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519 lines
22 KiB
519 lines
22 KiB
// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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// software and associated documentation files (the "Software"), to deal in the Software |
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// without restriction, including without limitation the rights to use, copy, modify, merge, |
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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// to whom the Software is furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies or |
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// substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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// DEALINGS IN THE SOFTWARE. |
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#if DEBUG |
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using System; |
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using System.Globalization; |
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using System.Linq; |
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using System.Threading.Tasks; |
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using Avalonia.Controls; |
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using Avalonia.Headless.NUnit; |
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using Avalonia.Threading; |
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using Avalonia.VisualTree; |
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using AwesomeAssertions; |
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using ICSharpCode.Decompiler.CSharp; |
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using ICSharpCode.Decompiler.CSharp.Syntax; |
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using ICSharpCode.Decompiler.CSharp.Transforms; |
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using ICSharpCode.Decompiler.DebugSteps; |
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using ICSharpCode.ILSpy; |
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using ICSharpCode.ILSpy.AppEnv; |
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using ICSharpCode.ILSpy.Docking; |
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using ICSharpCode.ILSpy.Languages; |
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using ICSharpCode.ILSpy.TextView; |
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using ICSharpCode.ILSpy.TreeNodes; |
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using ICSharpCode.ILSpy.ViewModels; |
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using ICSharpCode.ILSpy.Views; |
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using NUnit.Framework; |
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namespace ICSharpCode.ILSpy.Tests.Views; |
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/// <summary> |
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/// Pins the Debug Steps wiring at the composition layer. Tests are gated by DEBUG since |
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/// the feature is itself DEBUG-only — Release builds wouldn't have the types these |
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/// assertions reference. |
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/// </summary> |
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[TestFixture] |
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public class DebugStepsTests |
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{ |
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[AvaloniaTest] |
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public Task DebugStepsPaneModel_Is_Exported_As_A_ToolPane() |
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{ |
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// MEF tool-pane registry contract: DebugStepsPaneModel registers under its |
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// PaneContentId so DockWorkspace.ShowToolPane(...) can surface it. |
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var pane = AppComposition.Current.GetExport<DebugStepsPaneModel>(); |
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((object?)pane).Should().NotBeNull("DebugStepsPaneModel must resolve as a [Shared] export"); |
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pane.Id.Should().Be(DebugStepsPaneModel.PaneContentId); |
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pane.Title.Should().Be("Debug Steps"); |
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return Task.CompletedTask; |
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} |
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[AvaloniaTest] |
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public Task DebugStepsPaneModel_WritingOptions_Default_Enables_Field_And_LogicOperation_Sugar() |
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{ |
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// The default writing options match the WPF baseline: field sugar and |
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// logic-operation sugar on; IL ranges and child-index-in-block off. The four |
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// CheckBoxes in DebugSteps.axaml bind two-way against these defaults. |
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var options = DebugStepsPaneModel.WritingOptions; |
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options.UseFieldSugar.Should().BeTrue(); |
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options.UseLogicOperationSugar.Should().BeTrue(); |
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options.ShowILRanges.Should().BeFalse(); |
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options.ShowChildIndexInBlock.Should().BeFalse(); |
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return Task.CompletedTask; |
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} |
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[AvaloniaTest] |
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public async Task Debug_Steps_VM_Populates_After_ILAst_Decompile_Regardless_Of_View_Lifecycle() |
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{ |
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// End-to-end repro of the user-reported "Debug Steps pane is empty" bug: |
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// 1. Boot the window, load assemblies. |
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// 2. Select a method. |
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// 3. Switch the active language to BlockIL (ILAst). |
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// 4. Wait for the BlockIL decompile to finish — its OnStepperUpdated event fires. |
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// 5. Assert the DebugStepsPaneModel's Steps property is populated. |
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// |
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// Asserting against the VM (not the View) decouples this test from the dock layout's |
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// view-realisation timing — which is the whole point of the fix that moved state |
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// from the View into the VM. If `Steps` is populated, any view that binds to it (now |
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// or later) will render the correct content. |
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var window = AppComposition.Current.GetExport<MainWindow>(); |
