// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under MIT X11 license (for details please see \doc\license.txt)
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using ICSharpCode.NRefactory.CSharp.Resolver;
using ICSharpCode.NRefactory.Utils;
namespace ICSharpCode.NRefactory.CSharp.Analysis
{
///
/// Represents the definite assignment status of a variable at a specific location.
///
public enum DefiniteAssignmentStatus
{
///
/// The variable might be assigned or unassigned.
///
PotentiallyAssigned,
///
/// The variable is definitely assigned.
///
DefinitelyAssigned,
///
/// The variable is definitely assigned iff the expression results in the value 'true'.
///
AssignedAfterTrueExpression,
///
/// The variable is definitely assigned iff the expression results in the value 'false'.
///
AssignedAfterFalseExpression,
///
/// The code is unreachable.
///
CodeUnreachable
}
///
/// Implements the C# definite assignment analysis (C# 4.0 Spec: §5.3 Definite assignment)
///
public class DefiniteAssignmentAnalysis
{
readonly DefiniteAssignmentVisitor visitor = new DefiniteAssignmentVisitor();
readonly List allNodes = new List();
readonly Dictionary beginNodeDict = new Dictionary();
readonly Dictionary endNodeDict = new Dictionary();
Dictionary nodeStatus = new Dictionary();
Dictionary edgeStatus = new Dictionary();
string variableName;
List unassignedVariableUses = new List();
Queue nodesWithModifiedInput = new Queue();
public DefiniteAssignmentAnalysis(Statement rootStatement)
{
visitor.analysis = this;
ControlFlowGraphBuilder b = new ControlFlowGraphBuilder();
allNodes.AddRange(b.BuildControlFlowGraph(rootStatement));
foreach (AstNode descendant in rootStatement.Descendants) {
// Anonymous methods have separate control flow graphs, but we also need to analyze those.
AnonymousMethodExpression ame = descendant as AnonymousMethodExpression;
if (ame != null)
allNodes.AddRange(b.BuildControlFlowGraph(ame.Body));
LambdaExpression lambda = descendant as LambdaExpression;
if (lambda != null && lambda.Body is Statement)
allNodes.AddRange(b.BuildControlFlowGraph((Statement)lambda.Body));
}
// Verify that we created nodes for all statements:
Debug.Assert(!rootStatement.DescendantsAndSelf.OfType().Except(allNodes.Select(n => n.NextStatement)).Any());
// Now register the nodes in the dictionaries:
foreach (ControlFlowNode node in allNodes) {
if (node.Type == ControlFlowNodeType.StartNode || node.Type == ControlFlowNodeType.BetweenStatements)
beginNodeDict.Add(node.NextStatement, node);
if (node.Type == ControlFlowNodeType.BetweenStatements || node.Type == ControlFlowNodeType.EndNode)
endNodeDict.Add(node.PreviousStatement, node);
}
}
///
/// Gets the unassigned usages of the previously analyzed variable.
///
public IList UnassignedVariableUses {
get {
return unassignedVariableUses.AsReadOnly();
}
}
public void Analyze(string variable, DefiniteAssignmentStatus initialStatus = DefiniteAssignmentStatus.PotentiallyAssigned)
{
this.variableName = variable;
// Reset the status:
unassignedVariableUses.Clear();
foreach (ControlFlowNode node in allNodes) {
nodeStatus[node] = DefiniteAssignmentStatus.CodeUnreachable;
foreach (ControlFlowEdge edge in node.Outgoing)
edgeStatus[edge] = DefiniteAssignmentStatus.CodeUnreachable;
}
ChangeNodeStatus(allNodes[0], initialStatus);
// Iterate as long as the input status of some nodes is changing:
while (nodesWithModifiedInput.Count > 0) {
ControlFlowNode node = nodesWithModifiedInput.Dequeue();
DefiniteAssignmentStatus inputStatus = DefiniteAssignmentStatus.CodeUnreachable;
foreach (ControlFlowEdge edge in node.Incoming) {
inputStatus = MergeStatus(inputStatus, edgeStatus[edge]);
}
ChangeNodeStatus(node, inputStatus);
}
}
public DefiniteAssignmentStatus GetStatusBefore(Statement statement)
{
return nodeStatus[beginNodeDict[statement]];
}
public DefiniteAssignmentStatus GetStatusAfter(Statement statement)
{
return nodeStatus[endNodeDict[statement]];
}
///
/// Exports the CFG. This method is intended to help debugging issues related to definite assignment.
