// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System.Linq; using System.Threading.Tasks; using Avalonia.Headless.NUnit; using Avalonia.Media; using Avalonia.VisualTree; using AwesomeAssertions; using Dock.Avalonia.Controls; using ICSharpCode.ILSpy.AppEnv; using ICSharpCode.ILSpy.Docking; using ICSharpCode.ILSpy.TreeNodes; using ICSharpCode.ILSpy.ViewModels; using ICSharpCode.ILSpy.Views; using NUnit.Framework; namespace ICSharpCode.ILSpy.Tests; [TestFixture] public class PreviewTabPromotionTests { [AvaloniaTest] public void MainTab_Starts_In_Preview_State() { // The persistent MainTab is the preview slot; tree-node clicks should replace its // Content in place until the user explicitly freezes it. var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; TestCapture.Step("booted"); var mainTab = ((ILSpyDockFactory)vm.DockWorkspace.Factory).MainTab!; mainTab.IsPreview.Should().BeTrue( "the freshly-created MainTab is the preview slot until the user freezes it"); } [AvaloniaTest] public async Task Carve_Out_Tabs_Are_Born_Frozen() { // Open-in-new-tab tabs are explicit user intent — they should never be replaced // by subsequent tree-node selections, so they're born frozen (IsPreview=false). var (_, vm) = await TestHarness.BootAsync(3); var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.DockWorkspace.OpenNodeInNewTab(typeNode); TestCapture.Step("carve-out-tab-opened"); var carveOut = vm.DockWorkspace.Documents!.VisibleDockables! .OfType() .Last(t => t.SourceNode == typeNode); carveOut.IsPreview.Should().BeFalse( "carve-out tabs are explicit user intent and must survive tree-selection changes"); } [AvaloniaTest] public async Task FreezeCurrentTab_Flips_IsPreview_Without_Spawning_A_New_Tab() { // New semantics: Freeze only flips IsPreview=false on the current MainTab. No new // preview tab spawns at freeze time. A fresh preview tab opens lazily later, when a // tree-selection change finds the active tab frozen — see // Selecting_A_Different_Node_After_Freeze_Opens_A_New_Preview_Tab below. var (_, vm) = await TestHarness.BootAsync(3); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var previousMainTab = factory.MainTab!; previousMainTab.IsPreview.Should().BeTrue("baseline"); // Load content into MainTab so the freeze has something meaningful to keep. var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.AssemblyTreeModel.SelectNode(typeNode); vm.DockWorkspace.SettleSelection(); TestCapture.Step("enumerable-selected"); ReferenceEquals(previousMainTab.SourceNode, typeNode).Should().BeTrue( "baseline: tree selection populated MainTab with the chosen node"); var tabCountBefore = vm.DockWorkspace.Documents!.VisibleDockables!.Count; // Freeze. vm.DockWorkspace.FreezeCurrentTab(); TestCapture.Step("tab-frozen"); // Tab is now frozen, content preserved. previousMainTab.IsPreview.Should().BeFalse( "after freeze, the previously-preview MainTab becomes a regular frozen tab"); ReferenceEquals(previousMainTab.SourceNode, typeNode).Should().BeTrue( "freeze must not throw away the tab's content"); // factory.MainTab still points at the same (now-frozen) tab — no rotation. factory.MainTab.Should().BeSameAs(previousMainTab, "freeze alone must not rotate factory.MainTab — the frozen tab keeps the slot until a selection change spawns a new preview"); // And critically: no new tab spawned. vm.DockWorkspace.Documents!.VisibleDockables!.Count.Should().Be(tabCountBefore, "freezing alone must not open a new tab; new tabs open lazily on the next selection change"); } [AvaloniaTest] public async Task Selecting_A_Different_Node_After_Freeze_Opens_A_New_Preview_Tab() { // Freeze holds the current tab's content. Selecting a different tree node while // the (now-frozen) tab is active must spawn a fresh preview tab beside it and // route the new content there — never overwrite the frozen tab. var (_, vm) = await TestHarness.BootAsync(3); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; // Phase 1: load type A into MainTab. var typeA = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.AssemblyTreeModel.SelectNode(typeA); vm.DockWorkspace.SettleSelection(); TestCapture.Step("type-a-selected"); var