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window.Show(); |
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var vm = (MainWindowViewModel)window.DataContext!; |
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await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); |
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var typeNode = vm.AssemblyTreeModel.FindNode<TypeTreeNode>( |
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"System.Linq", "System.Linq", "System.Linq.Enumerable"); |
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typeNode.IsExpanded = true; |
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var method = typeNode.Children.OfType<MethodTreeNode>() |
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.First(m => m.MethodDefinition.Name == "AsEnumerable"); |
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vm.AssemblyTreeModel.SelectNode(method); |
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await vm.DockWorkspace.WaitForDecompiledTextAsync(); |
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var languageService = AppComposition.Current.GetExport<LanguageService>(); |
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var blockIL = languageService.Languages.OfType<ILAstLanguage>() |
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.Single(l => l.Name == "ILAst"); |
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languageService.CurrentLanguage = blockIL; |
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await vm.DockWorkspace.WaitForDecompiledTextAsync(); |
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blockIL.Stepper.Steps.Should().NotBeEmpty( |
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"BlockILLanguage.DecompileMethod must populate context.Stepper.Steps when STEP is defined"); |
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var debugStepsVm = AppComposition.Current.GetExport<DebugStepsPaneModel>(); |
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await Waiters.WaitForAsync( |
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() => debugStepsVm.Steps?.Count > 0, |
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description: "DebugStepsPaneModel.Steps to be populated after the ILAst decompile"); |
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debugStepsVm.Steps.Should().NotBeNullOrEmpty( |
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"after switching to ILAst and decompiling, the VM's Steps must list the stepper's recorded transforms"); |
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} |
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[AvaloniaTest] |
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public async Task CSharp_DebugSteps_Are_Grouped_By_Ast_Transform() |
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{ |
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var window = AppComposition.Current.GetExport<MainWindow>(); |
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window.Show(); |
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var vm = (MainWindowViewModel)window.DataContext!; |
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await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); |
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var languageService = AppComposition.Current.GetExport<LanguageService>(); |
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var csharp = languageService.Languages.OfType<CSharpLanguage>().First(); |
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languageService.CurrentLanguage = csharp; |
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var typeNode = vm.AssemblyTreeModel.FindNode<TypeTreeNode>( |
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"System.Linq", "System.Linq", "System.Linq.Enumerable"); |
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typeNode.IsExpanded = true; |
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var method = typeNode.Children.OfType<MethodTreeNode>() |
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.First(m => m.MethodDefinition.Name == "Range"); |
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vm.AssemblyTreeModel.SelectNode(method); |
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await vm.DockWorkspace.WaitForDecompiledTextAsync(); |
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var debugStepsVm = AppComposition.Current.GetExport<DebugStepsPaneModel>(); |
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await Waiters.WaitForAsync( |
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() => debugStepsVm.Steps?.Count > 0, |
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description: "DebugStepsPaneModel.Steps to be populated after the C# decompile"); |
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var astTransformNames = CSharpDecompiler.GetAstTransforms() |
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.Select(transform => transform.GetType().Name) |
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.ToArray(); |
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debugStepsVm.Steps! |
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.Select(step => StripStepNumber(step.Description)) |
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.Should().Equal(astTransformNames, |
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"C# debug steps must use AST transforms as top-level groups"); |
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var transformGroupWithChanges = debugStepsVm.Steps! |
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.FirstOrDefault(step => step.Children.Count > 0); |
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transformGroupWithChanges.Should().NotBeNull( |
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"individual C# AST mutation steps must be nested under their transform group"); |
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transformGroupWithChanges!.Children |
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.Select(step => StripStepNumber(step.Description)) |
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.Should().Contain( |
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description => !astTransformNames.Contains(description), |
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"nested C# debug steps must describe individual AST mutation points"); |
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var collectedSteps = debugStepsVm.Steps; |
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var replayStep = transformGroupWithChanges.Children.First(); |
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var tab = vm.DockWorkspace.ActiveDecompilerTab!; |
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await tab.RestartDecompileWithStepLimit(replayStep.BeginStep, isDebug: false, replayStep.BeginStep); |
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tab.Text.Should().NotBeNullOrWhiteSpace("C# replay before a selected AST mutation step must still emit code"); |
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AssertPreciseHighlight(tab, "C# replay before a selected AST mutation step must locate the changed node"); |
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debugStepsVm.Steps.Should().BeSameAs(collectedSteps, |
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"a step-limited C# replay must not replace the full step tree shown by the pane"); |
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await tab.RestartDecompileWithStepLimit(replayStep.EndStep, isDebug: false, replayStep.BeginStep); |