///
public GraphVizGraph ExportGraph()
{
GraphVizGraph g = new GraphVizGraph();
g.Title = "DefiniteAssignment - " + variableName;
for (int i = 0; i < allNodes.Count; i++) {
string name = nodeStatus[allNodes[i]].ToString() + Environment.NewLine;
switch (allNodes[i].Type) {
case ControlFlowNodeType.StartNode:
case ControlFlowNodeType.BetweenStatements:
name += allNodes[i].NextStatement.ToString();
break;
case ControlFlowNodeType.EndNode:
name += "End of " + allNodes[i].PreviousStatement.ToString();
break;
case ControlFlowNodeType.LoopCondition:
name += "Condition in " + allNodes[i].NextStatement.ToString();
break;
default:
name += allNodes[i].Type.ToString();
break;
}
g.AddNode(new GraphVizNode(i) { label = name });
foreach (ControlFlowEdge edge in allNodes[i].Outgoing) {
GraphVizEdge ge = new GraphVizEdge(i, allNodes.IndexOf(edge.To));
if (edgeStatus.Count > 0)
ge.label = edgeStatus[edge].ToString();
if (edge.IsLeavingTryFinally)
ge.style = "dashed";
switch (edge.Type) {
case ControlFlowEdgeType.ConditionTrue:
ge.color = "green";
break;
case ControlFlowEdgeType.ConditionFalse:
ge.color = "red";
break;
case ControlFlowEdgeType.Jump:
ge.color = "blue";
break;
}
g.AddEdge(ge);
}
}
return g;
}
static DefiniteAssignmentStatus MergeStatus(DefiniteAssignmentStatus a, DefiniteAssignmentStatus b)
{
// The result will be DefinitelyAssigned if at least one incoming edge is DefinitelyAssigned and all others are unreachable.
// The result will be DefinitelyUnassigned if at least one incoming edge is DefinitelyUnassigned and all others are unreachable.
// The result will be Unreachable if all incoming edges are unreachable.
// Otherwise, the result will be PotentiallyAssigned.
if (a == b)
return a;
else if (a == DefiniteAssignmentStatus.CodeUnreachable)
return b;
else if (b == DefiniteAssignmentStatus.CodeUnreachable)
return a;
else
return DefiniteAssignmentStatus.PotentiallyAssigned;
}
void ChangeNodeStatus(ControlFlowNode node, DefiniteAssignmentStatus inputStatus)
{
if (nodeStatus[node] == inputStatus)
return;
nodeStatus[node] = inputStatus;
DefiniteAssignmentStatus outputStatus;
switch (node.Type) {
case ControlFlowNodeType.StartNode:
case ControlFlowNodeType.BetweenStatements:
if (node.NextStatement is IfElseStatement) {
// Handle if-else as a condition node
goto case ControlFlowNodeType.LoopCondition;
}
if (inputStatus == DefiniteAssignmentStatus.DefinitelyAssigned) {
// There isn't any way to un-assign variables, so we don't have to check the expression
// if the status already is definitely assigned.