frozenTab = factory.MainTab!; var frozenContent = frozenTab.Content; // Phase 2: freeze. factory.MainTab still points at the same (now-frozen) tab — // no spawn yet (covered by FreezeCurrentTab_Flips_IsPreview_Without_Spawning_A_New_Tab). var tabCountBeforeSelection = vm.DockWorkspace.Documents!.VisibleDockables!.Count; vm.DockWorkspace.FreezeCurrentTab(); TestCapture.Step("tab-frozen"); factory.MainTab.Should().BeSameAs(frozenTab, "freeze alone keeps the slot"); // Phase 3: select a different type — NOW a new preview tab should spawn AND // receive the new content. var typeB = vm.AssemblyTreeModel.FindNode( "System.Private.Uri", "System", "System.Uri"); vm.AssemblyTreeModel.SelectNode(typeB); vm.DockWorkspace.SettleSelection(); TestCapture.Step("type-b-opens-new-preview"); // New tab spawned beside the frozen one. vm.DockWorkspace.Documents!.VisibleDockables!.Count.Should().Be(tabCountBeforeSelection + 1, "selecting a different node while the active tab is frozen must spawn a new preview tab"); var newMainTab = factory.MainTab!; newMainTab.Should().NotBeSameAs(frozenTab, "factory.MainTab must rotate to the freshly-spawned preview tab once a selection change forces it"); newMainTab.IsPreview.Should().BeTrue( "the freshly-spawned tab is itself a preview tab (the user can freeze it next)"); ReferenceEquals(newMainTab.SourceNode, typeB).Should().BeTrue( "new tree selection must land in the freshly-spawned preview tab"); ReferenceEquals(frozenTab.SourceNode, typeA).Should().BeTrue( "the frozen tab must keep type A — not be overwritten by the new selection"); frozenTab.Content.Should().BeSameAs(frozenContent, "frozen tab's Content reference must survive subsequent tree selections"); } [AvaloniaTest] public async Task Preview_MainTab_Header_Renders_Italic() { // Visual contract: the One carries the `previewTab` style class (toggled by // PreviewTabClassBehavior from ContentTabPage.IsPreview), and the App.axaml // `.previewTab` Style italicises the title. Frozen / tool-pane tabs lack the class // and fall through to FontStyle.Normal. var (window, vm) = await TestHarness.BootAsync(); // Wait for the tab strip to realise its items. await Waiters.WaitForAsync(() => window.GetVisualDescendants().OfType().Any(), System.TimeSpan.FromSeconds(10)); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var mainTabItem = window.GetVisualDescendants().OfType() .Single(item => ReferenceEquals(item.DataContext, factory.MainTab)); TestCapture.Step("before-italic-header-check"); mainTabItem.Classes.Should().Contain("previewTab", "the One must carry the previewTab style class that drives all of its accent visuals"); mainTabItem.FontStyle.Should().Be(FontStyle.Italic, "the .previewTab App.axaml Style must apply, italicising the tab title via FontStyle inheritance"); } [Test] public void Active_Tab_Fill_Converter_Is_Purple_For_The_One_And_Blue_For_Others() { // The One's active highlight is purple, every other document tab's is blue. The // :selected:active Background binds to this converter on IsPreview; the (theme-unreliable) // :active state makes a rendered assertion flaky, so verify the converter directly. var conv = global::ICSharpCode.ILSpy.Themes.BoolToBrushConverter.PreviewOrActiveTabBackground; var culture = global::System.Globalization.CultureInfo.InvariantCulture; (conv.Convert(true, typeof(global::Avalonia.Media.IBrush), null, culture) as global::Avalonia.Media.ISolidColorBrush)!.Color .Should().Be(global::Avalonia.Media.Color.FromRgb(0x9B, 0x59, 0xB6), "the One (IsPreview=true) gets the purple active fill"); (conv.Convert(false, typeof(global::Avalonia.Media.IBrush), null, culture) as global::Avalonia.Media.ISolidColorBrush)!.Color .Should().Be(global::Avalonia.Media.Color.FromRgb(0x00, 0x7A, 0xCC), "any other (frozen) document tab keeps the blue active fill"); } [AvaloniaTest] public async Task Freeze_Button_Fits_Inside_The_Tab_When_Close_Button_Is_Visible() { // The single-tab scenario hides the close button (UpdateLastDocumentCanClose sets // CanClose=false), so