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530 lines
8.4 KiB
530 lines
8.4 KiB
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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public static class NullableOperators |
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{ |
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public static void BoolBasic(bool? a, bool? b) |
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{ |
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if (a == b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a != b) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a == b)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a != b)) |
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{ |
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Console.WriteLine(); |
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} |
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} |
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public static void BoolComplex(bool? a, bool x) |
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{ |
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if (a == x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a != x) |
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{ |
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Console.WriteLine(); |
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} |
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if (x == a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x != a) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a == x)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a != x)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(x == a)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(x != a)) |
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{ |
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Console.WriteLine(); |
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} |
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} |
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public static void BoolValueBasic(bool? a, bool? b) |
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{ |
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Console.WriteLine(a == b); |
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Console.WriteLine(a != b); |
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Console.WriteLine(!(a == b)); |
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Console.WriteLine(!(a != b)); |
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} |
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public static void BoolValueComplex(bool? a, bool x) |
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{ |
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Console.WriteLine(a == x); |
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Console.WriteLine(a != x); |
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Console.WriteLine(x == a); |
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Console.WriteLine(x != a); |
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Console.WriteLine(!(a == x)); |
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Console.WriteLine(!(a != x)); |
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Console.WriteLine(!(x == a)); |
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Console.WriteLine(!(x != a)); |
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} |
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public static void IntBasic(int? a, int? b) |
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{ |
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if (a == b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a != b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a > b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a < b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a >= b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a <= b) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a == b)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a != b)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a > b)) |
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{ |
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Console.WriteLine(); |
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} |
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} |
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public static void IntComplex(int? a, int x) |
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{ |
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if (a == x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a != x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a > x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a < x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a >= x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a <= x) |
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{ |
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Console.WriteLine(); |
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} |
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if (x == a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x != a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x > a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x < a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x >= a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x <= a) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a == x)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a != x)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a > x)) |
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{ |
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Console.WriteLine(); |
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} |
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} |
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public static void IntValueBasic(int? a, int? b) |
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{ |
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Console.WriteLine(a == b); |
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Console.WriteLine(a != b); |
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Console.WriteLine(a > b); |
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Console.WriteLine(a < b); |
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Console.WriteLine(a >= b); |
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Console.WriteLine(a <= b); |
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Console.WriteLine(!(a == b)); |
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Console.WriteLine(!(a != b)); |
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Console.WriteLine(!(a > b)); |
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} |
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public static void IntValueComplex(int? a, int x) |
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{ |
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Console.WriteLine(a == x); |
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Console.WriteLine(a != x); |
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Console.WriteLine(a > x); |
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Console.WriteLine(a < x); |
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Console.WriteLine(a >= x); |
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Console.WriteLine(a <= x); |
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Console.WriteLine(x == a); |
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Console.WriteLine(x != a); |
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Console.WriteLine(x > a); |
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Console.WriteLine(x < a); |
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Console.WriteLine(x >= a); |
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Console.WriteLine(x <= a); |
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Console.WriteLine(!(a == x)); |
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Console.WriteLine(!(a != x)); |
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Console.WriteLine(!(a > x)); |
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} |
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public static void NumberBasic(decimal? a, decimal? b) |
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{ |
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if (a == b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a != b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a > b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a < b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a >= b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a <= b) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a == b)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a != b)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a > b)) |
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{ |
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Console.WriteLine(); |
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} |
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} |
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public static void NumberComplex(decimal? a, decimal x) |
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{ |
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if (a == x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a != x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a > x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a < x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a >= x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a <= x) |
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{ |
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Console.WriteLine(); |
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} |
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if (x == a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x != a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x > a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x < a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x >= a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x <= a) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a == x)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a != x)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a > x)) |
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{ |
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Console.WriteLine(); |
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} |
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} |
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public static void NumberValueBasic(decimal? a, decimal? b) |
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{ |
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Console.WriteLine(a == b); |
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Console.WriteLine(a != b); |
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Console.WriteLine(a > b); |
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Console.WriteLine(a < b); |
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Console.WriteLine(a >= b); |
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Console.WriteLine(a <= b); |
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Console.WriteLine(!(a == b)); |
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Console.WriteLine(!(a != b)); |
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Console.WriteLine(!(a > b)); |
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} |
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public static void NumberValueComplex(decimal? a, decimal x) |
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{ |
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Console.WriteLine(a == x); |
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Console.WriteLine(a != x); |
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Console.WriteLine(a > x); |
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Console.WriteLine(a < x); |
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Console.WriteLine(a >= x); |
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Console.WriteLine(a <= x); |
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Console.WriteLine(x == a); |
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Console.WriteLine(x != a); |
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Console.WriteLine(x > a); |
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Console.WriteLine(x < a); |
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Console.WriteLine(x >= a); |
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Console.WriteLine(x <= a); |
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Console.WriteLine(!(a == x)); |
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Console.WriteLine(!(a != x)); |
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Console.WriteLine(!(a > x)); |
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} |
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public static void StructBasic(DateTime? a, DateTime? b) |
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{ |
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if (a == b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a != b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a > b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a < b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a >= b) |
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{ |
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Console.WriteLine(); |
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} |
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if (a <= b) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a == b)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a != b)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a > b)) |
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{ |
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Console.WriteLine(); |
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} |
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} |
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public static void StructComplex(DateTime? a, DateTime x) |
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{ |
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if (a == x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a != x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a > x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a < x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a >= x) |
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{ |
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Console.WriteLine(); |
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} |
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if (a <= x) |
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{ |
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Console.WriteLine(); |
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} |
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if (x == a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x != a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x > a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x < a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x >= a) |
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{ |
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Console.WriteLine(); |
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} |
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if (x <= a) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a == x)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a != x)) |
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{ |
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Console.WriteLine(); |
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} |
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if (!(a > x)) |
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{ |
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Console.WriteLine(); |
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} |
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} |
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public static void StructValueBasic(DateTime? a, DateTime? b) |
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{ |
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Console.WriteLine(a == b); |
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Console.WriteLine(a != b); |
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Console.WriteLine(a > b); |
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Console.WriteLine(a < b); |
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Console.WriteLine(a >= b); |
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Console.WriteLine(a <= b); |
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Console.WriteLine(!(a == b)); |
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Console.WriteLine(!(a != b)); |
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Console.WriteLine(!(a > b)); |
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} |
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public static void StructValueComplex(DateTime? a, DateTime x) |
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{ |
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Console.WriteLine(a == x); |
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Console.WriteLine(a != x); |
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Console.WriteLine(a > x); |
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Console.WriteLine(a < x); |
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Console.WriteLine(a >= x); |
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Console.WriteLine(a <= x); |
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Console.WriteLine(x == a); |
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Console.WriteLine(x != a); |
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Console.WriteLine(x > a); |
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Console.WriteLine(x < a); |
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Console.WriteLine(x >= a); |
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Console.WriteLine(x <= a); |
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Console.WriteLine(!(a == x)); |
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Console.WriteLine(!(a != x)); |
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Console.WriteLine(!(a > x)); |
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} |
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}
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