.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
namespace ICSharpCode.NRefactory.TypeSystem
{
/// <summary>
/// Represents an assembly consisting of source code (parsed files).
/// </summary>
public interface IProjectContent : IUnresolvedAssembly
{
/// <summary>
/// Gets the path to the project file (e.g. .csproj).
/// </summary>
string ProjectFileName { get; }
/// <summary>
/// Gets a parsed file by its file name.
/// </summary>
IUnresolvedFile GetFile(string fileName);
/// <summary>
/// Gets the list of all files in the project content.
/// </summary>
IEnumerable<IUnresolvedFile> Files { get; }
/// <summary>
/// Gets the referenced assemblies.
/// </summary>
IEnumerable<IAssemblyReference> AssemblyReferences { get; }
/// <summary>
/// Gets the compiler settings object.
/// The concrete type of the settings object depends on the programming language used to implement this project.
/// </summary>
object CompilerSettings { get; }
/// <summary>
/// Creates a new <see cref="ICompilation"/> that allows resolving within this project.
/// </summary>
/// <remarks>
/// This method does not support <see cref="ProjectReference"/>s. When dealing with a solution
/// containing multiple projects, consider using <see cref="ISolutionSnapshot.GetCompilation"/> instead.
/// </remarks>
ICompilation CreateCompilation();
/// <summary>
/// Creates a new <see cref="ICompilation"/> that allows resolving within this project.
/// </summary>
/// <param name="solutionSnapshot">The parent solution snapshot to use for the compilation.</param>
/// <remarks>
/// This method is intended to be called by ISolutionSnapshot implementations. Other code should
/// call <see cref="ISolutionSnapshot.GetCompilation"/> instead.
/// This method always creates a new compilation, even if the solution snapshot already contains
/// one for this project.
/// </remarks>
ICompilation CreateCompilation(ISolutionSnapshot solutionSnapshot);
/// <summary>
/// Changes the assembly name of this project content.
/// </summary>
IProjectContent SetAssemblyName(string newAssemblyName);
/// <summary>
/// Changes the project file name of this project content.
/// </summary>
IProjectContent SetProjectFileName(string newProjectFileName);
/// <summary>
/// Changes the path to the assembly location (the output path where the project compiles to).
/// </summary>
IProjectContent SetLocation(string newLocation);
/// <summary>
/// Add assembly references to this project content.
/// </summary>
IProjectContent AddAssemblyReferences(IEnumerable<IAssemblyReference> references);
/// <summary>
/// Add assembly references to this project content.
/// </summary>
IProjectContent AddAssemblyReferences(params IAssemblyReference[] references);
/// <summary>
/// Removes assembly references from this project content.
/// </summary>
IProjectContent RemoveAssemblyReferences(IEnumerable<IAssemblyReference> references);
/// <summary>
/// Removes assembly references from this project content.
/// </summary>
IProjectContent RemoveAssemblyReferences(params IAssemblyReference[] references);
/// <summary>
/// Adds the specified files to the project content.
/// If a file with the same name already exists, updated the existing file.
/// </summary>
/// <remarks>
/// You can create an unresolved file by calling <c>ToTypeSystem()</c> on a syntax tree.
/// </remarks>
IProjectContent AddOrUpdateFiles(IEnumerable<IUnresolvedFile> newFiles);
/// <summary>
/// Adds the specified files to the project content.
/// If a file with the same name already exists, this method updates the existing file.
/// </summary>
/// <remarks>
/// You can create an unresolved file by calling <c>ToTypeSystem()</c> on a syntax tree.
/// </remarks>
IProjectContent AddOrUpdateFiles(params IUnresolvedFile[] newFiles);
/// <summary>
/// Removes the files with the specified names.
/// </summary>
IProjectContent RemoveFiles(IEnumerable<string> fileNames);
/// <summary>
/// Removes the files with the specified names.
/// </summary>
IProjectContent RemoveFiles(params string[] fileNames);
/// <summary>
/// Removes types and attributes from oldFile from the project, and adds those from newFile.
/// </summary>
[Obsolete("Use RemoveFiles()/AddOrUpdateFiles() instead")]
IProjectContent UpdateProjectContent(IUnresolvedFile oldFile, IUnresolvedFile newFile);
/// <summary>
/// Removes types and attributes from oldFiles from the project, and adds those from newFiles.
/// </summary>
[Obsolete("Use RemoveFiles()/AddOrUpdateFiles() instead")]
IProjectContent UpdateProjectContent(IEnumerable<IUnresolvedFile> oldFiles, IEnumerable<IUnresolvedFile> newFiles);
/// <summary>
/// Sets the compiler settings object.
/// The concrete type of the settings object depends on the programming language used to implement this project.
/// Using the incorrect type of settings object results in an <see cref="ArgumentException"/>.
/// </summary>
IProjectContent SetCompilerSettings(object compilerSettings);
}
}