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93 lines
2.3 KiB
93 lines
2.3 KiB
using System; |
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using System.Collections.Generic; |
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namespace ICSharpCode.Decompiler.Util |
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{ |
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static class CollectionExtensions |
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{ |
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public static HashSet<T> ToHashSet<T>(this IEnumerable<T> input) |
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{ |
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return new HashSet<T>(input); |
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} |
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public static T PopOrDefault<T>(this Stack<T> stack) |
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{ |
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if (stack.Count == 0) |
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return default(T); |
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return stack.Pop(); |
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} |
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public static T PeekOrDefault<T>(this Stack<T> stack) |
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{ |
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if (stack.Count == 0) |
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return default(T); |
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return stack.Peek(); |
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} |
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public static int MaxOrDefault<T>(this IEnumerable<T> input, Func<T, int> selector, int defaultValue = 0) |
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{ |
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int max = defaultValue; |
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foreach (var element in input) { |
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int value = selector(element); |
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if (value > max) |
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max = value; |
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} |
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return max; |
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} |
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public static void AddRange<T>(this ICollection<T> collection, IEnumerable<T> input) |
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{ |
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foreach (T item in input) |
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collection.Add(item); |
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} |
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/// <summary> |
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/// Equivalent to <code>collection.Select(func).ToArray()</code>, but more efficient as it makes |
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/// use of the input collection's known size. |
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/// </summary> |
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public static U[] SelectArray<T, U>(this ICollection<T> collection, Func<T, U> func) |
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{ |
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U[] result = new U[collection.Count]; |
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int index = 0; |
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foreach (var element in collection) { |
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result[index++] = func(element); |
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} |
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return result; |
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} |
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public static IEnumerable<U> SelectWithIndex<T, U>(this IEnumerable<T> source, Func<int, T, U> func) |
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{ |
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int index = 0; |
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foreach (var element in source) |
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yield return func(index++, element); |
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} |
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/// <summary> |
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/// The merge step of merge sort. |
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/// </summary> |
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public static IEnumerable<T> Merge<T>(this IEnumerable<T> input1, IEnumerable<T> input2, Comparison<T> comparison) |
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{ |
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var enumA = input1.GetEnumerator(); |
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var enumB = input2.GetEnumerator(); |
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bool moreA = enumA.MoveNext(); |
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bool moreB = enumB.MoveNext(); |
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while (moreA && moreB) { |
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if (comparison(enumA.Current, enumB.Current) <= 0) { |
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yield return enumA.Current; |
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moreA = enumA.MoveNext(); |
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} else { |
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yield return enumB.Current; |
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moreB = enumB.MoveNext(); |
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} |
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} |
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while (moreA) { |
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yield return enumA.Current; |
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moreA = enumA.MoveNext(); |
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} |
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while (moreB) { |
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yield return enumB.Current; |
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moreB = enumB.MoveNext(); |
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} |
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} |
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} |
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}
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