// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #nullable enable using System; namespace ICSharpCode.Decompiler.CSharp.Syntax { /// /// Describes one child slot of a node type: its name, the declared child type, and whether it is a /// collection. Each slot has a single generated static instance (e.g. /// BinaryOperatorExpression.LeftSlot); node.Slot returns the slot a node occupies in /// its parent, so node.Slot == X.YSlot identifies a node's position by object identity (the /// successor to node.Role == X.YRole). /// public sealed class CSharpSlotInfo { /// The slot's property name, e.g. "Left", "Body", "Parameters". public string Name { get; } /// The declared child type (the element type for a collection slot). public Type ChildType { get; } /// Whether the slot holds a collection of children rather than a single child. public bool IsCollection { get; } /// /// Whether the slot is syntactically optional. Populated accurately once the null-object model /// is replaced by nullable reference types; currently informational. /// public bool IsOptional { get; } /// /// The slot's kind, shared across node types (so node.Slot.Kind == SlotKind.X identifies a /// node's position the way node.Role == Roles.X did, including polymorphically). /// public SlotKind Kind { get; } internal CSharpSlotInfo(string name, Type childType, bool isCollection, SlotKind kind, bool isOptional = false) { Name = name; ChildType = childType; IsCollection = isCollection; Kind = kind; IsOptional = isOptional; } public override string ToString() => Name; } }