mirror of https://github.com/icsharpcode/ILSpy.git
				
				
			
			You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					
					
						
							93 lines
						
					
					
						
							3.0 KiB
						
					
					
				
			
		
		
	
	
							93 lines
						
					
					
						
							3.0 KiB
						
					
					
				// Copyright (c) 2014 Daniel Grunwald | 
						|
//  | 
						|
// Permission is hereby granted, free of charge, to any person obtaining a copy of this | 
						|
// software and associated documentation files (the "Software"), to deal in the Software | 
						|
// without restriction, including without limitation the rights to use, copy, modify, merge, | 
						|
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons | 
						|
// to whom the Software is furnished to do so, subject to the following conditions: | 
						|
//  | 
						|
// The above copyright notice and this permission notice shall be included in all copies or | 
						|
// substantial portions of the Software. | 
						|
//  | 
						|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | 
						|
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | 
						|
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | 
						|
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | 
						|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 
						|
// DEALINGS IN THE SOFTWARE. | 
						|
 | 
						|
using System; | 
						|
using System.Collections.Generic; | 
						|
using System.Diagnostics; | 
						|
using System.Linq; | 
						|
using System.Text; | 
						|
using System.Threading.Tasks; | 
						|
 | 
						|
namespace ICSharpCode.Decompiler.IL | 
						|
{ | 
						|
	/// <summary> | 
						|
	/// A container of IL blocks. | 
						|
	/// Each block is an extended basic block (branches may only jump to the beginning of blocks, not into the middle), | 
						|
	/// and only branches within this container may reference the blocks in this container. | 
						|
	/// That means that viewed from the outside, the block container has a single entry point (but possibly multiple exit points), | 
						|
	/// and the same holds for every block within the container. | 
						|
	/// </summary> | 
						|
	partial class BlockContainer : ILInstruction | 
						|
	{ | 
						|
		public readonly InstructionCollection<Block> Blocks; | 
						|
 | 
						|
		public Block EntryPoint { | 
						|
			get { | 
						|
				return Blocks[0]; | 
						|
			} | 
						|
		} | 
						|
 | 
						|
		public BlockContainer() : base(OpCode.BlockContainer) | 
						|
		{ | 
						|
			this.Blocks = new InstructionCollection<Block>(this); | 
						|
		} | 
						|
 | 
						|
		public override void WriteTo(ITextOutput output) | 
						|
		{ | 
						|
			output.WriteLine("BlockContainer {"); | 
						|
			output.Indent(); | 
						|
			foreach (var inst in Blocks) { | 
						|
				inst.WriteTo(output); | 
						|
				output.WriteLine(); | 
						|
				output.WriteLine(); | 
						|
			} | 
						|
			output.Unindent(); | 
						|
			output.Write("}"); | 
						|
		} | 
						|
		 | 
						|
		public override IEnumerable<ILInstruction> Children { | 
						|
			get { return Blocks; } | 
						|
		} | 
						|
		 | 
						|
		public override void TransformChildren(ILVisitor<ILInstruction> visitor) | 
						|
		{ | 
						|
			foreach (var block in Blocks) { | 
						|
				// Recurse into the blocks, but don't allow replacing the block | 
						|
				if (block.AcceptVisitor(visitor) != block) | 
						|
					throw new InvalidOperationException("Cannot replace blocks in BlockContainer"); | 
						|
			} | 
						|
		} | 
						|
 | 
						|
		protected override InstructionFlags ComputeFlags() | 
						|
		{ | 
						|
			var flags = InstructionFlags.None; | 
						|
			foreach (var block in Blocks) { | 
						|
				flags |= block.Flags; | 
						|
			} | 
						|
			return flags; | 
						|
		} | 
						|
		 | 
						|
		internal override ILInstruction Inline(InstructionFlags flagsBefore, Stack<ILInstruction> instructionStack, out bool finished) | 
						|
		{ | 
						|
			finished = false; | 
						|
			return this; | 
						|
		} | 
						|
	} | 
						|
} | 
						|
 | 
						|
 | 
						|
 |