.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<AssemblyName>TestFixtures.Resources</AssemblyName>
<RootNamespace>TestFixtures.Resources</RootNamespace>
<Nullable>enable</Nullable>
<!-- Standalone fixture for manual ILSpy testing — keep build artifacts entirely
under this directory so the parent solution doesn't try to compile it. -->
<BaseOutputPath>$(MSBuildThisFileDirectory)bin\</BaseOutputPath>
</PropertyGroup>
<ItemGroup>
<!-- Each resource keeps its file name as the manifest name so it ends up routed to the
right specialised resource node by extension. -->
<EmbeddedResource Include="fixtures\sample.xml" LogicalName="sample.xml" />
<EmbeddedResource Include="fixtures\schema.xsd" LogicalName="schema.xsd" />
<EmbeddedResource Include="fixtures\transform.xslt" LogicalName="transform.xslt" />
<EmbeddedResource Include="fixtures\Window.xaml" LogicalName="Window.xaml" />
<EmbeddedResource Include="fixtures\logo.png" LogicalName="logo.png" />
<EmbeddedResource Include="fixtures\logo.bmp" LogicalName="logo.bmp" />
<EmbeddedResource Include="fixtures\logo.jpg" LogicalName="logo.jpg" />
<EmbeddedResource Include="fixtures\logo.gif" LogicalName="logo.gif" />
<EmbeddedResource Include="fixtures\favicon.ico" LogicalName="favicon.ico" />
<EmbeddedResource Include="fixtures\pointer.cur" LogicalName="pointer.cur" />
<EmbeddedResource Include="fixtures\Strings.resources" LogicalName="Strings.resources" />
<EmbeddedResource Include="fixtures\blob.bin" LogicalName="blob.bin" />
</ItemGroup>
<!-- Generate.cs is for the Generate.csproj only; exclude from compilation here. -->
<ItemGroup>
<Compile Remove="Generate.cs" />
<None Remove="Generate.cs" />
</ItemGroup>
</Project>