outputStatus = DefiniteAssignmentStatus.DefinitelyAssigned;
} else {
outputStatus = CleanSpecialValues(node.NextStatement.AcceptVisitor(visitor, inputStatus));
}
break;
case ControlFlowNodeType.EndNode:
outputStatus = inputStatus;
if (node.PreviousStatement.Role == TryCatchStatement.FinallyBlockRole
&& (outputStatus == DefiniteAssignmentStatus.DefinitelyAssigned || outputStatus == DefiniteAssignmentStatus.PotentiallyAssigned))
{
TryCatchStatement tryFinally = (TryCatchStatement)node.PreviousStatement.Parent;
// Changing the status on a finally block potentially changes the status of all edges leaving that finally block:
foreach (ControlFlowEdge edge in allNodes.SelectMany(n => n.Outgoing)) {
if (edge.IsLeavingTryFinally && edge.TryFinallyStatements.Contains(tryFinally)) {
DefiniteAssignmentStatus s = edgeStatus[edge];
if (s == DefiniteAssignmentStatus.PotentiallyAssigned) {
ChangeEdgeStatus(edge, outputStatus);
}
}
}
}
break;
case ControlFlowNodeType.LoopCondition:
ForeachStatement foreachStmt = node.NextStatement as ForeachStatement;
if (foreachStmt != null) {
outputStatus = CleanSpecialValues(foreachStmt.InExpression.AcceptVisitor(visitor, inputStatus));
if (foreachStmt.VariableName == this.variableName)
outputStatus = DefiniteAssignmentStatus.DefinitelyAssigned;
break;
} else {
Debug.Assert(node.NextStatement is IfElseStatement || node.NextStatement is WhileStatement || node.NextStatement is ForStatement || node.NextStatement is DoWhileStatement);
Expression condition = node.NextStatement.GetChildByRole(AstNode.Roles.Condition);
if (condition.IsNull)
outputStatus = inputStatus;
else
outputStatus = condition.AcceptVisitor(visitor, inputStatus);
foreach (ControlFlowEdge edge in node.Outgoing) {
if (edge.Type == ControlFlowEdgeType.ConditionTrue && outputStatus == DefiniteAssignmentStatus.AssignedAfterTrueExpression) {
ChangeEdgeStatus(edge, DefiniteAssignmentStatus.DefinitelyAssigned);
} else if (edge.Type == ControlFlowEdgeType.ConditionFalse && outputStatus == DefiniteAssignmentStatus.AssignedAfterFalseExpression) {
ChangeEdgeStatus(edge, DefiniteAssignmentStatus.DefinitelyAssigned);
} else {
ChangeEdgeStatus(edge, CleanSpecialValues(outputStatus));
}
}
return;
}
default:
throw new InvalidOperationException();
}
foreach (ControlFlowEdge edge in node.Outgoing) {
ChangeEdgeStatus(edge, outputStatus);
}
}
void ChangeEdgeStatus(ControlFlowEdge edge, DefiniteAssignmentStatus newStatus)
{
DefiniteAssignmentStatus oldStatus = edgeStatus[edge];
if (oldStatus == newStatus)
return;
// Ensure that status can change only in one direction:
// CodeUnreachable -> PotentiallyAssigned -> DefinitelyAssigned
// Going against this direction indicates a bug and could cause infinite loops.
switch (oldStatus) {
case DefiniteAssignmentStatus.PotentiallyAssigned:
if (newStatus != DefiniteAssignmentStatus.DefinitelyAssigned)
throw new InvalidOperationException("Invalid state transition");
break;
case DefiniteAssignmentStatus.CodeUnreachable:
if (!(newStatus == DefiniteAssignmentStatus.PotentiallyAssigned || newStatus == DefiniteAssignmentStatus.DefinitelyAssigned))
throw new InvalidOperationException("Invalid state transition");
break;
case DefiniteAssignmentStatus.DefinitelyAssigned:
throw new InvalidOperationException("Invalid state transition");
default:
throw new InvalidOperationException("Invalid value for DefiniteAssignmentStatus");
}
edgeStatus[edge] = newStatus;
nodesWithModifiedInput.Enqueue(edge.To);
}
///
/// Evaluates an expression.
///
/// The constant value of the expression; or null if the expression is not a constant.
ConstantResolveResult EvaluateConstant(Expression expr)
{
return null; // TODO: implement this using the C# resolver
}
///
/// Evaluates an expression.
