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							142 lines
						
					
					
						
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							142 lines
						
					
					
						
							5.1 KiB
						
					
					
				// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team | 
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//  | 
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this | 
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// software and associated documentation files (the "Software"), to deal in the Software | 
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// without restriction, including without limitation the rights to use, copy, modify, merge, | 
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons | 
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// to whom the Software is furnished to do so, subject to the following conditions: | 
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//  | 
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// The above copyright notice and this permission notice shall be included in all copies or | 
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// substantial portions of the Software. | 
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//  | 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | 
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | 
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | 
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | 
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 
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// DEALINGS IN THE SOFTWARE. | 
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 | 
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using System.Diagnostics; | 
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 | 
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using ICSharpCode.Decompiler.Util; | 
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 | 
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namespace ICSharpCode.Decompiler.TypeSystem | 
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{ | 
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	/// <summary> | 
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	/// Enum that describes the accessibility of an entity. | 
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	/// </summary> | 
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	public enum Accessibility : byte | 
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	{ | 
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		// Note: some code depends on the fact that these values are within the range 0-7 | 
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 | 
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		/// <summary> | 
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		/// The entity is completely inaccessible. This is used for C# explicit interface implementations. | 
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		/// </summary> | 
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		None, | 
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		/// <summary> | 
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		/// The entity is only accessible within the same class. | 
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		/// </summary> | 
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		Private, | 
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		/// <summary> | 
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		/// The entity is accessible in derived classes within the same assembly. | 
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		/// This corresponds to C# <c>private protected</c>. | 
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		/// </summary> | 
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		ProtectedAndInternal, | 
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		/// <summary> | 
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		/// The entity is only accessible within the same class and in derived classes. | 
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		/// </summary> | 
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		Protected, | 
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		/// <summary> | 
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		/// The entity is accessible within the same assembly. | 
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		/// </summary> | 
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		Internal, | 
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		/// <summary> | 
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		/// The entity is accessible both everywhere in the assembly, and in all derived classes. | 
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		/// This corresponds to C# <c>protected internal</c>. | 
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		/// </summary> | 
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		ProtectedOrInternal, | 
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		/// <summary> | 
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		/// The entity is accessible everywhere. | 
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		/// </summary> | 
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		Public, | 
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	} | 
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 | 
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	public static class AccessibilityExtensions | 
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	{ | 
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		// This code depends on the fact that the enum values are sorted similar to the partial order | 
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		// where an accessibility is smaller than another if it makes an entity visibible to a subset of the code: | 
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		// digraph Accessibilities { | 
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		//   none -> private -> protected_and_internal -> protected -> protected_or_internal -> public; | 
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		//   none -> private -> protected_and_internal -> internal  -> protected_or_internal -> public; | 
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		// } | 
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 | 
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		/// <summary> | 
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		/// Gets whether a <= b in the partial order of accessibilities: | 
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		/// return true if b is accessible everywhere where a is accessible. | 
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		/// </summary> | 
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		public static bool LessThanOrEqual(this Accessibility a, Accessibility b) | 
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		{ | 
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			// Exploit the enum order being similar to the partial order to dramatically simplify the logic here: | 
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			// protected vs. internal is the only pair for which the enum value order doesn't match the partial order | 
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			return a <= b && !(a == Accessibility.Protected && b == Accessibility.Internal); | 
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		} | 
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 | 
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		/// <summary> | 
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		/// Computes the intersection of the two accessibilities: | 
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		/// The result is accessible from any given point in the code | 
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		/// iff both a and b are accessible from that point. | 
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		/// </summary> | 
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		public static Accessibility Intersect(this Accessibility a, Accessibility b) | 
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		{ | 
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			if (a > b) | 
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			{ | 
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				ExtensionMethods.Swap(ref a, ref b); | 
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			} | 
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			if (a == Accessibility.Protected && b == Accessibility.Internal) | 
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			{ | 
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				return Accessibility.ProtectedAndInternal; | 
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			} | 
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			else | 
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			{ | 
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				Debug.Assert(!(a == Accessibility.Internal && b == Accessibility.Protected)); | 
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				return a; | 
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			} | 
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		} | 
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 | 
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		/// <summary> | 
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		/// Computes the union of the two accessibilities: | 
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		/// The result is accessible from any given point in the code | 
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		/// iff at least one of a or b is accessible from that point. | 
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		/// </summary> | 
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		public static Accessibility Union(this Accessibility a, Accessibility b) | 
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		{ | 
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			if (a > b) | 
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			{ | 
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				ExtensionMethods.Swap(ref a, ref b); | 
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			} | 
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			if (a == Accessibility.Protected && b == Accessibility.Internal) | 
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			{ | 
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				return Accessibility.ProtectedOrInternal; | 
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			} | 
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			else | 
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			{ | 
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				Debug.Assert(!(a == Accessibility.Internal && b == Accessibility.Protected)); | 
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				return b; | 
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			} | 
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		} | 
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 | 
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		/// <summary> | 
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		/// Gets the effective accessibility of the entity. | 
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		/// For example, a public method in an internal class returns "internal". | 
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		/// </summary> | 
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		public static Accessibility EffectiveAccessibility(this IEntity entity) | 
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		{ | 
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			Accessibility accessibility = entity.Accessibility; | 
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			for (ITypeDefinition typeDef = entity.DeclaringTypeDefinition; typeDef != null; typeDef = typeDef.DeclaringTypeDefinition) | 
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			{ | 
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				accessibility = Intersect(accessibility, typeDef.Accessibility); | 
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			} | 
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			return accessibility; | 
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		} | 
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	} | 
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}
 | 
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