// Copyright (c) AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Runtime.InteropServices; public static class LiftedOperators { // C# uses 4 different patterns of IL for lifted operators: bool, other primitive types, decimal, other structs. // Different patterns are used depending on whether both of the operands are nullable or only the left/right operand is nullable. // Negation must not be pushed through such comparisons because it would change the semantics. // A comparison used in a condition differs somewhat from a comparison used as a simple value. public static void BoolBasic(bool? a, bool? b) { if (a == b) { Console.WriteLine(); } if (a != b) { Console.WriteLine(); } if (!(a == b)) { Console.WriteLine(); } if (!(a != b)) { Console.WriteLine(); } } public static void BoolComplex(bool? a, Func x) { if (a == x()) { Console.WriteLine(); } if (a != x()) { Console.WriteLine(); } if (x() == a) { Console.WriteLine(); } if (x() != a) { Console.WriteLine(); } if (!(a == x())) { Console.WriteLine(); } if (!(a != x())) { Console.WriteLine(); } if (!(x() == a)) { Console.WriteLine(); } if (!(x() != a)) { Console.WriteLine(); } } public static void BoolConst(bool? a) { if (a == true) { Console.WriteLine(); } if (a != true) { Console.WriteLine(); } if (a == false) { Console.WriteLine(); } if (a != false) { Console.WriteLine(); } if (a ?? true) { Console.WriteLine(); } if (a ?? false) { Console.WriteLine(); } } public static void BoolValueBasic(bool? a, bool? b) { Console.WriteLine(a == b); Console.WriteLine(a != b); Console.WriteLine(!(a == b)); Console.WriteLine(!(a != b)); Console.WriteLine(a & b); Console.WriteLine(a | b); Console.WriteLine(a ^ b); Console.WriteLine(a ?? b); Console.WriteLine(!a); a &= b; a |= b; a ^= b; } public static void BoolValueComplex(bool? a, Func x) { Console.WriteLine(a == x()); Console.WriteLine(a != x()); Console.WriteLine(x() == a); Console.WriteLine(x() != a); Console.WriteLine(!(a == x())); Console.WriteLine(!(a != x())); Console.WriteLine(a & x()); Console.WriteLine(a | x()); Console.WriteLine(a ^ x()); Console.WriteLine(a ?? x()); a &= x(); a |= x(); a ^= x(); Console.WriteLine(x() ^ a); (new bool?[0])[0] ^= x(); } public static void BoolValueConst(bool? a) { Console.WriteLine(a == true); Console.WriteLine(a != true); Console.WriteLine(a == false); Console.WriteLine(a != false); Console.WriteLine(a ?? true); Console.WriteLine(a ?? false); } public static void IntBasic(int? a, int? b) { if (a == b) { Console.WriteLine(); } if (a != b) { Console.WriteLine(); } if (a > b) { Console.WriteLine(); } if (a < b) { Console.WriteLine(); } if (a >= b) { Console.WriteLine(); } if (a <= b) { Console.WriteLine(); } if (!(a == b)) { Console.WriteLine(); } if (!(a != b)) { Console.WriteLine(); } if (!(a > b)) { Console.WriteLine(); } } public static void IntComplex(int? a, Func x) { if (a == x()) { Console.WriteLine(); } if (a != x()) { Console.WriteLine(); } if (a > x()) { Console.WriteLine(); } if (x() == a) { Console.WriteLine(); } if (x() != a) { Console.WriteLine(); } if (x() > a) { Console.WriteLine(); } if (!(a == x())) { Console.WriteLine(); } if (!(a != x())) { Console.WriteLine(); } if (!(a > x())) { Console.WriteLine(); } } public static void IntConst(int? a) { if (a == 2) { Console.WriteLine(); } if (a != 2) { Console.WriteLine(); } if (a > 2) { Console.WriteLine(); } if (2 == a) { Console.WriteLine(); } if (2 != a) { Console.WriteLine(); } if (2 > a) { Console.WriteLine(); } } public static void IntValueBasic(int? a, int? b) { Console.WriteLine(a == b); Console.WriteLine(a != b); Console.WriteLine(a > b); Console.WriteLine(!(a == b)); Console.WriteLine(!(a != b)); Console.WriteLine(!