// Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; namespace ICSharpCode.Decompiler.IL { partial class Conv : UnaryInstruction { public readonly PrimitiveType TargetType; public readonly bool CheckForOverflow; /// /// Gets the sign of the input type. /// public readonly Sign Sign; public Conv(ILInstruction argument, PrimitiveType targetType, bool checkForOverflow, Sign sign) : base(OpCode.Conv, argument) { this.TargetType = targetType; this.CheckForOverflow = checkForOverflow; this.Sign = sign; } public override StackType ResultType { get { return TargetType.GetStackType(); } } public override void WriteTo(ITextOutput output) { output.Write(OpCode); if (CheckForOverflow) output.Write(".ovf"); if (Sign == Sign.Unsigned) output.Write(".unsigned"); else if (Sign == Sign.Signed) output.Write(".signed"); output.Write(' '); output.Write(Argument.ResultType); output.Write("->"); output.Write(TargetType); output.Write('('); Argument.WriteTo(output); output.Write(')'); } protected override InstructionFlags ComputeFlags() { var flags = base.ComputeFlags(); if (CheckForOverflow) flags |= InstructionFlags.MayThrow; return flags; } } }