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tab.Text.Should().NotBeNullOrWhiteSpace("C# replay after a selected AST mutation step must still emit code"); |
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AssertPreciseHighlight(tab, "C# replay after a selected AST mutation step must locate the changed node"); |
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debugStepsVm.Steps.Should().BeSameAs(collectedSteps, |
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"a step-limited C# replay must preserve the current full-run step tree and selection context"); |
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static string StripStepNumber(string description) |
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{ |
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var separatorIndex = description.IndexOf(": ", StringComparison.Ordinal); |
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return separatorIndex >= 0 ? description[(separatorIndex + 2)..] : description; |
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} |
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} |
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[AvaloniaTest] |
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public async Task ILAst_DebugStep_Replay_Highlights_Changed_Instruction() |
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{ |
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var window = AppComposition.Current.GetExport<MainWindow>(); |
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window.Show(); |
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var vm = (MainWindowViewModel)window.DataContext!; |
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await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); |
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var languageService = AppComposition.Current.GetExport<LanguageService>(); |
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var blockIL = languageService.Languages.OfType<ILAstLanguage>().Single(l => l.Name == "ILAst"); |
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languageService.CurrentLanguage = blockIL; |
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var typeNode = vm.AssemblyTreeModel.FindNode<TypeTreeNode>( |
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"System.Linq", "System.Linq", "System.Linq.Enumerable"); |
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typeNode.IsExpanded = true; |
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var method = typeNode.Children.OfType<MethodTreeNode>() |
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.First(m => m.MethodDefinition.Name == "Range"); |
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vm.AssemblyTreeModel.SelectNode(method); |
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await vm.DockWorkspace.WaitForDecompiledTextAsync(); |
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var debugStepsVm = AppComposition.Current.GetExport<DebugStepsPaneModel>(); |
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await Waiters.WaitForAsync( |
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() => debugStepsVm.Steps?.Count > 0, |
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description: "DebugStepsPaneModel.Steps to be populated after the ILAst decompile"); |
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// Replaying an individual mutation step is what surfaces a single IL change; the leaf |
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// step's changed instruction (or a surviving ancestor) must map to a rendered text range. |
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var replayStep = FirstLeafStep(debugStepsVm.Steps!); |
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replayStep.Should().NotBeNull("the ILAst stepper must record individual mutation steps"); |
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var collectedSteps = debugStepsVm.Steps; |
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var tab = vm.DockWorkspace.ActiveDecompilerTab!; |
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await tab.RestartDecompileWithStepLimit(replayStep!.BeginStep, isDebug: false, replayStep.BeginStep); |
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tab.Text.Should().NotBeNullOrWhiteSpace("ILAst replay before a selected step must still emit IL"); |
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AssertPreciseHighlight(tab, "ILAst replay before a selected step must locate the changed instruction"); |
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debugStepsVm.Steps.Should().BeSameAs(collectedSteps, |
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"a step-limited ILAst replay must not replace the full step tree shown by the pane"); |
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await tab.RestartDecompileWithStepLimit(replayStep.EndStep, isDebug: false, replayStep.BeginStep); |
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tab.Text.Should().NotBeNullOrWhiteSpace("ILAst replay after a selected step must still emit IL"); |
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AssertPreciseHighlight(tab, "ILAst replay after a selected step must locate the changed instruction"); |
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// The first leaf step that acts on a concrete instruction; a step whose Position is null |
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// (e.g. an empty transform group) has nothing to highlight and is not what a user replays. |
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static Stepper.Node? FirstLeafStep(System.Collections.Generic.IEnumerable<Stepper.Node> steps) |
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{ |
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foreach (var step in steps) |
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{ |
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if (step.Children.Count == 0) |
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{ |
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if (step.Position != null) |
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return step; |
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continue; |
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} |
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var leaf = FirstLeafStep(step.Children); |
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if (leaf != null) |
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return leaf; |
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} |
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return null; |
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} |
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} |
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[AvaloniaTest] |
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public Task ILAst_And_TypedIL_Languages_Are_Registered_In_Debug_Builds() |
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{ |
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// Two ILAstLanguage subclasses: BlockILLanguage ("ILAst") drives the stepper, |
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// TypedILLanguage ("Typed IL") writes type-annotated raw IL without transforms. |
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// Both register via [Export(typeof(Language))]; the language picker uses them |
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// in addition to C# and the disassembler-IL language. |
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var languageService = AppComposition.Current.GetExport<LanguageService>(); |