(a > b)); Console.WriteLine(a + b); Console.WriteLine(a - b); Console.WriteLine(a * b); Console.WriteLine(a / b); Console.WriteLine(a % b); Console.WriteLine(a & b); Console.WriteLine(a | b); Console.WriteLine(a ^ b); Console.WriteLine(a << b); Console.WriteLine(a >> b); Console.WriteLine(a ?? b); Console.WriteLine(-a); Console.WriteLine(~a); // TODO: //Console.WriteLine(a++); //Console.WriteLine(a--); Console.WriteLine(++a); Console.WriteLine(--a); a += b; a -= b; a *= b; a /= b; a %= b; a &= b; a |= b; a ^= b; a <<= b; a >>= b; } public static void IntValueComplex(int? a, Func x) { Console.WriteLine(a == x()); Console.WriteLine(a != x()); Console.WriteLine(a > x()); Console.WriteLine(x() == a); Console.WriteLine(x() != a); Console.WriteLine(x() > a); Console.WriteLine(a + x()); Console.WriteLine(a - x()); Console.WriteLine(a * x()); Console.WriteLine(a / x()); Console.WriteLine(a % x()); Console.WriteLine(a & x()); Console.WriteLine(a | x()); Console.WriteLine(a ^ x()); Console.WriteLine(a << x()); Console.WriteLine(a >> x()); Console.WriteLine(a ?? x()); a += x(); a -= x(); a *= x(); a /= x(); a %= x(); a &= x(); a |= x(); a ^= x(); a <<= x(); a >>= x(); Console.WriteLine(x() + a); (new int?[0])[0] += x(); } public static void IntValueConst(int? a) { Console.WriteLine(a == 2); Console.WriteLine(a != 2); Console.WriteLine(a > 2); Console.WriteLine(2 == a); Console.WriteLine(2 != a); Console.WriteLine(2 > a); Console.WriteLine(a + 2); Console.WriteLine(a - 2); Console.WriteLine(a * 2); Console.WriteLine(a / 2); Console.WriteLine(a % 2); Console.WriteLine(a & 2); Console.WriteLine(a | 2); Console.WriteLine(a ^ 2); Console.WriteLine(a << 2); Console.WriteLine(a >> 2); Console.WriteLine(a ?? 2); a += 2; a -= 2; a *= 2; a /= 2; a %= 2; a &= 2; a |= 2; a ^= 2; a <<= 2; a >>= 2; Console.WriteLine(2 + a); } public static void NumberBasic(decimal? a, decimal? b) { if (a == b) { Console.WriteLine(); } if (a != b) { Console.WriteLine(); } if (a > b) { Console.WriteLine(); } if (a < b) { Console.WriteLine(); } if (a >= b) { Console.WriteLine(); } if (a <= b) { Console.WriteLine(); } if (!(a == b)) { Console.WriteLine(); } if (!(a != b)) { Console.WriteLine(); } if (!(a > b)) { Console.WriteLine(); } } public static void NumberComplex(decimal? a, Func x) { if (a == x()) { Console.WriteLine(); } if (a != x()) { Console.WriteLine(); } if (a > x()) { Console.WriteLine(); } if (x() == a) { Console.WriteLine(); } if (x() != a) { Console.WriteLine(); } if (x() > a) { Console.WriteLine(); } } public static void NumberConst(decimal? a) { if (a == 2m) { Console.WriteLine(); } if (a != 2m) { Console.WriteLine(); } if (a > 2m) { Console.WriteLine(); } if (2m == a) { Console.WriteLine(); } if (2m != a) { Console.WriteLine(); } if (2m > a) { Console.WriteLine(); } } public static void NumberValueBasic(decimal? a, decimal? b) { Console.WriteLine(a == b); Console.WriteLine(a != b); Console.WriteLine(a > b); Console.WriteLine(!(a == b)); Console.WriteLine(!(a != b)); Console.WriteLine(!(a > b)); Console.WriteLine(a + b); Console.WriteLine(a - b); Console.WriteLine(a * b); Console.WriteLine(a / b); Console.WriteLine(a % b); Console.WriteLine(a ?? b); Console.WriteLine(-a); // TODO: //Console.WriteLine(a++); //Console.WriteLine(a--); //Console.WriteLine(++a); //Console.WriteLine(--a); a += b; a -= b; a *= b; a /= b; a %= b; } public static void NumberValueComplex(decimal? a, Func x) { Console.WriteLine(a == x()); Console.WriteLine(a != x()); Console.WriteLine(a > x()); Console.WriteLine(x() == a); Console.WriteLine(x() != a); Console.WriteLine(x() > a); Console.WriteLine(a + x()); Console.WriteLine(a - x()); Console.WriteLine(a * x()); Console.WriteLine(a / x()); Console.WriteLine(a % x()); Console.WriteLine(a ?? x()); a += x(); a -= x(); a *= x(); a /= x(); a %= x(); Console.WriteLine(x() + a); (new decimal?[0])[0] += x(); } public static void NumberValueConst(decimal? a) { Console.WriteLine(a == 2m); Console.WriteLine(a != 2m); Console.WriteLine(a > 2m); Console.WriteLine(2m == a); Console.WriteLine(2m != a); Console.WriteLine(2m > a); Console.WriteLine(a + 2m); Console.WriteLine(a - 2m); Console.WriteLine(a * 2m); Console.WriteLine(a / 2m); Console.WriteLine(a % 2m); Console.WriteLine(a ?? 