using System; using System.Collections.Generic; using System.Text; using ICSharpCode.Decompiler.TypeSystem; namespace ICSharpCode.Decompiler.IL { partial class ExpressionTreeCast { public bool IsChecked { get; set; } public ExpressionTreeCast(IType type, ILInstruction argument, bool isChecked) : base(OpCode.ExpressionTreeCast, argument) { this.Type = type; this.IsChecked = isChecked; } public override void WriteTo(ITextOutput output, ILAstWritingOptions options) { WriteILRange(output, options); output.Write(OpCode); if (IsChecked) output.Write(".checked"); output.Write(' '); type.WriteTo(output); output.Write('('); Argument.WriteTo(output, options); output.Write(')'); } } }