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languageService.Languages.OfType<ILAstLanguage>().Should().HaveCount(2, |
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"both BlockIL and TypedIL must be registered when DEBUG is defined"); |
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languageService.Languages.Should().Contain(l => l.Name == "ILAst"); |
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languageService.Languages.Should().Contain(l => l.Name == "Typed IL"); |
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return Task.CompletedTask; |
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} |
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[AvaloniaTest] |
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public Task NodeLookup_Resolves_Copied_Ast_Annotations() |
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{ |
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var marker = new DebugStepMarker(); |
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var original = new IdentifierExpression("old"); |
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original.AddAnnotation(marker); |
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var replacement = new IdentifierExpression("new").CopyAnnotationsFrom(original); |
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var lookup = new NodeLookup(); |
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lookup.AddNode(replacement, 12, 3); |
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lookup.TryGetRange(marker, out var range).Should().BeTrue( |
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"C# debug-step markers copied by AST replacements must still resolve to emitted text"); |
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range.Start.Should().Be(12); |
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range.Length.Should().Be(3); |
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// A non-marker annotation is not bridged: only the debug-step marker is queried by the |
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// resolver, and indexing arbitrary shared annotations would collide by reference identity. |
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var otherAnnotation = new object(); |
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var otherNode = new IdentifierExpression("x"); |
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otherNode.AddAnnotation(otherAnnotation); |
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lookup.AddNode(otherNode, 30, 1); |
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lookup.TryGetRange(otherAnnotation, out _).Should().BeFalse( |
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"only DebugStepMarker annotations are bridged to a text range"); |
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return Task.CompletedTask; |
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} |
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[AvaloniaTest] |
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public Task DebugStepHighlighter_Removal_Resolves_To_Seam_Caret() |
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{ |
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// A step whose node was removed has no precise range and (in this fixture) no rendered |
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// ancestor, only surviving neighbors. It must resolve to a zero-length caret at the gap: |
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// the successor's start when one survives, otherwise the predecessor's end. |
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var successor = new object(); |
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var predecessor = new object(); |
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var successorLookup = new NodeLookup(); |
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successorLookup.AddNode(successor, 40, 6); |
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var removalWithSuccessor = new Stepper.Node("0: Remove statement") { |
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BeginStep = 0, |
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EndStep = 1 |
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}; |
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removalWithSuccessor.SeamAnchors.Add((successor, false)); |
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removalWithSuccessor.SeamAnchors.Add((predecessor, true)); |
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var successorStepper = new Stepper(); |
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successorStepper.Steps.Add(removalWithSuccessor); |
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DebugStepHighlighter.TryResolve(successorStepper, stepLimit: 1, highlightStep: 0, successorLookup, out var caret) |
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.Should().BeTrue("a removed node must still resolve to a surviving seam neighbor"); |
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caret.Length.Should().Be(0, "a removal has no text to highlight, only a caret at the gap"); |
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caret.Start.Should().Be(40, "the caret sits at the successor's start, where the node was"); |
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// Only the predecessor survives: the caret sits at its end (10 + 5). |
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var predecessorLookup = new NodeLookup(); |
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predecessorLookup.AddNode(predecessor, 10, 5); |
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var removalWithPredecessor = new Stepper.Node("0: Remove statement") { |
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BeginStep = 0, |
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EndStep = 1 |
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}; |
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removalWithPredecessor.SeamAnchors.Add((successor, false)); |
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removalWithPredecessor.SeamAnchors.Add((predecessor, true)); |
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var predecessorStepper = new Stepper(); |
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predecessorStepper.Steps.Add(removalWithPredecessor); |
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DebugStepHighlighter.TryResolve(predecessorStepper, stepLimit: 1, highlightStep: 0, predecessorLookup, out var endCaret) |
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.Should().BeTrue("a removed node must fall back to a surviving predecessor"); |
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endCaret.Length.Should().Be(0); |
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endCaret.Start.Should().Be(15, "with no successor, the caret sits at the predecessor's end"); |
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return Task.CompletedTask; |
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} |
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[AvaloniaTest] |
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public Task DebugStepFilter_Keeps_Matches_And_The_Path_To_Them() |
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{ |
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var converter = new DebugStepFilterConverter(); |
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var matchingLeaf = new Stepper.Node("3: Introduce query continuation"); |
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var otherLeaf = new Stepper.Node("4: Flatten switch section block"); |
