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328 lines
7.8 KiB
328 lines
7.8 KiB
// |
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// support.cs: Support routines to work around the fact that System.Reflection.Emit |
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// can not introspect types that are being constructed |
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// |
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// Author: |
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// Miguel de Icaza (miguel@ximian.com) |
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// Marek Safar (marek.safar@gmail.com) |
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// |
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// Copyright 2001 Ximian, Inc (http://www.ximian.com) |
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// Copyright 2003-2009 Novell, Inc |
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// Copyright 2011 Xamarin Inc |
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// |
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using System; |
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using System.Linq; |
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using System.IO; |
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using System.Text; |
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using System.Collections.Generic; |
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namespace Mono.CSharp { |
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sealed class ReferenceEquality<T> : IEqualityComparer<T> where T : class |
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{ |
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public static readonly IEqualityComparer<T> Default = new ReferenceEquality<T> (); |
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private ReferenceEquality () |
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{ |
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} |
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public bool Equals (T x, T y) |
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{ |
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return ReferenceEquals (x, y); |
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} |
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public int GetHashCode (T obj) |
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{ |
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return System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode (obj); |
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} |
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} |
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#if !NET_4_0 && !MONODROID |
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public class Tuple<T1, T2> : IEquatable<Tuple<T1, T2>> |
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{ |
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public Tuple (T1 item1, T2 item2) |
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{ |
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Item1 = item1; |
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Item2 = item2; |
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} |
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public T1 Item1 { get; private set; } |
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public T2 Item2 { get; private set; } |
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public override int GetHashCode () |
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{ |
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return ((object)Item1 ?? 0) .GetHashCode () ^ ((object)Item2 ?? 0).GetHashCode (); |
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} |
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#region IEquatable<Tuple<T1,T2>> Members |
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public bool Equals (Tuple<T1, T2> other) |
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{ |
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return EqualityComparer<T1>.Default.Equals (Item1, other.Item1) && |
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EqualityComparer<T2>.Default.Equals (Item2, other.Item2); |
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} |
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#endregion |
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} |
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public class Tuple<T1, T2, T3> : IEquatable<Tuple<T1, T2, T3>> |
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{ |
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public Tuple (T1 item1, T2 item2, T3 item3) |
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{ |
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Item1 = item1; |
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Item2 = item2; |
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Item3 = item3; |
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} |
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public T1 Item1 { get; private set; } |
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public T2 Item2 { get; private set; } |
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public T3 Item3 { get; private set; } |
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public override int GetHashCode () |
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{ |
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return Item1.GetHashCode () ^ Item2.GetHashCode () ^ Item3.GetHashCode (); |
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} |
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#region IEquatable<Tuple<T1,T2>> Members |
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public bool Equals (Tuple<T1, T2, T3> other) |
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{ |
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return EqualityComparer<T1>.Default.Equals (Item1, other.Item1) && |
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EqualityComparer<T2>.Default.Equals (Item2, other.Item2) && |
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EqualityComparer<T3>.Default.Equals (Item3, other.Item3); |
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} |
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#endregion |
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} |
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static class Tuple |
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{ |
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public static Tuple<T1, T2> Create<T1, T2> (T1 item1, T2 item2) |
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{ |
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return new Tuple<T1, T2> (item1, item2); |
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} |
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public static Tuple<T1, T2, T3> Create<T1, T2, T3> (T1 item1, T2 item2, T3 item3) |
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{ |
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return new Tuple<T1, T2, T3> (item1, item2, item3); |
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} |
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} |
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#endif |
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static class ArrayComparer |
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{ |
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public static bool IsEqual<T> (T[] array1, T[] array2) |
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{ |
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if (array1 == null || array2 == null) |
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return array1 == array2; |
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var eq = EqualityComparer<T>.Default; |
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for (int i = 0; i < array1.Length; ++i) { |
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if (!eq.Equals (array1[i], array2[i])) { |
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return false; |
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} |
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} |
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return true; |
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} |
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} |
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#if !FULL_AST |
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/// <summary> |
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/// This is an arbitrarily seekable StreamReader wrapper. |
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/// |
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/// It uses a self-tuning buffer to cache the seekable data, |
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/// but if the seek is too far, it may read the underly |
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/// stream all over from the beginning. |
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/// </summary> |
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public class SeekableStreamReader : IDisposable |
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{ |
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public const int DefaultReadAheadSize = 2048; |
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StreamReader reader; |
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Stream stream; |
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char[] buffer; |
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int read_ahead_length; // the length of read buffer |
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int buffer_start; // in chars |
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int char_count; // count of filled characters in buffer[] |
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int pos; // index into buffer[] |
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public SeekableStreamReader (Stream stream, Encoding encoding, char[] sharedBuffer = null) |
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{ |
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this.stream = stream; |
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this.buffer = sharedBuffer; |
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InitializeStream (DefaultReadAheadSize); |
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reader = new StreamReader (stream, encoding, true); |
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} |
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public void Dispose () |
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{ |
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// Needed to release stream reader buffers |
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reader.Dispose (); |
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} |
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void InitializeStream (int read_length_inc) |
