// Copyright (c) AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Reflection; namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty { public static class Switch { public class SetProperty { public readonly PropertyInfo Property; public int Set { get; set; } public SetProperty(PropertyInfo property) { this.Property = property; } } public enum State { False = 0, True = 1, Null = 2 } public static State SwitchOverNullableBool(bool? value) { switch (value) { case false: return State.False; case true: return State.True; case null: return State.Null; default: throw new InvalidOperationException(); } } public static bool? SwitchOverNullableEnum(State? state) { switch (state) { case State.False: return false; case State.True: return true; case State.Null: return null; default: throw new InvalidOperationException(); } } public static string SparseIntegerSwitch(int i) { Console.WriteLine("SparseIntegerSwitch: " + i); switch (i) { case -10000000: return "-10 mln"; case -100: return "-hundred"; case -1: return "-1"; case 0: return "0"; case 1: return "1"; case 2: return "2"; case 4: return "4"; case 100: return "hundred"; case 10000: return "ten thousand"; case 10001: return "ten thousand and one"; case 2147483647: return "int.MaxValue"; default: return "something else"; } } public static string SwitchOverNullableInt(int? i) { switch (i) { case null: return "null"; case 0: return "zero"; case 5: return "five"; case 10: return "ten"; default: return "large"; } } public static string SwitchOverNullableIntNullCaseCombined(int? i) { switch (i) { case null: case 0: return "zero"; case 5: return "five"; case 10: return "ten"; default: return "large"; } } public static string SwitchOverNullableIntShifted(int? i) { switch (i + 5) { case null: return "null"; case 0: return "zero"; case 5: return "five"; case 10: return "ten"; default: return "large"; } } public static string SwitchOverNullableIntShiftedNullCaseCombined(int? i) { switch (i + 5) { case null: case 0: return "zero"; case 5: return "five"; case 10: return "ten"; default: return "large"; } } public static string SwitchOverNullableIntNoNullCase(int? i) { switch (i) { case 0: return "zero"; case 5: return "five"; case 10: return "ten"; default: return "other"; } } public static string SwitchOverNullableIntNoNullCaseShifted(int? i) { switch (i + 5) { case 0: return "zero"; case 5: return "five"; case 10: return "ten"; default: return "other"; } } public static void SwitchOverInt(int i) { switch (i) { case 0: Console.WriteLine("zero"); break; case 5: Console.WriteLine("five"); break; case 10: Console.WriteLine("ten"); break; case 15: Console.WriteLine("fifteen"); break; case 20: Console.WriteLine("twenty"); break; case 25: Console.WriteLine("twenty-five"); break; case 30: Console.WriteLine("thirty"); break; } } public static string ShortSwitchOverString(string text) { Console.WriteLine("ShortSwitchOverString: " + text); switch (text) { case "First case": return "Text1"; case "Second case": return "Text2"; case "Third case": return "Text3"; default: return "Default"; } } public static string ShortSwitchOverStringWithNullCase(string text) { Console.WriteLine("ShortSwitchOverStringWithNullCase: " + text); switch (text) { case "First case": return "Text1"; case "Second case": return "Text2"; case null: return "null"; default: return "Default"; } } public static string SwitchOverString1(string text) { Console.WriteLine("SwitchOverString1: " + text); switch (text) { case "First case": return "Text1"; case "Second case": case "2nd case": return "Text2"; case "Third case": return "Text3"; case "Fourth case": return "Text4"; case "Fifth case": return "Text5"; case "Sixth case": return "Text6"; case null: return null; default: return "Default"; } } public static string SwitchOverString2() { Console.WriteLine("SwitchOverString2:"); switch (Environment.UserName) { case "First case": return "Text1"; case "Second case": return "Text2"; case "Third case": return "Text3"; case "Fourth case": return "Text4"; case "Fifth case": return "Text5"; case "Sixth case": return "Text6"; case "Seventh case": return "Text7"; case "Eighth case": return "Text8"; case "Ninth case": return "Text9"; case "Tenth case": return "Text10"; case "Eleventh case": return "Text11"; default: return "Default"; } } public static string SwitchOverBool(bool b) { Console.WriteLine("SwitchOverBool: " + b.ToString()); switch (b) { case true: return bool.TrueString; case false: return bool.FalseString; default: return null; } } public static void SwitchInLoop(int i) { Console.WriteLine("SwitchInLoop: " + i); while (true) { switch (i) { case 1: Console.WriteLine("one"); break; case 2: Console.WriteLine("two"); break; //case 3: // Console.WriteLine("three"); // continue; case 4: Console.WriteLine("four"); return; default: Console.WriteLine("default"); Console.WriteLine("more code"); return; } i++; } } public static void SwitchWithGoto(int i) { Console.WriteLine("SwitchWithGoto: " + i); switch (i) { case 1: Console.WriteLine("one"); goto default; case 2: Console.WriteLine("two"); goto case 3; case 3: Console.WriteLine("three"); break; case 4: Console.WriteLine("four"); return; default: Console.WriteLine("default"); break; } Console.WriteLine("End of method"); } private static SetProperty[] GetProperties() { return new SetProperty[0]; } public static void SwitchOnStringInForLoop() { List list = new List(); List list2 = new List(); SetProperty[] properties = Switch.GetProperties(); for (int i = 0; i < properties.Length; i++) { Console.WriteLine("In for-loop"); SetProperty setProperty = properties[i]; switch (setProperty.Property.Name) { case "Name1": setProperty.Set = 1; list.Add(setProperty); break; case "Name2": setProperty.Set = 2; list.Add(setProperty); break; case "Name3": setProperty.Set = 3; list.Add(setProperty); break; case "Name4": setProperty.Set = 4; list.Add(setProperty); break; case "Name5": case "Name6": list.Add(setProperty); break; default: list2.Add(setProperty); break; } } } public static void SwitchWithComplexCondition(string[] args) { switch ((args.Length == 0) ? "dummy" : args[0]) { case "a": Console.WriteLine("a"); break; case "b": Console.WriteLine("b"); break; case "c": Console.WriteLine("c"); break; case "d": Console.WriteLine("d"); break; } Console.WriteLine("end"); } public static void SwitchWithArray(string[] args) { switch (args[0]) { case "a": Console.WriteLine("a"); break; case "b": Console.WriteLine("b"); break; case "c": Console.WriteLine("c"); break; case "d": Console.WriteLine("d"); break; } Console.WriteLine("end"); } } }