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var group = new Stepper.Node("CombineQueryExpressions"); |
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group.Children.Add(matchingLeaf); |
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group.Children.Add(otherLeaf); |
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// An empty filter shows every row. |
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Filter(group, "").Should().BeTrue(); |
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Filter(otherLeaf, " ").Should().BeTrue(); |
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// A group survives because a descendant matches, keeping the path to the match. |
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Filter(group, "continuation").Should().BeTrue(); |
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// The matching leaf survives, case-insensitively. |
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Filter(matchingLeaf, "CONTINUATION").Should().BeTrue(); |
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// A sibling that neither matches nor leads to a match is hidden. |
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Filter(otherLeaf, "continuation").Should().BeFalse(); |
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return Task.CompletedTask; |
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bool Filter(Stepper.Node node, string filter) |
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=> (bool)converter.Convert(new object?[] { node, filter }, typeof(bool), null, CultureInfo.InvariantCulture); |
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} |
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[AvaloniaTest] |
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public Task DebugSteps_View_Loads_With_Filter_Applied() |
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{ |
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// Guards the filter wiring in the XAML -- a MultiBinding inside a TreeViewItem style Setter |
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// plus the RelativeSource lookups -- against a structural break that x:CompileBindings="False" |
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// would not catch at build time. Realising the view with a populated tree and a live filter |
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// must not throw. |
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var vm = new DebugStepsPaneModel(); |
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var group = new Stepper.Node("CombineQueryExpressions"); |
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group.Children.Add(new Stepper.Node("3: Introduce query continuation")); |
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group.Children.Add(new Stepper.Node("4: Flatten switch section block")); |
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vm.Steps = new[] { group }; |
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vm.IsAvailable = true; |
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var window = new Window { Width = 400, Height = 300, Content = new DebugSteps { DataContext = vm } }; |
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window.Show(); |
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vm.FilterText = "continuation"; |
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Dispatcher.UIThread.RunJobs(); |
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window.Close(); |
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return Task.CompletedTask; |
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} |
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// A replay highlight must land on the changed node, not merely be non-null: in bounds, not a |
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// flood of the whole document, and (unless it is a zero-length removal caret) on rendered code |
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// rather than whitespace. This is what keeps the ancestor fallback from silently widening every |
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// highlight to the enclosing method undetected. |
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static void AssertPreciseHighlight(DecompilerTabPageModel tab, string because) |
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{ |
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tab.DebugStepHighlight.Should().NotBeNull(because); |
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var range = tab.DebugStepHighlight!.Value; |
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var text = tab.Text!; |
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(range.Start >= 0 && range.Start + range.Length <= text.Length).Should() |
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.BeTrue("the debug-step highlight must lie within the emitted document"); |
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range.Length.Should().BeLessThan(text.Length, |
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"the highlight must mark a specific node, not flood the whole document"); |
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if (range.Length > 0) |
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{ |
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text.Substring(range.Start, range.Length).Trim().Should() |
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.NotBeEmpty("a non-caret highlight must cover rendered code, not just whitespace"); |
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} |
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} |
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[AvaloniaTest] |
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public Task MarkNodeStart_Does_Not_Record_When_Node_Tracking_Is_Disabled() |
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{ |
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var output = new AvaloniaEditTextOutput(); |
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var node = new object(); |
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output.MarkNodeStart(node); |
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output.Write("statement;"); |
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output.MarkNodeEnd(node); |
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output.NodeLookup.TryGetRange(node, out _).Should().BeFalse(); |
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return Task.CompletedTask; |
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} |
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[AvaloniaTest] |
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public Task MarkNodeStart_Excludes_Leading_Indentation() |
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{ |
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// A node opened at the start of an indented line must record its range from the first real |
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// character, so the debug-step highlight does not extend across the indentation to column 0. |
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var output = new AvaloniaEditTextOutput { EnableNodeTracking = true }; |
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output.Indent(); |
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output.WriteLine(); |
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var node = new object(); |
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output.MarkNodeStart(node); |
