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189 lines
7.9 KiB
189 lines
7.9 KiB
// Copyright (c) 2014 Daniel Grunwald |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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using System; |
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using System.Collections; |
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using System.Diagnostics; |
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using System.Linq; |
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using ICSharpCode.Decompiler.FlowAnalysis; |
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using ICSharpCode.Decompiler.IL.Transforms; |
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namespace ICSharpCode.Decompiler.IL.ControlFlow |
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{ |
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/// <summary> |
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/// Detects 'if' structure and other non-loop aspects of control flow. |
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/// </summary> |
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/// <remarks> |
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/// Order dependency: should run after loop detection. |
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/// Blocks should be basic blocks prior to this transform. |
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/// After this transform, they will be extended basic blocks. |
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/// </remarks> |
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public class ConditionDetection : IILTransform |
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{ |
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public void Run(ILFunction function, ILTransformContext context) |
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{ |
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foreach (var container in function.Descendants.OfType<BlockContainer>()) { |
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Run(container, context); |
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} |
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} |
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BlockContainer currentContainer; |
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ControlFlowNode[] controlFlowGraph; |
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void Run(BlockContainer container, ILTransformContext context) |
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{ |
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currentContainer = container; |
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controlFlowGraph = LoopDetection.BuildCFG(container); |
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Dominance.ComputeDominance(controlFlowGraph[0], context.CancellationToken); |
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BuildConditionStructure(controlFlowGraph[0]); |
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controlFlowGraph = null; |
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currentContainer = null; |
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container.Blocks.RemoveAll(b => b.Parent != container || b.Instructions.Count == 0); |
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} |
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/// <summary> |
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/// Builds structured control flow for the block associated with the control flow node. |
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/// </summary> |
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/// <remarks> |
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/// After a block was processed, it should use structured control flow |
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/// and have just a single 'regular' exit point (last branch instruction in the block) |
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/// </remarks> |
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void BuildConditionStructure(ControlFlowNode cfgNode) |
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{ |
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Block block = (Block)cfgNode.UserData; |
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// First, process the children in the dominator tree. |
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// This ensures that blocks being embedded into this block are already fully processed. |
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foreach (var child in cfgNode.DominatorTreeChildren) |
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BuildConditionStructure(child); |
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// Last instruction is one with unreachable endpoint |
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// (guaranteed by combination of BlockContainer and Block invariants) |
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Debug.Assert(block.Instructions.Last().HasFlag(InstructionFlags.EndPointUnreachable)); |
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ILInstruction exitInst = block.Instructions.Last(); |
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// Previous-to-last instruction might have conditional control flow, |
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// usually an IfInstruction with a branch: |
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IfInstruction ifInst = block.Instructions.SecondToLastOrDefault() as IfInstruction; |
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if (ifInst != null && ifInst.FalseInst.OpCode == OpCode.Nop) { |
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if (IsBranchToLaterTarget(ifInst.TrueInst, exitInst)) { |
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// "if (c) goto lateBlock; goto earlierBlock;" |
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// -> "if (!c)" goto earlierBlock; goto lateBlock; |
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// This reordering should make the if structure correspond more closely to the original C# source code |
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block.Instructions[block.Instructions.Count - 1] = ifInst.TrueInst; |
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ifInst.TrueInst = exitInst; |
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exitInst = block.Instructions.Last(); |
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ifInst.Condition = new LogicNot(ifInst.Condition); |
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} |
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ILInstruction trueExitInst; |
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if (IsUsableBranchToChild(cfgNode, ifInst.TrueInst)) { |
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// "if (...) goto targetBlock; exitInst;" |
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// -> "if (...) { targetBlock } exitInst;" |
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var targetBlock = ((Branch)ifInst.TrueInst).TargetBlock; |
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// The targetBlock was already processed, we can embed it into the if statement: |
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ifInst.TrueInst = targetBlock; |
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trueExitInst = targetBlock.Instructions.LastOrDefault(); |
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if (CompatibleExitInstruction(exitInst, trueExitInst)) { |
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// "if (...) { ...; goto exitPoint } goto exitPoint;" |
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// -> "if (...) { ... } goto exitPoint;" |