///
/// The value of the constant boolean expression; or null if the value is not a constant boolean expression.
bool? EvaluateCondition(Expression expr)
{
ConstantResolveResult crr = EvaluateConstant(expr);
if (crr != null)
return crr.ConstantValue as bool?;
else
return null;
}
static DefiniteAssignmentStatus CleanSpecialValues(DefiniteAssignmentStatus status)
{
if (status == DefiniteAssignmentStatus.AssignedAfterTrueExpression)
return DefiniteAssignmentStatus.PotentiallyAssigned;
else if (status == DefiniteAssignmentStatus.AssignedAfterFalseExpression)
return DefiniteAssignmentStatus.PotentiallyAssigned;
else
return status;
}
sealed class DefiniteAssignmentVisitor : DepthFirstAstVisitor
{
internal DefiniteAssignmentAnalysis analysis;
// The general approach for unknown nodes is to pass the status through all child nodes in order
protected override DefiniteAssignmentStatus VisitChildren(AstNode node, DefiniteAssignmentStatus data)
{
// the special values are valid as output only, not as input
Debug.Assert(data == CleanSpecialValues(data));
DefiniteAssignmentStatus status = data;
foreach (AstNode child in node.Children) {
Debug.Assert(!(child is Statement)); // statements are visited with the CFG, not with the visitor pattern
status = child.AcceptVisitor(this, status);
status = CleanSpecialValues(status);
}
return status;
}
#region Statements
// For statements, the visitor only describes the effect of the statement itself;
// we do not consider the effect of any nested statements.
// This is done because the nested statements will be reached using the control flow graph.
// In fact, these methods are present so that the default logic in VisitChildren does not try to visit the nested statements.
public override DefiniteAssignmentStatus VisitBlockStatement(BlockStatement blockStatement, DefiniteAssignmentStatus data)
{
return data;
}
public override DefiniteAssignmentStatus VisitCheckedStatement(CheckedStatement checkedStatement, DefiniteAssignmentStatus data)
{
return data;
}
public override DefiniteAssignmentStatus VisitUncheckedStatement(UncheckedStatement uncheckedStatement, DefiniteAssignmentStatus data)
{
return data;
}
// ExpressionStatement handled by default logic
// VariableDeclarationStatement handled by default logic
public override DefiniteAssignmentStatus VisitVariableInitializer(VariableInitializer variableInitializer, DefiniteAssignmentStatus data)
{
if (variableInitializer.Initializer.IsNull) {
return data;
} else {
DefiniteAssignmentStatus status = variableInitializer.Initializer.AcceptVisitor(this, data);
if (variableInitializer.Name == analysis.variableName)
return DefiniteAssignmentStatus.DefinitelyAssigned;
else
return status;
}
}
// IfStatement not handled by visitor, but special-cased in the code consuming the control flow graph
public override DefiniteAssignmentStatus VisitSwitchStatement(SwitchStatement switchStatement, DefiniteAssignmentStatus data)
{
return switchStatement.Expression.AcceptVisitor(this, data);
}
public override DefiniteAssignmentStatus VisitWhileStatement(WhileStatement whileStatement, DefiniteAssignmentStatus data)
{
return data; // condition is handled by special condition CFG node
}
public override DefiniteAssignmentStatus VisitDoWhileStatement(DoWhileStatement doWhileStatement, DefiniteAssignmentStatus data)
{
return data; // condition is handled by special condition CFG node
}
public override DefiniteAssignmentStatus VisitForStatement(ForStatement forStatement, DefiniteAssignmentStatus data)
{
return data; // condition is handled by special condition CFG node; initializer and iterator statements are handled by CFG
}
// Break/Continue/Goto: handled by default logic
// ThrowStatement: handled by default logic (just visit the expression)
// ReturnStatement: handled by default logic (just visit the expression)
public override DefiniteAssignmentStatus VisitTryCatchStatement(TryCatchStatement tryCatchStatement, DefiniteAssignmentStatus data)
{
return data; // no special logic when entering the try-catch-finally statement
// TODO: where to put the special logic when exiting the try-finally statement?
