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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under MIT X11 license (for details please see \doc\license.txt)
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace ICSharpCode.NRefactory.CSharp.PatternMatching
{
public class OptionalNode : Pattern
{
public static readonly Role<AstNode> ElementRole = new Role<AstNode>("Element", AstNode.Null);
public OptionalNode(AstNode childNode)
{
AddChild(childNode, ElementRole);
}
public OptionalNode(string groupName, AstNode childNode) : this(new NamedNode(groupName, childNode))
{
}
internal override bool DoMatchCollection(Role role, AstNode pos, Match match, Stack<Pattern.PossibleMatch> backtrackingStack)
{
backtrackingStack.Push(new PossibleMatch(pos, match.CheckPoint()));
return GetChildByRole(ElementRole).DoMatch(pos, match);
}
protected internal override bool DoMatch(AstNode other, Match match)
{
if (other == null || other.IsNull)
return true;
else
return GetChildByRole(ElementRole).DoMatch(other, match);
}
public override S AcceptVisitor<T, S>(IAstVisitor<T, S> visitor, T data)
{
return ((IPatternAstVisitor<T, S>)visitor).VisitOptionalNode(this, data);
}
}
}