2m); a += 2m; a -= 2m; a *= 2m; a /= 2m; a %= 2m; Console.WriteLine(2m + a); } public static void StructBasic(TS? a, TS? b) { if (a == b) { Console.WriteLine(); } if (a != b) { Console.WriteLine(); } if (a > b) { Console.WriteLine(); } if (a < b) { Console.WriteLine(); } if (a >= b) { Console.WriteLine(); } if (a <= b) { Console.WriteLine(); } if (!(a == b)) { Console.WriteLine(); } if (!(a != b)) { Console.WriteLine(); } if (!(a > b)) { Console.WriteLine(); } } public static void StructComplex(TS? a, Func x) { if (a == x()) { Console.WriteLine(); } if (a != x()) { Console.WriteLine(); } if (a > x()) { Console.WriteLine(); } if (x() == a) { Console.WriteLine(); } if (x() != a) { Console.WriteLine(); } if (x() > a) { Console.WriteLine(); } } public static void StructValueBasic(TS? a, TS? b, int? i) { Console.WriteLine(a == b); Console.WriteLine(a != b); Console.WriteLine(a > b); Console.WriteLine(!(a == b)); Console.WriteLine(!(a != b)); Console.WriteLine(!(a > b)); Console.WriteLine(a + b); Console.WriteLine(a - b); Console.WriteLine(a * b); Console.WriteLine(a / b); Console.WriteLine(a % b); Console.WriteLine(a & b); Console.WriteLine(a | b); Console.WriteLine(a ^ b); Console.WriteLine(a << i); Console.WriteLine(a >> i); Console.WriteLine(a ?? b); Console.WriteLine(+a); Console.WriteLine(-a); Console.WriteLine(!a); Console.WriteLine(~a); // TODO: //Console.WriteLine(a++); //Console.WriteLine(a--); //Console.WriteLine(++a); //Console.WriteLine(--a); //Console.WriteLine((int?)a); a += b; a -= b; a *= b; a /= b; a %= b; a &= b; a |= b; a ^= b; a <<= i; a >>= i; } public static void StructValueComplex(TS? a, Func x, Func i) { Console.WriteLine(a == x()); Console.WriteLine(a != x()); Console.WriteLine(a > x()); Console.WriteLine(x() == a); Console.WriteLine(x() != a); Console.WriteLine(x() > a); Console.WriteLine(a + x()); Console.WriteLine(a - x()); Console.WriteLine(a * x()); Console.WriteLine(a / x()); Console.WriteLine(a % x()); Console.WriteLine(a & x()); Console.WriteLine(a | x()); Console.WriteLine(a ^ x()); Console.WriteLine(a << i()); Console.WriteLine(a >> i()); Console.WriteLine(a ?? x()); a += x(); a -= x(); a *= x(); a /= x(); a %= x(); a &= x(); a |= x(); a ^= x(); a <<= i(); a >>= i(); Console.WriteLine(x() + a); (new TS?[0])[0] += x(); } } // dummy structure for testing custom operators [StructLayout(LayoutKind.Sequential, Size = 1)] public struct TS { // unary public static TS operator +(TS a) { throw null; } public static TS operator -(TS a) { throw null; } public static TS operator !(TS a) { throw null; } public static TS operator ~(TS a) { throw null; } public static TS operator ++(TS a) { throw null; } public static TS operator --(TS a) { throw null; } public static explicit operator int(TS a) { throw null; } // binary public static TS operator +(TS a, TS b) { throw null; } public static TS operator -(TS a, TS b) { throw null; } public static TS operator *(TS a, TS b) { throw null; } public static TS operator /(TS a, TS b) { throw null; } public static TS operator %(TS a, TS b) { throw null; } public static TS operator &(TS a, TS b) { throw null; } public static TS operator |(TS a, TS b) { throw null; } public static TS operator ^(TS a, TS b) { throw null; } public static TS operator <<(TS a, int b) { throw null; } public static TS operator >>(TS a, int b) { throw null; } // comparisons public static bool operator ==(TS a, TS b) { throw null; } public static bool operator !=(TS a, TS b) { throw null; } public static bool operator <(TS a, TS b) { throw null; } public static bool operator <=(TS a, TS b) { throw null; } public static bool operator >(TS a, TS b) { throw null; } public static bool operator >=(TS a, TS b) { throw null; } public override bool Equals(object obj) { throw null; } public override int GetHashCode() { throw null; } }