}
public override DefiniteAssignmentStatus VisitForeachStatement(ForeachStatement foreachStatement, DefiniteAssignmentStatus data)
{
return data; // assignment of the foreach loop variable is done when handling the condition node
}
public override DefiniteAssignmentStatus VisitUsingStatement(UsingStatement usingStatement, DefiniteAssignmentStatus data)
{
if (usingStatement.ResourceAcquisition is Expression)
return usingStatement.ResourceAcquisition.AcceptVisitor(this, data);
else
return data; // don't handle resource acquisition statements, as those are connected in the control flow graph
}
public override DefiniteAssignmentStatus VisitLockStatement(LockStatement lockStatement, DefiniteAssignmentStatus data)
{
return lockStatement.Expression.AcceptVisitor(this, data);
}
// Yield statements use the default logic
public override DefiniteAssignmentStatus VisitUnsafeStatement(UnsafeStatement unsafeStatement, DefiniteAssignmentStatus data)
{
return data;
}
public override DefiniteAssignmentStatus VisitFixedStatement(FixedStatement fixedStatement, DefiniteAssignmentStatus data)
{
DefiniteAssignmentStatus status = data;
foreach (var variable in fixedStatement.Variables)
status = variable.AcceptVisitor(this, status);
return status;
}
#endregion
public override DefiniteAssignmentStatus VisitDirectionExpression(DirectionExpression directionExpression, DefiniteAssignmentStatus data)
{
if (directionExpression.FieldDirection == FieldDirection.Out) {
return HandleAssignment(directionExpression.Expression, null, data);
} else {
// use default logic for 'ref'
return VisitChildren(directionExpression, data);
}
}
public override DefiniteAssignmentStatus VisitAssignmentExpression(AssignmentExpression assignmentExpression, DefiniteAssignmentStatus data)
{
if (assignmentExpression.Operator == AssignmentOperatorType.Assign) {
return HandleAssignment(assignmentExpression.Left, assignmentExpression.Right, data);
} else {
// use default logic for compound assignment operators
return VisitChildren(assignmentExpression, data);
}
}
DefiniteAssignmentStatus HandleAssignment(Expression left, Expression right, DefiniteAssignmentStatus initialStatus)
{
IdentifierExpression ident = left as IdentifierExpression;
if (ident != null && ident.Identifier == analysis.variableName) {
right.AcceptVisitor(this, initialStatus);
return DefiniteAssignmentStatus.DefinitelyAssigned;
} else {
DefiniteAssignmentStatus status = left.AcceptVisitor(this, initialStatus);
status = right.AcceptVisitor(this, CleanSpecialValues(status));
return CleanSpecialValues(status);
}
}
public override DefiniteAssignmentStatus VisitParenthesizedExpression(ParenthesizedExpression parenthesizedExpression, DefiniteAssignmentStatus data)
{
// Don't use the default logic here because we don't want to clean up the special values.
return parenthesizedExpression.Expression.AcceptVisitor(this, data);
}
public override DefiniteAssignmentStatus VisitCheckedExpression(CheckedExpression checkedExpression, DefiniteAssignmentStatus data)
{
return checkedExpression.Expression.AcceptVisitor(this, data);
}
public override DefiniteAssignmentStatus VisitUncheckedExpression(UncheckedExpression uncheckedExpression, DefiniteAssignmentStatus data)
{
return uncheckedExpression.Expression.AcceptVisitor(this, data);
}
public override DefiniteAssignmentStatus VisitBinaryOperatorExpression(BinaryOperatorExpression binaryOperatorExpression, DefiniteAssignmentStatus data)
{
if (binaryOperatorExpression.Operator == BinaryOperatorType.ConditionalAnd) {
// Handle constant left side of && expressions (not in the C# spec, but done by the MS compiler)
bool? cond = analysis.EvaluateCondition(binaryOperatorExpression.Left);
