.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2020 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Diagnostics;
using System.Windows;
using System.Windows.Media;
namespace ICSharpCode.TreeView
{
class LinesRenderer : FrameworkElement
{
static LinesRenderer()
{
pen = new Pen(Brushes.LightGray, 1);
pen.Freeze();
}
static Pen pen;
SharpTreeNodeView NodeView {
get { return TemplatedParent as SharpTreeNodeView; }
}
protected override void OnRender(DrawingContext dc)
{
if (NodeView.Node == null)
{
// This seems to happen sometimes with DataContext==DisconnectedItem,
// though I'm not sure why WPF would call OnRender() on a disconnected node
Debug.WriteLine($"LinesRenderer.OnRender() called with DataContext={NodeView.DataContext}");
return;
}
var indent = NodeView.CalculateIndent();
var p = new Point(indent + 4.5, 0);
if (!NodeView.Node.IsRoot || NodeView.ParentTreeView.ShowRootExpander)
{
dc.DrawLine(pen, new Point(p.X, ActualHeight / 2), new Point(p.X + 10, ActualHeight / 2));
}
if (NodeView.Node.IsRoot)
return;
if (NodeView.Node.IsLast)
{
dc.DrawLine(pen, p, new Point(p.X, ActualHeight / 2));
}
else
{
dc.DrawLine(pen, p, new Point(p.X, ActualHeight));
}
var current = NodeView.Node;
while (true)
{
p.X -= 19;
current = current.Parent;
if (p.X < 0)
break;
if (!current.IsLast)
{
dc.DrawLine(pen, p, new Point(p.X, ActualHeight));
}
}
}
}
}