemoveRange(splitAt, block.Instructions.Count - splitAt); |
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block.Instructions.Add(new Branch(newBlock)); |
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((BlockContainer)block.Parent!).Blocks.Add(newBlock); |
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// Update the branches that jump directly into the try block |
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foreach (var b in dispatch.Branches) |
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{ |
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b.TargetBlock = newBlock; |
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} |
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// Inside the try-catch, create the dispatch switch |
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BlockContainer tryBody = (BlockContainer)tryCatch.TryBlock; |
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Block dispatchBlock = new Block(); |
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dispatchBlock.AddILRange(new Interval(tryCatch.StartILOffset, tryCatch.StartILOffset + 1)); |
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var switchInst = new SwitchInstruction(new LdLoc(dispatch.Variable)); |
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switchInst.AddILRange(new Interval(tryCatch.StartILOffset, tryCatch.StartILOffset + 1)); |
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foreach (int offset in dispatch.TargetILOffsets) |
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{ |
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var targetBlock = tryBody.Blocks.FirstOrDefault(b => b.StartILOffset == offset && !b.ILRangeIsEmpty); |
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ILInstruction branchInst; |
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if (targetBlock == null) |
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{ |
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branchInst = new InvalidBranch("Could not find block for branch target " |
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+ Disassembler.DisassemblerHelpers.OffsetToString(offset)); |
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} |
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else |
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{ |
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branchInst = new Branch(targetBlock); |
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} |
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switchInst.Sections.Add(new SwitchSection { Labels = new LongSet(offset), Body = branchInst }); |
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} |
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var usedLabels = new LongSet(dispatch.TargetILOffsets.Select(offset => LongInterval.Inclusive(offset, offset))); |
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switchInst.Sections.Add(new SwitchSection { Labels = usedLabels.Invert(), Body = new Branch(tryBody.EntryPoint) }); |
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dispatchBlock.Instructions.Add(new InvalidExpression("ILSpy has introduced the following switch to emulate a goto from catch-block to try-block") { Severity = "Note" }); |
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dispatchBlock.Instructions.Add(switchInst); |
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tryBody.Blocks.Insert(0, dispatchBlock); |
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} |
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} |
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} |
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}
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