// Copyright (c) 2017 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System.Diagnostics; namespace ICSharpCode.Decompiler.IL { // Note: The comp instruction also supports three-valued logic via ComparisonLiftingKind.ThreeValuedLogic. // comp.i4.lifted[3VL](x == ldc.i4 0) is used to represent a lifted logic.not. partial class ThreeValuedBoolAnd : ILiftableInstruction { bool ILiftableInstruction.IsLifted => true; StackType ILiftableInstruction.UnderlyingResultType => StackType.I4; internal override void CheckInvariant(ILPhase phase) { base.CheckInvariant(phase); Debug.Assert(Left.ResultType == StackType.I4 || Left.ResultType == StackType.O); } } partial class ThreeValuedBoolOr : ILiftableInstruction { bool ILiftableInstruction.IsLifted => true; StackType ILiftableInstruction.UnderlyingResultType => StackType.I4; internal override void CheckInvariant(ILPhase phase) { base.CheckInvariant(phase); Debug.Assert(Left.ResultType == StackType.I4 || Left.ResultType == StackType.O); } } partial class UserDefinedLogicOperator { protected override InstructionFlags ComputeFlags() { // left is always executed; right only sometimes return DirectFlags | left.Flags | SemanticHelper.CombineBranches(InstructionFlags.None, right.Flags); } public override InstructionFlags DirectFlags { get { return InstructionFlags.MayThrow | InstructionFlags.SideEffect | InstructionFlags.ControlFlow; } } } }