// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
namespace ICSharpCode.Decompiler.IL.Transforms
{
///
/// Inline compiler-generated variables.
/// Unlike normal inlining that acts on stack variables which have only one use,
/// this transform will also perform inlining if the variables are re-used.
///
///
/// Should run after ControlFlowSimplification duplicates the return blocks.
/// Should run after a regular round of inlining, so that stack variables
/// don't prevent us from determining whether a variable is likely to be compiler-generated.
///
public class InlineCompilerGeneratedVariables : IILTransform
{
public void Run(ILFunction function, ILTransformContext context)
{
List storesToInline = new List();
List deadStores = new List();
foreach (var g in function.Descendants.OfType().GroupBy(inst => inst.Variable)) {
storesToInline.Clear();
deadStores.Clear();
if (CanInlineVariable(g.Key, g, storesToInline, deadStores)) {
foreach (var stloc in storesToInline) {
ILInlining.InlineOne(stloc, aggressive: false);
}
foreach (var stloc in deadStores) {
if (SemanticHelper.IsPure(stloc.Flags)) {
((Block)stloc.Parent).Instructions.RemoveAt(stloc.ChildIndex);
}
}
}
}
}
bool CanInlineVariable(ILVariable v, IEnumerable stores, /*out*/ List storesToInline, /*out*/ List deadStores)
{
if (v.Kind != VariableKind.Local)
return false;
Debug.Assert(v.StoreCount == stores.Count());
// We expect there to be one store for every load,
// and potentially also some dead stores.
if (v.StoreCount < v.LoadCount || v.AddressCount != 0)
return false;
int loadsAccountedFor = 0;
foreach (var stloc in stores) {
Block block = stloc.Parent as Block;
if (block == null)
return false;
ILInstruction next = block.Instructions.ElementAtOrDefault(stloc.ChildIndex + 1);
if (next == null)
continue; // store at end of block might still be a dead store
if (ILInlining.CanInlineInto(next, v, stloc.Value)) {
loadsAccountedFor++;
storesToInline.Add(stloc);
} else {
// a dead store (but only if this method returns true)
deadStores.Add(stloc);
}
}
return v.LoadCount == loadsAccountedFor;
}
}
}