// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Threading.Tasks; using AwesomeAssertions; using ICSharpCode.ILSpyX.TreeView; using ILSpy.AssemblyTree; using ILSpy.TreeNodes; using ILSpy.Views; using Avalonia.Headless.NUnit; using NUnit.Framework; namespace ICSharpCode.ILSpy.Tests; /// /// Selecting the assemblies that were just dropped / reordered must go through the model's batched /// SelectNodes, not a raw Clear()+Add(). A raw swap flashes a transient EMPTY selection, which the /// model documents as poisoning the grid-sync deferred guard (the tree stops following tab /// activation). This pins that the drop-selection callback never emits an empty selection mid-change. /// [TestFixture] public class DropSelectionBatchingTests { [AvaloniaTest] public async Task Drop_Selection_Does_Not_Flash_An_Empty_Selection() { var (window, vm) = await TestHarness.BootAsync(3); await window.WaitForComponent(); var model = vm.AssemblyTreeModel; var listRoot = (AssemblyListTreeNode)model.Root!; listRoot.SelectAssembliesAfterDrop.Should().NotBeNull( "the pane wires the after-drop selection callback when it binds"); var assemblies = model.AssemblyList!.GetAssemblies(); assemblies.Length.Should().BeGreaterThanOrEqualTo(2); // Start from a non-empty selection so a raw Clear() would transit through empty. model.SelectedItem = listRoot.FindAssemblyNode(assemblies[0]); var observed = new List(); void OnChanged(object? _, PropertyChangedEventArgs e) { if (e.PropertyName == nameof(AssemblyTreeModel.SelectedItem)) observed.Add(model.SelectedItem); } model.PropertyChanged += OnChanged; try { // Drive the after-drop selection the way AssemblyListTreeNode.Drop does. listRoot.SelectAssembliesAfterDrop!(new[] { assemblies[0], assemblies[1] }); } finally { model.PropertyChanged -= OnChanged; } observed.Should().NotContainNulls( "the drop selection must not flash an empty SelectedItem mid-change"); observed.Should().ContainSingle( "the batched selection change fans out exactly once, with the final set"); model.SelectedItems.Should().HaveCount(2, "both dropped assemblies end up selected"); } }