.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Windows.Media;
using ICSharpCode.AvalonEdit.Editing;
#if NREFACTORY
using ICSharpCode.NRefactory.Editor;
#else
using ICSharpCode.AvalonEdit.Document;
#endif
namespace ICSharpCode.AvalonEdit.CodeCompletion
{
/// <summary>
/// Describes an entry in the <see cref="CompletionList"/>.
/// </summary>
public interface ICompletionData
{
/// <summary>
/// Gets the image.
/// </summary>
ImageSource Image { get; }
/// <summary>
/// Gets the text. This property is used to filter the list of visible elements.
/// </summary>
string Text { get; }
/// <summary>
/// The displayed content. This can be the same as 'Text', or a WPF UIElement if
/// you want to display rich content.
/// </summary>
object Content { get; }
/// <summary>
/// Gets the description.
/// </summary>
object Description { get; }
/// <summary>
/// Gets the priority. This property is used in the selection logic. You can use it to prefer selecting those items
/// which the user is accessing most frequently.
/// </summary>
double Priority { get; }
/// <summary>
/// Perform the completion.
/// </summary>
/// <param name="textArea">The text area on which completion is performed.</param>
/// <param name="completionSegment">The text segment that was used by the completion window if
/// the user types (segment between CompletionWindow.StartOffset and CompletionWindow.EndOffset).</param>
/// <param name="insertionRequestEventArgs">The EventArgs used for the insertion request.
/// These can be TextCompositionEventArgs, KeyEventArgs, MouseEventArgs, depending on how
/// the insertion was triggered.</param>
void Complete(TextArea textArea, ISegment completionSegment, EventArgs insertionRequestEventArgs);
}
}