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342 lines
7.3 KiB
342 lines
7.3 KiB
// |
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// ByteBuffer.cs |
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// |
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// Author: |
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// Jb Evain (jbevain@gmail.com) |
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// |
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// Copyright (c) 2008 - 2010 Jb Evain |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining |
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// a copy of this software and associated documentation files (the |
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// "Software"), to deal in the Software without restriction, including |
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// without limitation the rights to use, copy, modify, merge, publish, |
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// distribute, sublicense, and/or sell copies of the Software, and to |
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// permit persons to whom the Software is furnished to do so, subject to |
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// the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be |
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// included in all copies or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE |
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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// |
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using System; |
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namespace Mono.Cecil.PE { |
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class ByteBuffer { |
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internal byte [] buffer; |
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internal int length; |
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internal int position; |
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public ByteBuffer () |
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{ |
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this.buffer = Empty<byte>.Array; |
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} |
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public ByteBuffer (int length) |
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{ |
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this.buffer = new byte [length]; |
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} |
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public ByteBuffer (byte [] buffer) |
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{ |
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this.buffer = buffer ?? Empty<byte>.Array; |
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this.length = this.buffer.Length; |
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} |
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public void Reset (byte [] buffer) |
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{ |
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this.buffer = buffer ?? Empty<byte>.Array; |
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this.length = this.buffer.Length; |
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} |
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public void Advance (int length) |
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{ |
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position += length; |
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} |
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public byte ReadByte () |
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{ |
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return buffer [position++]; |
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} |
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public sbyte ReadSByte () |
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{ |
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return (sbyte) ReadByte (); |
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} |
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public byte [] ReadBytes (int length) |
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{ |
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var bytes = new byte [length]; |
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Buffer.BlockCopy (buffer, position, bytes, 0, length); |
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position += length; |
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return bytes; |
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} |
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public ushort ReadUInt16 () |
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{ |
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ushort value = (ushort) (buffer [position] |
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| (buffer [position + 1] << 8)); |
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position += 2; |
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return value; |
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} |
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public short ReadInt16 () |
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{ |
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return (short) ReadUInt16 (); |
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} |
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public uint ReadUInt32 () |
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{ |
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uint value = (uint) (buffer [position] |
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| (buffer [position + 1] << 8) |
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| (buffer [position + 2] << 16) |
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| (buffer [position + 3] << 24)); |
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position += 4; |
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return value; |
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} |
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public int ReadInt32 () |
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{ |
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return (int) ReadUInt32 (); |
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} |
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public ulong ReadUInt64 () |
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{ |
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uint low = ReadUInt32 (); |
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uint high = ReadUInt32 (); |
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return (((ulong) high) << 32) | low; |
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} |
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public long ReadInt64 () |
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{ |
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return (long) ReadUInt64 (); |
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} |
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public uint ReadCompressedUInt32 () |
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{ |
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byte first = ReadByte (); |
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if ((first & 0x80) == 0) |
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return first; |
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if ((first & 0x40) == 0) |
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return ((uint) (first & ~0x80) << 8) |
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| ReadByte (); |
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return ((uint) (first & ~0xc0) << 24) |
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| (uint) ReadByte () << 16 |
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| (uint) ReadByte () << 8 |
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| ReadByte (); |
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} |
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public int ReadCompressedInt32 () |
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{ |
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var value = (int) ReadCompressedUInt32 (); |
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return (value & 1) != 0 |
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? -(value >> 1) |
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: value >> 1; |
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} |
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public float ReadSingle () |
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{ |
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if (!BitConverter.IsLittleEndian) { |
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var bytes = ReadBytes (4); |
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Array.Reverse (bytes); |
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return BitConverter.ToSingle (bytes, 0); |
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} |
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float value = BitConverter.ToSingle (buffer, position); |
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position += 4; |
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return value; |
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} |
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public double ReadDouble () |
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{ |
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if (!BitConverter.IsLittleEndian) { |
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var bytes = ReadBytes (8); |
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Array.Reverse (bytes); |
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return BitConverter.ToDouble (bytes, 0); |
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} |
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double value = BitConverter.ToDouble (buffer, position); |
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position += 8; |
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return value; |