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{ |
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read_ahead_length += read_length_inc; |
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int required_buffer_size = read_ahead_length * 2; |
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if (buffer == null || buffer.Length < required_buffer_size) |
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buffer = new char [required_buffer_size]; |
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stream.Position = 0; |
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buffer_start = char_count = pos = 0; |
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} |
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/// <remarks> |
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/// This value corresponds to the current position in a stream of characters. |
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/// The StreamReader hides its manipulation of the underlying byte stream and all |
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/// character set/decoding issues. Thus, we cannot use this position to guess at |
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/// the corresponding position in the underlying byte stream even though there is |
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/// a correlation between them. |
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/// </remarks> |
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public int Position { |
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get { |
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return buffer_start + pos; |
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} |
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set { |
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// |
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// If the lookahead was too small, re-read from the beginning. Increase the buffer size while we're at it |
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// This should never happen until we are parsing some weird source code |
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// |
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if (value < buffer_start) { |
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InitializeStream (read_ahead_length); |
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// |
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// Discard buffer data after underlying stream changed position |
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// Cannot use handy reader.DiscardBufferedData () because it for |
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// some strange reason resets encoding as well |
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// |
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reader = new StreamReader (stream, reader.CurrentEncoding, true); |
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} |
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while (value > buffer_start + char_count) { |
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pos = char_count; |
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if (!ReadBuffer ()) |
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throw new InternalErrorException ("Seek beyond end of file: " + (buffer_start + char_count - value)); |
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} |
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pos = value - buffer_start; |
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} |
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} |
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bool ReadBuffer () |
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{ |
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int slack = buffer.Length - char_count; |
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// |
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// read_ahead_length is only half of the buffer to deal with |
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// reads ahead and moves back without re-reading whole buffer |
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// |
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if (slack <= read_ahead_length) { |
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// |
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// shift the buffer to make room for read_ahead_length number of characters |
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// |
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int shift = read_ahead_length - slack; |
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Array.Copy (buffer, shift, buffer, 0, char_count - shift); |
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// Update all counters |
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pos -= shift; |
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char_count -= shift; |
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buffer_start += shift; |
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slack += shift; |
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} |
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char_count += reader.Read (buffer, char_count, slack); |
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return pos < char_count; |
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} |
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public char GetChar (int position) |
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{ |
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if (buffer_start <= position && position < buffer.Length) |
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return buffer[position]; |
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return '\0'; |
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} |
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public char[] ReadChars (int fromPosition, int toPosition) |
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{ |
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char[] chars = new char[toPosition - fromPosition]; |
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if (buffer_start <= fromPosition && toPosition <= buffer_start + buffer.Length) { |
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Array.Copy (buffer, fromPosition - buffer_start, chars, 0, chars.Length); |
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} else { |
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throw new NotImplementedException (); |
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} |
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return chars; |
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} |
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public int Peek () |
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{ |
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if ((pos >= char_count) && !ReadBuffer ()) |
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return -1; |
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return buffer [pos]; |
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} |
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public int Read () |
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{ |
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if ((pos >= char_count) && !ReadBuffer ()) |
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return -1; |
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return buffer [pos++]; |
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} |
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} |
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#endif |
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public class UnixUtils { |
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[System.Runtime.InteropServices.DllImport ("libc", EntryPoint="isatty")] |
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extern static int _isatty (int fd); |
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public static bool isatty (int fd) |
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{ |
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try { |
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return _isatty (fd) == 1; |
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} catch { |
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return false; |
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} |
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} |
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} |
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/// <summary> |
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/// An exception used to terminate the compiler resolution phase and provide completions |
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/// </summary> |
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/// <remarks> |
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/// This is thrown when we want to return the completions or |
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/// terminate the completion process by AST nodes used in |
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/// the completion process. |
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/// </remarks> |
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public class CompletionResult : Exception { |
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string [] result; |
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string base_text; |
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public CompletionResult (string base_text, string [] res) |
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{ |
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if (base_text == null) |
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throw new ArgumentNullException ("base_text"); |
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this.base_text = base_text; |
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result = res; |
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Array.Sort (result); |
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} |
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public string [] Result { |
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get { |
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return result; |
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} |
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} |
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public string BaseText { |
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get { |
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return base_text; |
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} |
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} |
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} |
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}
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