the freeze has lots of room. The bug shows up only when the // close button is visible and competes for horizontal space. Open a carve-out // tab so both MainTab and carve-out exist; close button becomes visible; verify // the freeze's right edge stays inside the tab's right edge. var (window, vm) = await TestHarness.BootAsync(3); // Open a carve-out so close buttons become visible on both tabs. var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.DockWorkspace.OpenNodeInNewTab(typeNode); TestCapture.Step("carve-out-tab-opened"); await Waiters.WaitForAsync(() => window.GetVisualDescendants().OfType().Count() >= 2, System.TimeSpan.FromSeconds(10)); global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var mainTabItem = window.GetVisualDescendants().OfType() .Single(item => ReferenceEquals(item.DataContext, factory.MainTab)); // Force layout so Bounds are up to date. mainTabItem.Measure(global::Avalonia.Size.Infinity); mainTabItem.Arrange(new global::Avalonia.Rect(mainTabItem.DesiredSize)); global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); var freezeButton = mainTabItem.GetVisualDescendants() .OfType() .Single(b => (b.Tag as string) == "PreviewTabFreezeButton"); // Walk up the visual tree summing each ancestor's bounds origin until we reach // mainTabItem — gives the freeze's top-left in tab coordinates without depending on // TranslatePoint (which lives on different namespaces across Avalonia versions). static global::Avalonia.Point OriginRelativeTo(global::Avalonia.Visual node, global::Avalonia.Visual ancestor) { double x = 0, y = 0; var current = node; while (current != null && !ReferenceEquals(current, ancestor)) { x += current.Bounds.X; y += current.Bounds.Y; current = current.GetVisualParent(); } return new global::Avalonia.Point(x, y); } var freezeTopLeft = OriginRelativeTo(freezeButton, mainTabItem); var freezeRight = freezeTopLeft.X + freezeButton.Bounds.Width; var tabRight = mainTabItem.Bounds.Width; // Also find the close button so we can include it in the failure message for context. var closeButton = mainTabItem.GetVisualDescendants() .OfType() .Where(b => (b.Tag as string) != "PreviewTabFreezeButton") .Select(b => new { b, p = OriginRelativeTo(b, mainTabItem) }) .OrderByDescending(x => x.p.X) .FirstOrDefault(); var closeInfo = closeButton == null ? "no close button found" : $"close at x={closeButton.p.X:0}-{closeButton.p.X + closeButton.b.Bounds.Width:0}"; TestContext.WriteLine($"tab width={tabRight:0}; freeze at x={freezeTopLeft.X:0}-{freezeRight:0}; {closeInfo}"); freezeRight.Should().BeLessThanOrEqualTo(tabRight, "freeze button's right edge must fit inside the tab's right edge (cut-off bug)"); if (closeButton != null && closeButton.b.Bounds.Width > 0) { freezeRight.Should().BeLessThanOrEqualTo(closeButton.p.X + 0.5, "freeze button must sit to the LEFT of the close button, not overlap it"); } } [AvaloniaTest] public async Task Freeze_Button_Fits_Inside_The_Tab_Even_With_A_Long_Title() { // Production stress case: tabs with long titles can exceed the tab strip's available // width if the title isn't capped. The freeze button must still fit inside the tab's // right edge regardless of title length. var (window, vm) = await TestHarness.BootAsync(3); // Open carve-out so close button is visible. var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.DockWorkspace.OpenNodeInNewTab(typeNode); TestCapture.Step("carve-out-tab-opened"); await Waiters.WaitForAsync(() => window.GetVisualDescendants().OfType().Count() >= 2, System.TimeSpan.FromSeconds(10)); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var mainTab = factory.MainTab!; // Force an absurdly long title to simulate a long type signature. mainTab.Title = "This.Is.An.Extremely.Long.Tab.Title.That.Would.Normally.Overflow"; global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); TestCapture.Step("long-title-applied"); var mainTabItem = window.GetVisualDescendants().OfType() .Single(item => ReferenceEquals(item.DataContext, mainTab)); // Constrain the tab to 200px (mimics production where the document strip shares // width among multiple tabs). mainTabItem.MaxWidth = 200; mainTabItem.Measure(new global::Avalonia.Size(200, double.PositiveInfinity)); mainTabItem.Arrange(new global::Avalonia.Rect(0, 0, 200, mainTabItem.DesiredSize.Height)); global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); var freezeButton = mainTabItem.GetVisualDescendants() .OfType() .Single(b => (b.Tag as string) == "PreviewTabFreezeButton"); static global::Avalonia.Point OriginRelativeTo(global::Avalonia.Visual node, global::Avalonia.Visual ancestor) { double x = 0, y = 0; var current = node; while (current != null && !ReferenceEquals(current, ancestor)) { x += current.Bounds.X; y += current.Bounds.Y; current = current.GetVisualParent(); } return new global::Avalonia.Point(x, y); } var freezeTopLeft = OriginRelativeTo(freezeButton, mainTabItem); var freezeRight = freezeTopLeft.X + freezeButton.Bounds.Width; var tabRight = mainTabItem.Bounds.Width; TestContext.WriteLine($"long-title scenario: tab={tabRight:0}, freeze x={freezeTopLeft.X:0}-{freezeRight:0}"); freezeRight.Should().BeLessThanOrEqualTo(tabRight, $"freeze must fit inside tab width even with long titles (tab={tabRight:0}, freezeRight={freezeRight:0})"); // Lock the rendering fixes in: // 1. The title StackPanel must clip — otherwise a long title TextBlock measures // at its full unconstrained width and paints over the freeze and close buttons. var titleStack = mainTabItem.GetVisualDescendants().OfType().First(); titleStack.ClipToBounds.Should().BeTrue( "the title StackPanel must clip its content so a long title TextBlock doesn't render over the freeze button"); // 2. The freeze Button itself must NOT clip — Avalonia Buttons default to ClipToBounds=true // which cuts the right edge of Segoe Fluent Icon glyphs (whose visual extent // exceeds the reported advance width). freezeButton.ClipToBounds.Should().BeFalse( "freeze button must not clip so the glyph's visual extent (often wider than the font advance width) survives"); } [AvaloniaTest] public async Task Inline_Freeze_Button_Appears_On_Preview_Tab_And_Freezes_When_Clicked() { var (window, vm) = await TestHarness.BootAsync(); await Waiters.WaitForAsync(() => window.GetVisualDescendants().OfType().Any(), System.TimeSpan.FromSeconds(10)); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var mainTabItem = window.GetVisualDescendants().OfType() .Single(item => ReferenceEquals(item.DataContext, factory.MainTab)); // Freeze button is injected via PreviewTabFreezeButtonBehavior — find it by Tag. await Waiters.WaitForAsync(() => mainTabItem.GetVisualDescendants() .OfType() .Any(b => (b.Tag as string) == "PreviewTabFreezeButton"), System.TimeSpan.FromSeconds(5)); var freezeButton = mainTabItem.GetVisualDescendants() .OfType() .Single(b => (b.Tag as string) == "PreviewTabFreezeButton"); freezeButton.IsVisible.Should().BeTrue("freeze button must show while the tab is preview"); var previousMainTab = factory.MainTab!; var tabCountBefore = vm.DockWorkspace.Documents!.VisibleDockables!.Count; // Simulate a user click on the freeze button. freezeButton.RaiseEvent(new global::Avalonia.Interactivity.RoutedEventArgs( global::Avalonia.Controls.Button.ClickEvent)); TestCapture.Step("freeze-button-clicked"); // New semantics: clicking freeze flips IsPreview, doesn't spawn a new tab. previousMainTab.IsPreview.Should().BeFalse( "clicking the freeze button must flip IsPreview=false on the current MainTab"); factory.MainTab.Should().BeSameAs(previousMainTab, "freeze alone must not rotate factory.MainTab; the new preview tab opens lazily on the next tree selection"); vm.DockWorkspace.Documents!.VisibleDockables!.Count.Should().Be(tabCountBefore, "freeze alone must not change tab count"); } [AvaloniaTest] public async Task Freeze_Entry_Appears_In_Tab_Context_Menu_Only_When_Preview() { // The right-click context-menu Freeze entry must be visible on the preview MainTab // and hidden (its IsVisible flips) on frozen carve-out tabs. var (window, vm) = await TestHarness.BootAsync(3); var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.DockWorkspace.OpenNodeInNewTab(typeNode); TestCapture.Step("carve-out-tab-opened"); await