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} |
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#if !READ_ONLY |
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public void WriteByte (byte value) |
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{ |
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if (position == buffer.Length) |
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Grow (1); |
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buffer [position++] = value; |
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if (position > length) |
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length = position; |
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} |
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public void WriteSByte (sbyte value) |
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{ |
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WriteByte ((byte) value); |
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} |
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public void WriteUInt16 (ushort value) |
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{ |
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if (position + 2 > buffer.Length) |
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Grow (2); |
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buffer [position++] = (byte) value; |
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buffer [position++] = (byte) (value >> 8); |
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if (position > length) |
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length = position; |
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} |
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public void WriteInt16 (short value) |
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{ |
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WriteUInt16 ((ushort) value); |
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} |
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public void WriteUInt32 (uint value) |
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{ |
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if (position + 4 > buffer.Length) |
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Grow (4); |
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buffer [position++] = (byte) value; |
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buffer [position++] = (byte) (value >> 8); |
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buffer [position++] = (byte) (value >> 16); |
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buffer [position++] = (byte) (value >> 24); |
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if (position > length) |
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length = position; |
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} |
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public void WriteInt32 (int value) |
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{ |
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WriteUInt32 ((uint) value); |
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} |
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public void WriteUInt64 (ulong value) |
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{ |
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if (position + 8 > buffer.Length) |
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Grow (8); |
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buffer [position++] = (byte) value; |
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buffer [position++] = (byte) (value >> 8); |
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buffer [position++] = (byte) (value >> 16); |
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buffer [position++] = (byte) (value >> 24); |
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buffer [position++] = (byte) (value >> 32); |
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buffer [position++] = (byte) (value >> 40); |
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buffer [position++] = (byte) (value >> 48); |
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buffer [position++] = (byte) (value >> 56); |
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if (position > length) |
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length = position; |
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} |
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public void WriteInt64 (long value) |
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{ |
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WriteUInt64 ((ulong) value); |
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} |
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public void WriteCompressedUInt32 (uint value) |
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{ |
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if (value < 0x80) |
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WriteByte ((byte) value); |
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else if (value < 0x4000) { |
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WriteByte ((byte) (0x80 | (value >> 8))); |
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WriteByte ((byte) (value & 0xff)); |
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} else { |
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WriteByte ((byte) ((value >> 24) | 0xc0)); |
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WriteByte ((byte) ((value >> 16) & 0xff)); |
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WriteByte ((byte) ((value >> 8) & 0xff)); |
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WriteByte ((byte) (value & 0xff)); |
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} |
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} |
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public void WriteCompressedInt32 (int value) |
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{ |
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WriteCompressedUInt32 ((uint) ((value < 0) ? ((-value) << 1) | 1 : value << 1)); |
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} |
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public void WriteBytes (byte [] bytes) |
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{ |
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var length = bytes.Length; |
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if (position + length > buffer.Length) |
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Grow (length); |
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Buffer.BlockCopy (bytes, 0, buffer, position, length); |
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position += length; |
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if (position > this.length) |
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this.length = position; |
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} |
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public void WriteBytes (int length) |
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{ |
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if (position + length > buffer.Length) |
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Grow (length); |
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position += length; |
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if (position > this.length) |
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this.length = position; |
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} |
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public void WriteBytes (ByteBuffer buffer) |
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{ |
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if (position + buffer.length > this.buffer.Length) |
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Grow (buffer.length); |
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Buffer.BlockCopy (buffer.buffer, 0, this.buffer, position, buffer.length); |
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position += buffer.length; |
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if (position > this.length) |
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this.length = position; |
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} |
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public void WriteSingle (float value) |
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{ |
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var bytes = BitConverter.GetBytes (value); |
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if (!BitConverter.IsLittleEndian) |
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Array.Reverse (bytes); |
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WriteBytes (bytes); |
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} |
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public void WriteDouble (double value) |
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{ |
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var bytes = BitConverter.GetBytes (value); |
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if (!BitConverter.IsLittleEndian) |
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Array.Reverse (bytes); |
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WriteBytes (bytes); |
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} |
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void Grow (int desired) |
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{ |
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var current = this.buffer; |
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var current_length = current.Length; |
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var buffer = new byte [System.Math.Max (current_length + desired, current_length * 2)]; |
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Buffer.BlockCopy (current, 0, buffer, 0, current_length); |
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this.buffer = buffer; |
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} |
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#endif |
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} |
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}
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