if (cond == true)
return binaryOperatorExpression.Right.AcceptVisitor(this, data); // right operand gets evaluated unconditionally
else if (cond == false)
return data; // right operand never gets evaluated
// C# 4.0 spec: §5.3.3.24 Definite Assignment for && expressions
DefiniteAssignmentStatus afterLeft = binaryOperatorExpression.Left.AcceptVisitor(this, data);
DefiniteAssignmentStatus beforeRight;
if (afterLeft == DefiniteAssignmentStatus.AssignedAfterTrueExpression)
beforeRight = DefiniteAssignmentStatus.DefinitelyAssigned;
else if (afterLeft == DefiniteAssignmentStatus.AssignedAfterFalseExpression)
beforeRight = DefiniteAssignmentStatus.PotentiallyAssigned;
else
beforeRight = afterLeft;
DefiniteAssignmentStatus afterRight = binaryOperatorExpression.Right.AcceptVisitor(this, beforeRight);
if (afterLeft == DefiniteAssignmentStatus.DefinitelyAssigned)
return DefiniteAssignmentStatus.DefinitelyAssigned;
else if (afterRight == DefiniteAssignmentStatus.DefinitelyAssigned && afterLeft == DefiniteAssignmentStatus.AssignedAfterFalseExpression)
return DefiniteAssignmentStatus.DefinitelyAssigned;
else if (afterRight == DefiniteAssignmentStatus.DefinitelyAssigned || afterRight == DefiniteAssignmentStatus.AssignedAfterTrueExpression)
return DefiniteAssignmentStatus.AssignedAfterTrueExpression;
else if (afterLeft == DefiniteAssignmentStatus.AssignedAfterFalseExpression && afterRight == DefiniteAssignmentStatus.AssignedAfterFalseExpression)
return DefiniteAssignmentStatus.AssignedAfterFalseExpression;
else
return DefiniteAssignmentStatus.PotentiallyAssigned;
} else if (binaryOperatorExpression.Operator == BinaryOperatorType.ConditionalOr) {
// C# 4.0 spec: §5.3.3.25 Definite Assignment for || expressions
bool? cond = analysis.EvaluateCondition(binaryOperatorExpression.Left);
if (cond == false)
return binaryOperatorExpression.Right.AcceptVisitor(this, data); // right operand gets evaluated unconditionally
else if (cond == true)
return data; // right operand never gets evaluated
DefiniteAssignmentStatus afterLeft = binaryOperatorExpression.Left.AcceptVisitor(this, data);
DefiniteAssignmentStatus beforeRight;
if (afterLeft == DefiniteAssignmentStatus.AssignedAfterTrueExpression)
beforeRight = DefiniteAssignmentStatus.PotentiallyAssigned;
else if (afterLeft == DefiniteAssignmentStatus.AssignedAfterFalseExpression)
beforeRight = DefiniteAssignmentStatus.DefinitelyAssigned;
else
beforeRight = afterLeft;
DefiniteAssignmentStatus afterRight = binaryOperatorExpression.Right.AcceptVisitor(this, beforeRight);
if (afterLeft == DefiniteAssignmentStatus.DefinitelyAssigned)
return DefiniteAssignmentStatus.DefinitelyAssigned;
else if (afterRight == DefiniteAssignmentStatus.DefinitelyAssigned && afterLeft == DefiniteAssignmentStatus.AssignedAfterTrueExpression)
return DefiniteAssignmentStatus.DefinitelyAssigned;
else if (afterRight == DefiniteAssignmentStatus.DefinitelyAssigned || afterRight == DefiniteAssignmentStatus.AssignedAfterFalseExpression)
return DefiniteAssignmentStatus.AssignedAfterFalseExpression;
else if (afterLeft == DefiniteAssignmentStatus.AssignedAfterTrueExpression && afterRight == DefiniteAssignmentStatus.AssignedAfterTrueExpression)
return DefiniteAssignmentStatus.AssignedAfterTrueExpression;
else
return DefiniteAssignmentStatus.PotentiallyAssigned;
} else if (binaryOperatorExpression.Operator == BinaryOperatorType.NullCoalescing) {
// C# 4.0 spec: §5.3.3.27 Definite assignment for ?? expressions
ConstantResolveResult crr = analysis.EvaluateConstant(binaryOperatorExpression.Left);
if (crr != null && crr.ConstantValue == null)
return binaryOperatorExpression.Right.AcceptVisitor(this, data);
