// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
namespace ICSharpCode.Decompiler.TypeSystem
{
	/// 
	/// Represents an assembly consisting of source code (parsed files).
	/// 
	public interface IProjectContent : IUnresolvedAssembly
	{
		/// 
		/// Gets the path to the project file (e.g. .csproj).
		/// 
		string ProjectFileName { get; }
		
		/// 
		/// Gets a parsed file by its file name.
		/// 
		IUnresolvedFile GetFile(string fileName);
		
		/// 
		/// Gets the list of all files in the project content.
		/// 
		IEnumerable Files { get; }
		
		/// 
		/// Gets the referenced assemblies.
		/// 
		IEnumerable AssemblyReferences { get; }
		
		/// 
		/// Gets the compiler settings object.
		/// The concrete type of the settings object depends on the programming language used to implement this project.
		/// 
		object CompilerSettings { get; }
		
		/// 
		/// Creates a new  that allows resolving within this project.
		/// 
		/// 
		/// This method does not support s. When dealing with a solution
		/// containing multiple projects, consider using  instead.
		/// 
		ICompilation CreateCompilation();
		
		/// 
		/// Creates a new  that allows resolving within this project.
		/// 
		/// The parent solution snapshot to use for the compilation.
		/// 
		/// This method is intended to be called by ISolutionSnapshot implementations. Other code should
		/// call  instead.
		/// This method always creates a new compilation, even if the solution snapshot already contains
		/// one for this project.
		/// 
		ICompilation CreateCompilation(ISolutionSnapshot solutionSnapshot);
		
		/// 
		/// Changes the assembly name of this project content.
		/// 
		IProjectContent SetAssemblyName(string newAssemblyName);
		/// 
		/// Changes the project file name of this project content.
		/// 
		IProjectContent SetProjectFileName(string newProjectFileName);
		
		/// 
		/// Changes the path to the assembly location (the output path where the project compiles to).
		/// 
		IProjectContent SetLocation(string newLocation);
		/// 
		/// Add assembly references to this project content.
		/// 
		IProjectContent AddAssemblyReferences(IEnumerable references);
		
		/// 
		/// Add assembly references to this project content.
		/// 
		IProjectContent AddAssemblyReferences(params IAssemblyReference[] references);
		
		/// 
		/// Removes assembly references from this project content.
		/// 
		IProjectContent RemoveAssemblyReferences(IEnumerable references);
		
		/// 
		/// Removes assembly references from this project content.
		/// 
		IProjectContent RemoveAssemblyReferences(params IAssemblyReference[] references);
		
		/// 
		/// Adds the specified files to the project content.
		/// If a file with the same name already exists, updated the existing file.
		/// 
		/// 
		/// You can create an unresolved file by calling ToTypeSystem() on a syntax tree.
		/// 
		IProjectContent AddOrUpdateFiles(IEnumerable newFiles);
		
		/// 
		/// Adds the specified files to the project content.
		/// If a file with the same name already exists, this method updates the existing file.
		/// 
		/// 
		/// You can create an unresolved file by calling ToTypeSystem() on a syntax tree.
		/// 
		IProjectContent AddOrUpdateFiles(params IUnresolvedFile[] newFiles);
		
		/// 
		/// Removes the files with the specified names.
		/// 
		IProjectContent RemoveFiles(IEnumerable fileNames);
		
		/// 
		/// Removes the files with the specified names.
		/// 
		IProjectContent RemoveFiles(params string[] fileNames);
		
		/// 
		/// Sets the compiler settings object.
		/// The concrete type of the settings object depends on the programming language used to implement this project.
		/// Using the incorrect type of settings object results in an .
		/// 
		IProjectContent SetCompilerSettings(object compilerSettings);
	}
}