.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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//
// CompilationUnit.cs
//
// Author:
// Mike Krüger <mkrueger@novell.com>
//
// Copyright (c) 2010 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections.Generic;
using ICSharpCode.NRefactory.CSharp.Resolver;
using ICSharpCode.NRefactory.CSharp.TypeSystem;
using ICSharpCode.NRefactory.TypeSystem;
namespace ICSharpCode.NRefactory.CSharp
{
public class CompilationUnit : AstNode
{
public static readonly Role<AstNode> MemberRole = new Role<AstNode>("Member", AstNode.Null);
public override NodeType NodeType {
get {
return NodeType.Unknown;
}
}
/// <summary>
/// Gets/Sets the file name of this compilation unit.
/// </summary>
public string FileName { get; set; }
List<Error> errors = new List<Error> ();
public List<Error> Errors {
get { return errors; }
}
/// <summary>
/// Gets the expression that was on top of the parse stack.
/// This is the only way to get an expression that isn't part of a statment.
/// (eg. when an error follows an expression).
///
/// This is used for code completion to 'get the expression before a token - like ., <, ('.
/// </summary>
public AstNode TopExpression {
get;
internal set;
}
public CompilationUnit ()
{
}
public IEnumerable<TypeDeclaration> GetTypes (bool includeInnerTypes = false)
{
Stack<AstNode> nodeStack = new Stack<AstNode> ();
nodeStack.Push (this);
while (nodeStack.Count > 0) {
var curNode = nodeStack.Pop ();
if (curNode is TypeDeclaration)
yield return (TypeDeclaration)curNode;
foreach (var child in curNode.Children) {
if (!(child is Statement || child is Expression) &&
(child.Role != TypeDeclaration.MemberRole || (child is TypeDeclaration && includeInnerTypes)))
nodeStack.Push (child);
}
}
}
protected internal override bool DoMatch(AstNode other, PatternMatching.Match match)
{
CompilationUnit o = other as CompilationUnit;
return o != null && GetChildrenByRole(MemberRole).DoMatch(o.GetChildrenByRole(MemberRole), match);
}
public override S AcceptVisitor<T, S> (IAstVisitor<T, S> visitor, T data = default(T))
{
return visitor.VisitCompilationUnit (this, data);
}
/// <summary>
/// Converts this compilation unit into a parsed file that can be stored in the type system.
/// </summary>
public CSharpParsedFile ToTypeSystem()
{
if (string.IsNullOrEmpty(this.FileName))
throw new InvalidOperationException("Cannot use ToTypeSystem() on a compilation unit without file name.");
var v = new TypeSystemConvertVisitor(this.FileName);
v.VisitCompilationUnit(this, null);
return v.ParsedFile;
}
}
}