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56 lines
2.0 KiB
56 lines
2.0 KiB
// Copyright (c) 2011-2013 AlphaSierraPapa for the SharpDevelop Team |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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namespace ICSharpCode.Decompiler.CSharp.Syntax.PatternMatching |
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{ |
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public class OptionalNode : Pattern |
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{ |
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readonly INode childNode; |
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public INode ChildNode { |
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get { return childNode; } |
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} |
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public OptionalNode(INode childNode) |
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{ |
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if (childNode == null) |
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throw new ArgumentNullException(nameof(childNode)); |
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this.childNode = childNode; |
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} |
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public OptionalNode(string groupName, INode childNode) : this(new NamedNode(groupName, childNode)) |
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{ |
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} |
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public override bool DoMatchCollection(Role role, INode pos, Match match, BacktrackingInfo backtrackingInfo) |
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{ |
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backtrackingInfo.backtrackingStack.Push(new PossibleMatch(pos, match.CheckPoint())); |
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return childNode.DoMatch(pos, match); |
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} |
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public override bool DoMatch(INode other, Match match) |
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{ |
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if (other == null || other.IsNull) |
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return true; |
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else |
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return childNode.DoMatch(other, match); |
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} |
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} |
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}
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