DefiniteAssignmentStatus status = CleanSpecialValues(binaryOperatorExpression.Left.AcceptVisitor(this, data));
binaryOperatorExpression.Right.AcceptVisitor(this, status);
return status;
} else {
// use default logic for other operators
return VisitChildren(binaryOperatorExpression, data);
}
}
public override DefiniteAssignmentStatus VisitUnaryOperatorExpression(UnaryOperatorExpression unaryOperatorExpression, DefiniteAssignmentStatus data)
{
if (unaryOperatorExpression.Operator == UnaryOperatorType.Not) {
// C# 4.0 spec: §5.3.3.26 Definite assignment for ! expressions
DefiniteAssignmentStatus status = unaryOperatorExpression.Expression.AcceptVisitor(this, data);
if (status == DefiniteAssignmentStatus.AssignedAfterFalseExpression)
return DefiniteAssignmentStatus.AssignedAfterTrueExpression;
else if (status == DefiniteAssignmentStatus.AssignedAfterTrueExpression)
return DefiniteAssignmentStatus.AssignedAfterFalseExpression;
else
return status;
} else {
// use default logic for other operators
return VisitChildren(unaryOperatorExpression, data);
}
}
public override DefiniteAssignmentStatus VisitConditionalExpression(ConditionalExpression conditionalExpression, DefiniteAssignmentStatus data)
{
// C# 4.0 spec: §5.3.3.28 Definite assignment for ?: expressions
bool? cond = analysis.EvaluateCondition(conditionalExpression.Condition);
if (cond == true) {
return conditionalExpression.TrueExpression.AcceptVisitor(this, data);
} else if (cond == false) {
return conditionalExpression.FalseExpression.AcceptVisitor(this, data);
} else {
DefiniteAssignmentStatus afterCondition = conditionalExpression.Condition.AcceptVisitor(this, data);
DefiniteAssignmentStatus beforeTrue, beforeFalse;
if (afterCondition == DefiniteAssignmentStatus.AssignedAfterTrueExpression) {
beforeTrue = DefiniteAssignmentStatus.DefinitelyAssigned;
beforeFalse = DefiniteAssignmentStatus.PotentiallyAssigned;
} else if (afterCondition == DefiniteAssignmentStatus.AssignedAfterFalseExpression) {
beforeTrue = DefiniteAssignmentStatus.PotentiallyAssigned;
beforeFalse = DefiniteAssignmentStatus.DefinitelyAssigned;
} else {
beforeTrue = afterCondition;
beforeFalse = afterCondition;
}
DefiniteAssignmentStatus afterTrue = conditionalExpression.TrueExpression.AcceptVisitor(this, beforeTrue);
DefiniteAssignmentStatus afterFalse = conditionalExpression.TrueExpression.AcceptVisitor(this, beforeFalse);
return MergeStatus(CleanSpecialValues(afterTrue), CleanSpecialValues(afterFalse));
}
}
public override DefiniteAssignmentStatus VisitAnonymousMethodExpression(AnonymousMethodExpression anonymousMethodExpression, DefiniteAssignmentStatus data)
{
BlockStatement body = anonymousMethodExpression.Body;
foreach (ControlFlowNode node in analysis.allNodes) {
if (node.NextStatement == body)
analysis.ChangeNodeStatus(node, data);
}
return data;
}
public override DefiniteAssignmentStatus VisitLambdaExpression(LambdaExpression lambdaExpression, DefiniteAssignmentStatus data)
{
Statement body = lambdaExpression.Body as Statement;
if (body != null) {
foreach (ControlFlowNode node in analysis.allNodes) {
if (node.NextStatement == body)
analysis.ChangeNodeStatus(node, data);
}
} else {
lambdaExpression.Body.AcceptVisitor(this, data);
}
return data;
}
public override DefiniteAssignmentStatus VisitIdentifierExpression(IdentifierExpression identifierExpression, DefiniteAssignmentStatus data)
{
if (data != DefiniteAssignmentStatus.DefinitelyAssigned
&& identifierExpression.Identifier == analysis.variableName && identifierExpression.TypeArguments.Count == 0)
{
analysis.unassignedVariableUses.Add(identifierExpression);
}
return data;
}
}
}
}