.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using ICSharpCode.Decompiler.Util;
namespace ICSharpCode.Decompiler.FlowAnalysis
{
/// <summary>
/// Represents a block in the control flow graph.
/// </summary>
[DebuggerDisplay("CFG UserIndex={UserIndex}, UserData={UserData}")]
public class ControlFlowNode
{
/// <summary>
/// User index, can be used to look up additional information in an array.
/// </summary>
public int UserIndex;
/// <summary>
/// User data.
/// </summary>
public object UserData;
/// <summary>
/// Visited flag, used in various algorithms.
/// </summary>
public bool Visited;
/// <summary>
/// Gets the node index in a post-order traversal of the control flow graph, starting at the
/// entry point. This field gets computed by dominance analysis.
/// </summary>
public int PostOrderNumber;
/// <summary>
/// Gets whether this node is reachable. Requires that dominance is computed!
/// </summary>
public bool IsReachable {
get { return DominatorTreeChildren != null; }
}
/// <summary>
/// Gets the immediate dominator (the parent in the dominator tree).
/// Null if dominance has not been calculated; or if the node is unreachable.
/// </summary>
public ControlFlowNode ImmediateDominator { get; internal set; }
/// <summary>
/// List of children in the dominator tree.
/// Null if dominance has not been calculated; or if the node is unreachable.
/// </summary>
public List<ControlFlowNode> DominatorTreeChildren { get; internal set; }
/// <summary>
/// List of incoming control flow edges.
/// </summary>
public readonly List<ControlFlowNode> Predecessors = new List<ControlFlowNode>();
/// <summary>
/// List of outgoing control flow edges.
/// </summary>
public readonly List<ControlFlowNode> Successors = new List<ControlFlowNode>();
public void AddEdgeTo(ControlFlowNode target)
{
this.Successors.Add(target);
target.Predecessors.Add(this);
}
public void TraversePreOrder(Func<ControlFlowNode, IEnumerable<ControlFlowNode>> children, Action<ControlFlowNode> visitAction)
{
if (Visited)
return;
Visited = true;
visitAction(this);
foreach (ControlFlowNode t in children(this))
t.TraversePreOrder(children, visitAction);
}
public void TraversePostOrder(Func<ControlFlowNode, IEnumerable<ControlFlowNode>> children, Action<ControlFlowNode> visitAction)
{
if (Visited)
return;
Visited = true;
foreach (ControlFlowNode t in children(this))
t.TraversePostOrder(children, visitAction);
visitAction(this);
}
/// <summary>
/// Gets whether <c>this</c> dominates <paramref name="node"/>.
/// </summary>
public bool Dominates(ControlFlowNode node)
{
// TODO: this can be made O(1) by numbering the dominator tree
ControlFlowNode tmp = node;
while (tmp != null)
{
if (tmp == this)
return true;
tmp = tmp.ImmediateDominator;
}
return false;
}
#if DEBUG
internal static GraphVizGraph ExportGraph(IReadOnlyList<ControlFlowNode> nodes, Func<ControlFlowNode, string> labelFunc = null)
{
if (labelFunc == null)
{
labelFunc = node => {
var block = node.UserData as IL.Block;
return block != null ? block.Label : node.UserData?.ToString();
};
}
GraphVizGraph g = new GraphVizGraph();
GraphVizNode[] n = new GraphVizNode[nodes.Count];
for (int i = 0; i < n.Length; i++)
{
n[i] = new GraphVizNode(nodes[i].UserIndex);
n[i].shape = "box";
n[i].label = labelFunc(nodes[i]);
g.AddNode(n[i]);
}
foreach (var source in nodes)
{
foreach (var target in source.Successors)
{
g.AddEdge(new GraphVizEdge(source.UserIndex, target.UserIndex));
}
if (source.ImmediateDominator != null)
{
g.AddEdge(
new GraphVizEdge(source.ImmediateDominator.UserIndex, source.UserIndex) {
color = "green"
});
}
}
return g;
}
#endif
}
}