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targetBlock.Instructions.RemoveAt(targetBlock.Instructions.Count - 1); |
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trueExitInst = null; |
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} |
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} else { |
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trueExitInst = ifInst.TrueInst; |
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} |
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if (IsUsableBranchToChild(cfgNode, exitInst)) { |
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var targetBlock = ((Branch)exitInst).TargetBlock; |
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var falseExitInst = targetBlock.Instructions.LastOrDefault(); |
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if (CompatibleExitInstruction(trueExitInst, falseExitInst)) { |
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// if (...) { ...; goto exitPoint; } goto nextBlock; nextBlock: ...; goto exitPoint; |
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// -> if (...) { ... } else { ... } goto exitPoint; |
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targetBlock.Instructions.RemoveAt(targetBlock.Instructions.Count - 1); |
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ifInst.FalseInst = targetBlock; |
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exitInst = block.Instructions[block.Instructions.Count - 1] = falseExitInst; |
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Block trueBlock = ifInst.TrueInst as Block; |
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if (trueBlock != null) { |
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Debug.Assert(trueExitInst == trueBlock.Instructions.Last()); |
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trueBlock.Instructions.RemoveAt(trueBlock.Instructions.Count - 1); |
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} else { |
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Debug.Assert(trueExitInst == ifInst.TrueInst); |
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ifInst.TrueInst = new Nop { ILRange = ifInst.TrueInst.ILRange }; |
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} |
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} |
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} |
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if (ifInst.FalseInst.OpCode != OpCode.Nop && ifInst.FalseInst.ILRange.Start < ifInst.TrueInst.ILRange.Start |
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|| ifInst.TrueInst.OpCode == OpCode.Nop) |
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{ |
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// swap true and false branches of if, to bring them in the same order as the IL code |
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var oldTrue = ifInst.TrueInst; |
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ifInst.TrueInst = ifInst.FalseInst; |
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ifInst.FalseInst = oldTrue; |
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ifInst.Condition = new LogicNot(ifInst.Condition); |
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} |
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} |
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if (IsUsableBranchToChild(cfgNode, exitInst)) { |
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// "...; goto usableblock;" |
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// -> embed target block in this block |
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var targetBlock = ((Branch)exitInst).TargetBlock; |
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Debug.Assert(exitInst == block.Instructions.Last()); |
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block.Instructions.RemoveAt(block.Instructions.Count - 1); |
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block.Instructions.AddRange(targetBlock.Instructions); |
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targetBlock.Instructions.Clear(); |
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} |
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} |
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bool IsBranchToLaterTarget(ILInstruction inst1, ILInstruction inst2) |
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{ |
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Block block1, block2; |
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if (inst1.MatchBranch(out block1) && inst2.MatchBranch(out block2)) { |
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return block1.ILRange.Start > block2.ILRange.Start; |
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} |
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return false; |
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} |
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bool IsUsableBranchToChild(ControlFlowNode cfgNode, ILInstruction potentialBranchInstruction) |
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{ |
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Branch br = potentialBranchInstruction as Branch; |
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if (br == null) |
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return false; |
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var targetBlock = br.TargetBlock; |
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return targetBlock.Parent == currentContainer && cfgNode.Dominates(controlFlowGraph[targetBlock.ChildIndex]) |
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&& targetBlock.IncomingEdgeCount == 1 && targetBlock.FinalInstruction.OpCode == OpCode.Nop; |
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} |
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internal static bool CompatibleExitInstruction(ILInstruction exit1, ILInstruction exit2) |
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{ |
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if (exit1 == null || exit2 == null || exit1.OpCode != exit2.OpCode) |
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return false; |
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switch (exit1.OpCode) { |
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case OpCode.Branch: |
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Branch br1 = (Branch)exit1; |
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Branch br2 = (Branch)exit2; |
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return br1.TargetBlock == br2.TargetBlock; |
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case OpCode.Leave: |
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Leave leave1 = (Leave)exit1; |
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Leave leave2 = (Leave)exit2; |
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return leave1.TargetContainer == leave2.TargetContainer; |
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case OpCode.Return: |
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Return ret1 = (Return)exit1; |
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Return ret2 = (Return)exit2; |
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return ret1.ReturnValue == null && ret2.ReturnValue == null; |
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default: |
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return false; |
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} |
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} |
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} |
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}
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