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output.Write("statement;"); |
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output.MarkNodeEnd(node); |
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output.NodeLookup.TryGetRange(node, out var range).Should().BeTrue(); |
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output.GetText().Substring(range.Start, range.Length).Should().Be("statement;"); |
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return Task.CompletedTask; |
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} |
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[AvaloniaTest] |
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public Task MarkNodeEnd_Records_Nodes_Regardless_Of_Close_Order() |
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{ |
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// Node spans are keyed by identity, so closing an outer node before the inner one it still |
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// contains must not discard either range. A stack that popped by position would lose both. |
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var output = new AvaloniaEditTextOutput { EnableNodeTracking = true }; |
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var outer = new object(); |
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var inner = new object(); |
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output.MarkNodeStart(outer); |
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output.Write("a("); |
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output.MarkNodeStart(inner); |
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output.Write("b"); |
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output.MarkNodeEnd(outer); |
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output.Write(")"); |
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output.MarkNodeEnd(inner); |
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output.NodeLookup.TryGetRange(outer, out var outerRange).Should().BeTrue(); |
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output.GetText().Substring(outerRange.Start, outerRange.Length).Should().Be("a(b"); |
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output.NodeLookup.TryGetRange(inner, out var innerRange).Should().BeTrue(); |
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output.GetText().Substring(innerRange.Start, innerRange.Length).Should().Be("b)"); |
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return Task.CompletedTask; |
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} |
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[AvaloniaTest] |
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public Task Pane_Reports_Not_Available_For_Languages_Without_Debug_Steps() |
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{ |
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// The step tree only makes sense for IDebugStepProvider languages (C#, ILAst, Typed IL). |
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// For the plain IL disassembler the pane must not keep showing the previous language's |
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// stale step tree (whose commands would trigger pointless re-decompiles); it reports |
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// unavailability so the view swaps in a "not available" message instead. |
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var languageService = AppComposition.Current.GetExport<LanguageService>(); |
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var debugStepsVm = AppComposition.Current.GetExport<DebugStepsPaneModel>(); |
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|
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languageService.CurrentLanguage = languageService.Languages.OfType<CSharpLanguage>().First(); |
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global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); |
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debugStepsVm.IsAvailable.Should().BeTrue("C# provides debug steps"); |
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|
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// Simulate a populated tree from the C# run, then flip to the disassembler language. |
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debugStepsVm.Steps = new[] { new Stepper.Node("stale") }; |
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languageService.CurrentLanguage = languageService.Languages.OfType<ILLanguage>().First(l => l.Name == "IL"); |
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global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); |
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|
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debugStepsVm.IsAvailable.Should().BeFalse("the IL disassembler provides no debug steps"); |
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debugStepsVm.Steps.Should().BeNull("the previous language's step tree must not linger"); |
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return Task.CompletedTask; |
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} |
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|
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[AvaloniaTest] |
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public async Task Window_Menu_Toggle_Surfaces_The_Default_Hidden_Debug_Steps_Pane() |
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{ |
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// Repro of "Window > Debug Steps does nothing": the menu toggles ToolPaneMenuItem.IsPaneVisible, |
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// which used factory.RestoreDockable — a no-op for a pane that is hidden by default (never |
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// placed in the layout, so there's nothing to restore). Toggling it on must actually surface |
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// the pane (ShowToolPane materialises it and creates its home dock). |
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var window = AppComposition.Current.GetExport<MainWindow>(); |
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window.Show(); |
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var vm = (MainWindowViewModel)window.DataContext!; |
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await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 1); |
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|
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var menuItem = vm.DockWorkspace.ToolPaneMenuItems |
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.Single(p => p.Title == "Debug Steps"); |
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menuItem.IsPaneVisible.Should().BeFalse("Debug Steps is hidden by default"); |
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|
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menuItem.IsPaneVisible = true; |
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|
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menuItem.IsPaneVisible.Should().BeTrue( |
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"toggling Window > Debug Steps on must make the pane visible in the layout"); |
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} |
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|
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} |
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|
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#endif
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