// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) // This code is distributed under the GNU LGPL (for details please see \doc\license.txt) using System; namespace ICSharpCode.AvalonEdit.Rendering { /// /// Abstract base class for generators that produce new visual line elements. /// public abstract class VisualLineElementGenerator { /// /// Gets the text run construction context. /// protected ITextRunConstructionContext CurrentContext { get; private set; } /// /// Initializes the generator for the /// public virtual void StartGeneration(ITextRunConstructionContext context) { if (context == null) throw new ArgumentNullException("context"); this.CurrentContext = context; } /// /// De-initializes the generator. /// public virtual void FinishGeneration() { this.CurrentContext = null; } /// /// Should only be used by VisualLine.ConstructVisualElements. /// internal int cachedInterest; /// /// Gets the first offset >= startOffset where the generator wants to construct an element. /// Return -1 to signal no interest. /// public abstract int GetFirstInterestedOffset(int startOffset); /// /// Constructs an element at the specified offset. /// May return null if no element should be constructed. /// /// /// Avoid signalling interest and then building no element by returning null - doing so /// causes the generated elements to be unnecessarily split /// at the position where you signalled interest. /// public abstract VisualLineElement ConstructElement(int offset); } internal interface IBuiltinElementGenerator { void FetchOptions(TextEditorOptions options); } }