// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. namespace ICSharpCode.Decompiler { /// /// Optional capability of an that records the rendered text span /// of written nodes, so a node can later be mapped back to its character range (used for /// debug-step highlighting). Outputs that don't track nodes simply don't implement this. /// public interface INodeTrackingOutput { /// Marks the start offset of 's rendered span. void MarkNodeStart(object node); /// /// Marks the end of 's rendered span; pairs with the most recent /// for the same node. /// void MarkNodeEnd(object node); } public static class NodeTrackingOutputExtensions { /// /// Records the start of 's rendered span when /// supports node tracking; a cheap no-op otherwise. Safe to call unconditionally from any /// node-writing code path. /// public static void MarkNodeStart(this ITextOutput output, object node) { (output as INodeTrackingOutput)?.MarkNodeStart(node); } /// /// Records the end of 's rendered span when /// supports node tracking; a cheap no-op otherwise. Must pair with . /// public static void MarkNodeEnd(this ITextOutput output, object node) { (output as INodeTrackingOutput)?.MarkNodeEnd(node); } } }