Waiters.WaitForAsync(() => window.GetVisualDescendants().OfType().Count() >= 2, System.TimeSpan.FromSeconds(10)); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var mainTabItem = window.GetVisualDescendants().OfType() .Single(item => ReferenceEquals(item.DataContext, factory.MainTab)); var carveOutItem = window.GetVisualDescendants().OfType() .Single(item => item.DataContext is ContentTabPage t && t.SourceNode == typeNode); // The menu now also carries Close / Close all but this / Close all; pick the Freeze entry. var mainFreezeEntry = mainTabItem.DocumentContextMenu!.Items.OfType() .Single(m => (string?)m.Header == "Freeze tab"); mainFreezeEntry.IsVisible.Should().BeTrue("MainTab is preview — Freeze tab entry must be visible"); var carveFreezeEntry = carveOutItem.DocumentContextMenu!.Items.OfType() .Single(m => (string?)m.Header == "Freeze tab"); carveFreezeEntry.IsVisible.Should().BeFalse( "carve-out tabs are already frozen — the Freeze entry must hide"); } [AvaloniaTest] public async Task Frozen_Carve_Out_Tab_Header_Renders_Upright() { // Regression guard for the bug where every DocumentTabStripItem got italicised // because the App.axaml setter used a static `FontStyle="Italic"` value instead // of the binding to IsPreview. A carve-out tab (IsPreview=false) must render // Normal, even when sitting next to a preview MainTab. var (window, vm) = await TestHarness.BootAsync(3); // Open a carve-out tab via the production code path. var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.DockWorkspace.OpenNodeInNewTab(typeNode); TestCapture.Step("carve-out-tab-opened"); await Waiters.WaitForAsync(() => window.GetVisualDescendants().OfType().Any(), System.TimeSpan.FromSeconds(10)); var carveOutModel = vm.DockWorkspace.Documents!.VisibleDockables! .OfType() .Last(t => t.SourceNode == typeNode); carveOutModel.IsPreview.Should().BeFalse("baseline: carve-out tab is frozen"); var carveOutItem = window.GetVisualDescendants().OfType() .Single(item => ReferenceEquals(item.DataContext, carveOutModel)); carveOutItem.Classes.Should().NotContain("previewTab", "a frozen tab must not carry the previewTab class, so the One's accent styles never touch it"); carveOutItem.FontStyle.Should().Be(FontStyle.Normal, "a frozen (IsPreview=false) document tab must render with upright FontStyle"); } [AvaloniaTest] public void FreezeCurrentTab_Is_Noop_When_MainTab_Already_Frozen() { // Idempotency: a second freeze against an already-frozen MainTab is a no-op. The new // "freeze = flip-only, spawn-lazy" semantics make this simpler than the old version: // FreezeCurrentMainTab() returns null when MainTab.IsPreview is already false, and // FreezeCurrentTab early-returns. var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; TestCapture.Step("booted"); // Manually flip the current MainTab to frozen, simulating the post-freeze state. factory.MainTab!.IsPreview = false; var before = factory.MainTab; vm.DockWorkspace.FreezeCurrentTab(); TestCapture.Step("freeze-noop"); factory.MainTab.Should().BeSameAs(before, "with no preview MainTab to flip, FreezeCurrentTab must leave the factory state untouched"); factory.MainTab.IsPreview.Should().BeFalse( "the already-frozen tab stays frozen"); } [AvaloniaTest] public async Task File_Menu_Separates_MenuCategory_Groups() { // Regression: the MainMenu builder must emit separators at MenuCategory boundaries // (Open / Save / Remove / Exit groups in the File menu, ...). With the menu now living // as a NativeMenu, separator rendering is the platform's job; this test pins only // the structural claim that separators are inserted between groups. var (window, _) = await TestHarness.BootAsync(); var nativeMenu = global::Avalonia.Controls.NativeMenu.GetMenu(window) ?? throw new System.InvalidOperationException("MainMenu.Attach should have set NativeMenu on the window"); var fileMenu = nativeMenu.Items.OfType() .Single(m => string.Equals(m.Header, ICSharpCode.ILSpy.Properties.Resources._File, System.StringComparison.Ordinal)); var separators = fileMenu.Menu!.Items.OfType().ToList(); separators.Should().HaveCountGreaterThanOrEqualTo(2, "File menu's MenuCategory groups (Open / Save / Remove / Exit) must produce at least two separators"); } [AvaloniaTest] public async Task Freeze_Button_Inherits_The_Close_Button_Theme() { // Visual parity: the freeze button should look like the close button — same size, same // hover background. Both are plain Avalonia.Controls.Button instances; the close // button gets its visual identity from a ControlTheme applied by Dock's tab // template. Freeze should copy that Theme rather than carry its own custom style. var (window, vm) = await TestHarness.BootAsync(3); // Open a carve-out so the close button is visible alongside the freeze (single-tab // scenario hides the close button). var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.DockWorkspace.OpenNodeInNewTab(typeNode); TestCapture.Step("carve-out-tab-opened"); await Waiters.WaitForAsync(() => window.GetVisualDescendants().OfType().Count() >= 2, System.TimeSpan.FromSeconds(10)); global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var mainTabItem = window.GetVisualDescendants().OfType() .Single(item => ReferenceEquals(item.DataContext, factory.MainTab)); var freezeButton = mainTabItem.GetVisualDescendants() .OfType() .Single(b => (b.Tag as string) == "PreviewTabFreezeButton"); var closeButton = mainTabItem.GetVisualDescendants() .OfType() .FirstOrDefault(b => (b.Tag as string) != "PreviewTabFreezeButton"); closeButton.Should().NotBeNull("baseline: close button exists as a sibling of the freeze"); freezeButton.Theme.Should().BeSameAs(closeButton!.Theme, "freeze button must use the same ControlTheme as the close button so size + hover bg match"); freezeButton.Classes.Should().NotContain("preview-freeze", "after the Theme-copy refactor the custom class-based styling is unused; the Theme drives all visuals"); } [AvaloniaTest] public async Task Close_Button_Has_A_Ctrl_W_Tooltip() { // Dock's tab template gives the close button no tooltip. PreviewTabFreezeButtonBehavior // names its Ctrl+W shortcut so the gesture is discoverable on hover. var (window, vm) = await TestHarness.BootAsync(3); // Open a carve-out so the close button is realised (single-tab scenario hides it). var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.DockWorkspace.OpenNodeInNewTab(typeNode); TestCapture.Step("carve-out-tab-opened"); await Waiters.WaitForAsync(() => window.GetVisualDescendants().OfType().Count() >= 2, System.TimeSpan.FromSeconds(10)); global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var mainTabItem = window.GetVisualDescendants().OfType() .Single(item => ReferenceEquals(item.DataContext, factory.MainTab)); var closeButton = mainTabItem.GetVisualDescendants() .OfType() .FirstOrDefault(b => (b.Tag as string) != "PreviewTabFreezeButton"); closeButton.Should().NotBeNull("baseline: close button exists as a sibling of the freeze"); global::Avalonia.Controls.ToolTip.GetTip(closeButton!).Should().Be("Close (Ctrl+W)", "the close button must name its Ctrl+W shortcut on hover"); } [AvaloniaTest] public async Task Ctrl_W_Closes_The_Active_Document_And_Reforges_The_One() { // Ctrl+W (CloseActiveDocumentCommand) closes whatever document is active. Closing a frozen // carve-out leaves the One untouched; closing the One drops the cached decompiler VM so the // next tree selection forges a fresh preview at index 0. var (_, vm) = await TestHarness.BootAsync(3); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var docs = vm.DockWorkspace.Documents!; var typeA = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.AssemblyTreeModel.SelectNode(typeA); vm.DockWorkspace.SettleSelection(); var theOne = factory.MainTab!; theOne.IsPreview.Should().BeTrue("precondition: the One starts as the preview"); // A frozen carve-out keeps the dock non-empty so the One isn't the last tab when closed. var typeC = vm.AssemblyTreeModel.FindNode( "System.Private.Uri", "System", "System.Uri"); vm.DockWorkspace.OpenNodeInNewTab(typeC); var frozen = docs.VisibleDockables!.OfType().Last(t => t.SourceNode == typeC); // Closing the One while it is active removes it from the dock; the frozen tab survives. factory.SetActiveDockable(theOne); vm.DockWorkspace.CloseActiveDocument(); docs.VisibleDockables!.Should().NotContain(theOne, "Ctrl+W closes the One when it is active"); docs.VisibleDockables!.Should().Contain(frozen, "the frozen carve-out must survive closing the One"); // The next selection forges a brand-new One (the closed one is not resurrected). var typeD = vm.AssemblyTreeModel.FindNode( "System.Private.Uri", "System", "System.UriBuilder"); vm.AssemblyTreeModel.SelectNode(typeD); vm.DockWorkspace.SettleSelection(); var freshOne = factory.MainTab; freshOne.Should().NotBeNull("a fresh One is forged on the next selection"); freshOne.Should().NotBeSameAs(theOne, "the forged One is a new instance, not the closed tab"); freshOne!.IsPreview.Should().BeTrue("the forged One is a preview tab"); // Closing a frozen carve-out leaves the (fresh) One untouched. factory.SetActiveDockable(frozen); vm.DockWorkspace.CloseActiveDocument(); docs.VisibleDockables!.Should().NotContain(frozen, "Ctrl+W closes the active frozen tab"); factory.MainTab.Should().BeSameAs(freshOne, "closing a frozen tab must not disturb the One"); } [AvaloniaTest] public async Task Tree_Selection_While_Frozen_Tab_Active_Reuses_The_One() { // Exactly one preview tab ("the One"): even when a frozen tab (carve-out / Options / // About) is the active document, a tree-node selection routes to the EXISTING One -- // reuse + activate it -- and never spawns a second preview. This is the regression test // for the stray-preview bug (selecting while a frozen tab was active used to pile up // previews). var (_, vm) = await TestHarness.BootAsync(3); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; // The One exists from boot. var theOne = factory.MainTab!; theOne.IsPreview.Should().BeTrue("baseline: the One is a preview tab"); // Open a carve-out (born frozen) and make it the active dockable. var typeA = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.DockWorkspace.OpenNodeInNewTab(typeA); var carveOut = vm.DockWorkspace.Documents!.VisibleDockables! .OfType() .Last(t => t.SourceNode == typeA); factory.SetActiveDockable(carveOut); TestCapture.Step("carve-out-active"); carveOut.IsPreview.Should().BeFalse("baseline: carve-out tab is frozen"); ReferenceEquals(vm.DockWorkspace.Documents.ActiveDockable, carveOut).Should().BeTrue( "baseline: the carve-out is the active document"); var tabCountBefore = vm.DockWorkspace.Documents!.VisibleDockables!.Count; // Select a different tree node while the frozen carve-out is active. var typeB = vm.AssemblyTreeModel.FindNode( "System.Private.Uri", "System", "System.Uri"); vm.AssemblyTreeModel.SelectNode(typeB); vm.DockWorkspace.SettleSelection(); TestCapture.Step("type-b-reuses-the-one"); // No new tab -- the existing One was reused, not a second preview spawned. vm.DockWorkspace.Documents!.VisibleDockables!.Count.Should().Be(tabCountBefore, "selecting while a frozen tab is active must reuse the One, not spawn a second preview"); ReferenceEquals(factory.MainTab, theOne).Should().BeTrue( "the One must be the same instance -- no fresh preview spawned"); ReferenceEquals(theOne.SourceNode, typeB).Should().BeTrue( "the One now hosts the just-selected node"); // The frozen carve-out is untouched, and the One was brought to the front. ReferenceEquals(carveOut.SourceNode, typeA).Should().BeTrue( "the frozen carve-out must keep its original content"); ReferenceEquals(vm.DockWorkspace.Documents.ActiveDockable, theOne).Should().BeTrue( "reusing the One activates it"); } [AvaloniaTest] public async Task The_Preview_Is_Always_At_Index_0() { // The One lives at documents-dock index 0. After it is frozen, the next selection forges // a fresh One -- which must again land at index 0 (the frozen ex-One slides to the right). var (_, vm) = await TestHarness.BootAsync(3); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var docs = vm.DockWorkspace.Documents!; var typeA = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.AssemblyTreeModel.SelectNode(typeA); vm.DockWorkspace.SettleSelection(); docs.VisibleDockables!.IndexOf(factory.MainTab!).Should().Be(0, "the One is the leftmost document tab"); // Freeze it, then select a different node -> a fresh One must appear at index 0. vm.DockWorkspace.FreezeCurrentTab(); var frozen = factory.MainTab!; var typeB = vm.AssemblyTreeModel.FindNode( "System.Private.Uri", "System", "System.Uri"); vm.AssemblyTreeModel.SelectNode(typeB); vm.DockWorkspace.SettleSelection(); ReferenceEquals(factory.MainTab, frozen).Should().BeFalse("a fresh One was forged"); factory.MainTab!.IsPreview.Should().BeTrue("the fresh One is a preview tab"); docs.VisibleDockables!.IndexOf(factory.MainTab!).Should().Be(0, "the fresh One must be created at index 0, leftmost"); docs.VisibleDockables!.IndexOf(frozen).Should().BeGreaterThan(0, "the frozen ex-One slides to the right of the new One"); } [AvaloniaTest] public async Task Dragging_The_Preview_Freezes_It() { // The in-strip reorder drag commits through the same-dock MoveDockable; it's overridden so // that dragging the One freezes it (instead of refusing the move). Drive that commit // directly (what ItemDragHelper does). var (_, vm) = await TestHarness.BootAsync(3); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var docs = vm.DockWorkspace.Documents!; var typeA = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.AssemblyTreeModel.SelectNode(typeA); vm.DockWorkspace.SettleSelection(); var theOne = factory.MainTab!; theOne.IsPreview.Should().BeTrue("precondition: the One starts as the preview"); var typeC = vm.AssemblyTreeModel.FindNode( "System.Private.Uri", "System", "System.Uri"); vm.DockWorkspace.OpenNodeInNewTab(typeC); var frozen = docs.VisibleDockables!.OfType().Last(t => t.SourceNode == typeC); docs.VisibleDockables!.IndexOf(theOne).Should().Be(0, "precondition: the One is at index 0"); factory.MoveDockable(docs, theOne, frozen); theOne.IsPreview.Should().BeFalse( "dragging the One must freeze it -- it becomes an ordinary, movable tab"); factory.MainTab.Should().BeSameAs(theOne, "freeze-on-drag does not rotate MainTab; the next tree selection forges a fresh One"); } [AvaloniaTest] public async Task Floating_The_Preview_Out_Freezes_It() { // Tearing the One out into its own floating window does NOT go through MoveDockable -- the // drag-to-float gesture funnels through CreateWindowFrom (FloatDockable -> SplitToWindow -> // CreateWindowFrom). That override must freeze the One just like an in-strip drag. Drive // CreateWindowFrom directly (what the float gesture ultimately calls). var (_, vm) = await TestHarness.BootAsync(3); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var typeA = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.AssemblyTreeModel.SelectNode(typeA); vm.DockWorkspace.SettleSelection(); var theOne = factory.MainTab!; theOne.IsPreview.Should().BeTrue("precondition: the One starts as the preview"); factory.CreateWindowFrom(theOne); theOne.IsPreview.Should().BeFalse( "floating the One out must freeze it -- it becomes an ordinary, movable tab"); factory.MainTab.Should().BeSameAs(theOne, "float-out does not rotate MainTab; the next tree selection forges a fresh One"); } [AvaloniaTest] public async Task Frozen_Tab_Cannot_Be_Reordered_Before_The_Preview() { var (_, vm) = await TestHarness.BootAsync(3); var factory = (ILSpyDockFactory)vm.DockWorkspace.Factory; var docs = vm.DockWorkspace.Documents!; var typeA = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); vm.AssemblyTreeModel.SelectNode(typeA); vm.DockWorkspace.SettleSelection(); var theOne = factory.MainTab!; var typeC = vm.AssemblyTreeModel.FindNode( "System.Private.Uri", "System", "System.Uri"); vm.DockWorkspace.OpenNodeInNewTab(typeC); var frozen = docs.VisibleDockables!.OfType().Last(t => t.SourceNode == typeC); factory.MoveDockable(docs, frozen, theOne); docs.VisibleDockables!.IndexOf(theOne).Should().Be(0, "the One must remain at index 0; a frozen tab cannot slip before it"); docs.VisibleDockables!.IndexOf(frozen).Should().BeGreaterThan(0, "the frozen tab is clamped to a position after the One"); } }