// Copyright (c) 2015 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System.Diagnostics; using System.Threading; using ICSharpCode.Decompiler.TypeSystem; namespace ICSharpCode.Decompiler.IL.Transforms { /// /// Per-function IL transform. /// public interface IILTransform { void Run(ILFunction function, ILTransformContext context); } /// /// Parameter class holding various arguments for . /// public class ILTransformContext { public IDecompilerTypeSystem TypeSystem { get; set; } public DecompilerSettings Settings { get; set; } public CancellationToken CancellationToken { get; set; } public Stepper Stepper { get; set; } public ILTransformContext() { Stepper = new Stepper(); } public ILTransformContext(ILTransformContext context) { this.TypeSystem = context.TypeSystem; this.Settings = context.Settings; this.CancellationToken = context.CancellationToken; this.Stepper = context.Stepper; } /// /// Call this method immediately before performing a transform step. /// Unlike context.Stepper.Step(), calls to this method are only compiled in debug builds. /// [Conditional("STEP")] internal void Step(string description, ILInstruction near) { Stepper.Step(description, near); } } }