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172 lines
6.3 KiB
172 lines
6.3 KiB
// Copyright (c) 2014 Daniel Grunwald |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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using System.Collections.Generic; |
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using System.Diagnostics; |
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using System.Linq; |
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using Mono.Cecil; |
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namespace ICSharpCode.Decompiler.IL |
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{ |
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/// <summary> |
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/// Visitor that applies a list of transformations to the IL Ast. |
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/// </summary> |
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/// <remarks> |
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/// The base class performs: |
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/// - variable inlining |
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/// - cleanup after branch inlining |
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/// - removal of unnecessary blocks and block containers |
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/// </remarks> |
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public class TransformingVisitor : ILVisitor<ILInstruction> |
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{ |
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protected override ILInstruction Default(ILInstruction inst) |
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{ |
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inst.TransformChildren(this); |
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return inst; |
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} |
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/* |
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protected internal override ILInstruction VisitBranch(Branch inst) |
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{ |
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// If this branch is the only edge to the target block, we can inline the target block here: |
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if (inst.TargetBlock.IncomingEdgeCount == 1 && inst.PopCount == 0) { |
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return inst.TargetBlock; |
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} |
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return base.VisitBranch(inst); |
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} |
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*/ |
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protected bool removeNops; |
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sealed class InliningStack : Stack<ILInstruction>, IInlineContext |
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{ |
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/// <summary> |
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/// Indicates whether inlining was success for at least one |
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/// peek or pop instruction. |
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/// </summary> |
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internal bool didInline; |
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/// <summary> |
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/// Indicates whether inlining encountered a peek or pop instruction |
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/// that could not be inlined. |
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/// </summary> |
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internal bool error; |
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ILInstruction IInlineContext.Peek(InstructionFlags flagsBefore) |
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{ |
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error = true; |
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return null; |
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} |
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ILInstruction IInlineContext.Pop(InstructionFlags flagsBefore) |
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{ |
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if (error) |
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return null; |
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if (base.Count > 0 && SemanticHelper.MayReorder(flagsBefore, base.Peek().Flags)) { |
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didInline = true; |
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return base.Pop(); |
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} |
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error = true; |
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return null; |
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} |
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} |
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protected internal override ILInstruction VisitBlock(Block block) |
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{ |
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var stack = new InliningStack(); |
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List<ILInstruction> output = new List<ILInstruction>(); |
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for (int i = 0; i < block.Instructions.Count; i++) { |
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var inst = block.Instructions[i]; |
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do { |
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inst = inst.AcceptVisitor(this); |
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stack.didInline = false; |
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stack.error = false; |
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inst = inst.Inline(InstructionFlags.None, stack); |
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} while (stack.didInline); // repeat transformations when something was inlined |
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if (stack.error || inst.HasFlag(InstructionFlags.MayBranch)) { |
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// Values currently on the stack might be used on both sides of the branch, |
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// so we can't inline them. |
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// We also have to flush the stack if some occurrence of 'pop' or 'peek' remains in the current instruction. |
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FlushInstructionStack(stack, output); |
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} |
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if (inst.ResultType == StackType.Void) { |
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// We cannot directly push instructions onto the stack if they don't produce |
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// a result. |
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if (!stack.error && stack.Count > 0) { |
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// Wrap the instruction on top of the stack into an inline block, |
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// and append our void-typed instruction to the end of that block. |
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// TODO: I think this is wrong now that we changed the inline block semantics; |
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// we need to re-think how to build inline blocks. |
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var headInst = stack.Pop(); |
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var nestedBlock = headInst as Block ?? new Block { |
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Instructions = { headInst }, |
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ILRange = headInst.ILRange |
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}; |
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nestedBlock.Instructions.Add(inst); |
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stack.Push(nestedBlock); |
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} else { |
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// We can't move incomplete instructions into a nested block |
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// or the instruction stack was empty |
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FlushInstructionStack(stack, output); |
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output.Add(inst); |
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} |
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} else { |
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// Instruction has a result, so we can push it on the stack normally |
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stack.Push(inst); |
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} |
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} |
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FlushInstructionStack(stack, output); |
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if (!(block.Parent is BlockContainer)) { |
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// We can't unpack an instruction from a block if there's the potential that this changes |
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// the pop-order in the phase 1 evaluation of the parent block. |
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if (output.Count == 1 && !output[0].HasFlag(InstructionFlags.MayPeek | InstructionFlags.MayPop)) |
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return output[0]; |
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} |
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block.Instructions.ReplaceList(output); |
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return block; |
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} |
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void FlushInstructionStack(Stack<ILInstruction> stack, List<ILInstruction> output) |
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{ |
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output.AddRange(stack.Reverse()); |
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stack.Clear(); |
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} |
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protected internal override ILInstruction VisitBlockContainer(BlockContainer container) |
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{ |
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container.TransformChildren(this); |
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// VisitBranch() 'steals' blocks from containers. Remove all blocks that were stolen from the block list: |
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Debug.Assert(container.EntryPoint.IncomingEdgeCount > 0); |
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container.Blocks.RemoveAll(b => b.IncomingEdgeCount == 0); |
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// If the container only contains a single block, and the block contents do not jump back to the block start, |
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// we can remove the container. |
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if (container.Blocks.Count == 1 && container.EntryPoint.IncomingEdgeCount == 1) { |
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// If the block has only one instruction, we can remove the block too |
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// (but only if this doesn't change the pop-order in the phase 1 evaluation of the parent block) |
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var instructions = container.EntryPoint.Instructions; |
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if (instructions.Count == 1 && !instructions[0].HasFlag(InstructionFlags.MayPeek | InstructionFlags.MayPop)) |
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return instructions[0]; |
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return container.EntryPoint; |
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} |
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return container; |
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} |
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} |
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}
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